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Chapter 561 Battle of Mannheim Delta 6

In addition to worrying about having his defense mechanism broken, Yun Xiaohan also has another issue that worries him even more - the consumption of endurance.

After entering the shielding state, Yun Xiaohan's character will automatically raise the giant shield and keep it there to defend against attacks from the 180-degree semicircular fan in front.

Supporting the shield itself does not consume stamina, but it does consume stamina every time it is attacked. Although the stamina consumed in this passive defense posture is much less than the stamina consumed by normal shield blocking, the attack received is too much.

If it is too much, it will still cause stamina to be depleted too quickly. Once the stamina is depleted, the shielding state will naturally not be maintained.

Previously, there were only more than 30 players fighting against Yun Xiaohan. This was because shield blocking had no effect on spells and could not reduce damage. It could only have a pure shielding effect. Shielding spell attacks did not consume stamina and range attacks.

It only counts as one attack. In addition, Yun Xiaohan's physical attributes are extremely high, and his endurance recovers very quickly. His endurance consumption and endurance recovery are basically at the same level.

But now not only have the number of players attacking Yun Xiaohan increased, but this rain of arrows also consumes a lot of stamina. Yun Xiaohan now hopes that this rain of arrows will only count as one attack. After all, it flies over so neatly, and it is

Being blocked almost at the same time, even if there is more than one attack due to a slight interval between attacks, he can accept it as long as the number of attacks can be counted into single digits.

The falling arrows did not break the defense mechanism of the shielding state. Since the defense mechanism cannot be broken, the damage that the thrown arrows can cause to Yun Xiaohan is quite limited. Although the damage of this kind of thrown arrows is greater than that of most players' single

Physical attack skills all have high damage, but Yun Xiaohan's physical defense is already terrifyingly high. Shield blocking can also reduce long-range physical damage by an additional 60%. Coupled with the damage reduction effect of a series of other skills, it can be said that Yun Xiaohan

The thing you are least afraid of is long-range physical attacks.

It is good news that the defense mechanism has not been broken, but the other news is very bad. Each arrow in the arrow rain counts as an independent attack, although blocking such a projectile arrow consumes more stamina than blocking.

The player's attack consumes much less stamina, but there are too many arrows in the wave of arrows. After a wave of arrows are thrown down, Yun Xiaohan's stamina bar is instantly reduced by a small amount.

Coupled with the attacks from the northern players on the opposite side, Yun Xiaohan immediately realized that he could not hold on for long if this continued. He could only block a dozen waves of arrows before he ran out of endurance. Seeing that Yun Xiaohan was not dead, the enemy

The archers in the middle suddenly fired two more arrows, and if Yun Xiaohan hadn't been shot to death or retreated, there would probably be more.

For Yun Xiaohan, the safest choice is naturally to return to the queue to recover his stamina when he has little stamina left, and then come back up again when his stamina is almost restored, but Yun Xiaohan still has someone in his heart who is more adventurous and extravagant.

Countermeasures.

Yun Xiaohan knew that he couldn't carry it for long, but the onlookers didn't know that. In their imagination, Yun Xiaohan should be shot badly if he went up, and even if he didn't die, he would retreat in embarrassment.

Previously, more than a dozen people went up at once, and both the attacks from enemy players and projectile attacks from enemy NPCs were dispersed. However, Yun Xiaohan went up alone. Counting NPCs, there were nearly a hundred enemies attacking him.

, there is no comparison at all in terms of the number of attackers.

The result was completely opposite. Those who failed to use displacement skills to retreat in time were all dead. However, Yun Xiaohan did not dodge or dodge, and resisted completely. Not only did no one die, but he actually had no intention of retreating.

, this is really unexpected.

Yun Xiaohan's performance not only stunned the players around him, but also attracted the attention of other players.

He was not very conspicuous in the array before. Although he is big, anyone who is far away from him needs to use the panoramic view. The panoramic view is very far away. The height difference is not so obvious when you zoom out, and it is easy to mix in the queue.

be ignored.

But Yun Xiaohan became very conspicuous as soon as he rushed out of the formation. He was the only player in the open space in front of the huge formation between the two armies, and there was a hail of projectile arrows hitting him in the middle. This was really eye-catching.

Passed to ten, passed to hundreds, one person noticed Yun Xiaohan, other players quickly noticed Yun Xiaohan, and at this time Yun Xiaohan also started his performance.

When the second round of two arrows still failed to kill Yun Xiaohan, the third round came with three arrows, which meant that there were about 120-150 NPC archers attacking Yun Xiaohan.

cold.

Just before the third round of arrow rain arrived, the 30-second cooling time of the Gamora suit effect on Yun Xiaohan finally passed.

Gamora suit effect: The turtle shell effect has been strengthened. Players have a 75% probability of triggering the turtle shell effect when attacked. The comprehensive physical defense is increased by 40% within 15 seconds, and the magic defense is increased by 20%. This effect can only be triggered within 30 seconds.

once.

Because the trigger rate is as high as 75% and there are so many people attacking Yun Xiaohan, it is very easy to trigger the turtle shell effect.

When Yun Xiaohan saw that the cooling time was up, he immediately stopped resisting in place and used the first stage of [Fearless Shield Dance] to rush straight to the right for a distance, avoiding the three arrows and several players.

attack, but the shielding state of [Flashdance Giant Shield] was also cancelled.

Before he didn't move, the enemy NPCs were all targeting the same spot, and the rain of arrows would attack the same location. Now that he moved, the rain of arrows turned into coverage shots, and began to cover a large area around him.

The players who were originally attacking Yun Xiaohan were naturally not idle, and immediately changed their direction and attacked Yun Xiaohan again.

And Yun Xiaohan started to make waves. He was like dancing, first using the second stage of [Fearless Shield Dance] to avoid the non-pointing skills and some pointing skills of several players, while other pointing skills and locking skills were unable to

Dodge, but after he was attacked for the first time, the turtle shell effect was activated. His defense was already high, and with the turtle shell special effect, he suffered very little damage.

Next, Yun Xiaohan used the third stage shield jump of [Fearless Shield Dance]. The shield jump has the longest displacement distance among the three stages, and it also has a jumping effect, so he easily avoided the fourth round.

projectiles a hail of arrows, and dodges all player skills except lock-on skills.

Locking skills usually have low attack power, short range, and require guidance. Therefore, only two of the Northern players who attacked Yun Xiaohan had medium-range locking skills, so they did not pose any threat to Yun Xiaohan.

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