When the opponent did this, Yun Xiaohan's advancement speed immediately slowed down, and he could only kill one by one. Finally, he found an opportunity to use [Tyrant Strike] to kill a few more, but it was different from the previous [Tyrant Strike].
The number of kills in "Crazy Attack" is also incomparable.
However, the northern players resisted for a while and found that there was really nothing they could do against Yun Xiaohan, and they gradually lost motivation. More and more players gave up their resistance and continued to advance around Yun Xiaohan.
Only the NPC captains and military judges on Yun Xiaohan's path still refused to give up, but Yun Xiaohan could only hit them twice at most, and the number was limited. After all, he could not stop Yun Xiaohan.
After advancing slowly like this for about 20 seconds, [Tyrant Strike] cleared two more waves of people, and Yun Xiaohan's [Flash Dance] was finally on CD. Before that, [Courageous Roar] was on CD, but there was no [Loneliness]
In conjunction with the group stun of [Charge], the damage of [Bear-breaking Roar] will be greatly reduced, so Yun Xiaohan is not in a hurry to use it. In addition, the cooldown of [Fearless Shield Dance] is only 2 seconds away.
At this time, Yun Xiaohan only had about 20 yards in front of him before he could completely break through the enemy formation. Considering that the enemy was also moving forward, the actual moving distance might only be about 10 yards. It would be too wasteful to use displacement skills at such a distance, and
The duration of the [Lonely Warrior] BUFF is still 91 seconds, which is plenty of time.
At this time, Yun Xiaohan's [Bloodthirsty Boomer]'s damage feedback BUFF has been stacked to 50%. Even in a shield battle, he can't withstand his [Heavy Hit], which means that his movement speed is limited, otherwise the advancement will still be very fast.
Yes, it took about 5 seconds before he finally completely broke through the enemy formation.
As soon as we break through the enemy formation, the system prompts immediately come again, there are still two messages:
"The player obtains the 'Break through the Enemy Line' campaign achievement, which can be recognized by NPCs. The player's double defense is permanently increased by 3% in the plot campaign."
"The player independently breaks through the enemy array and obtains the 'Single Attack' battle achievement. This achievement can be recognized by NPC. In the plot battle, the player's damage (double attack) is permanently increased by 10%, and double defense is permanently increased by 10%. Similar achievements are only
The highest one can take effect and provide attribute bonuses."
The achievement "Solo Attack" is obviously much stronger than the previous "Hundred Kills". It also adds two attributes. Moreover, this achievement is not of the same type as "Hundred Kills", so the effects can be superimposed.
Yun Xiaohan's current campaign achievement bonuses are: damage increased by 20%, double defense increased by 10%, the improvement is already very large. These achievement BUFFs can be directly displayed as long as Yun Xiaohan is willing, and other players only need to select them.
For Yun Xiaohan, you can see related achievements in the character status bar, but Yun Xiaohan's ID cannot be seen.
Naturally, Yun Xiaohan would not give up the opportunity to show off, and chose to show off immediately.
After breaking through the enemy formation, Yun Xiaohan did not immediately turn around to fight back, but quickly switched equipment to replenish himself with BUFF. The duration of his previous [Wind Speed] and [Giant Power] had expired.
The position where Yun Xiaohan is now is not without enemies. Those resurrected Northern players are moving up. However, these people do not need to maintain the array after they are resurrected. There are no team officers or military judges to take care of them, and from this position
Most of the people who came up had just been killed by Yun Xiaohan, so they took the initiative to take a detour as soon as they saw Yun Xiaohan there.
After such a breakthrough, Yun Xiaohan also discovered that the player's wing only has ordinary NPC team officers and military judges. These two NPCs are not very strong, and it is relatively easy to break through. His self-confidence is now a bit full.
, I feel that there is no challenge in breaking into the player queue anymore, so it is better to go directly to the middle of the Northern Army.
Yun Xiaohan has rushed so far now that his teammates are completely out of his command range. In fact, the situation his teammates are facing now is equivalent to Yun Xiaohan being dead and can only move forward or
Move sideways and cannot move backward.
However, Yun Xiaohan's teammates were already in the front rows, and the two sides had been fighting head-on for some time. Yun Xiaohan's teammates were not as durable as him, and the battle was extremely chaotic and cruel.
In such a short time, more than 60 of Yun Xiaohan's 100 team members had died.
I have to admit that when it comes to close combat, the Northern Empire has the advantage. The Northern Empire’s warrior profession star rating is originally the first among the seven countries, up to five stars. The national characteristic primary profession is the berserker, because the ability of the primary profession is level one, level two.
It can still be retained after the transfer, so basically most of the warrior professional players in the North have the ability to go berserk, but the berserk effect is different. The berserk effect of those who continue to go the berserk route will definitely be stronger than those who are half-hearted. In addition, the orcs
This race is particularly suitable for the warrior profession, so it is really powerful.
In this kind of close-range melee, some warriors who use two-handed weapons are particularly powerful. The range output after becoming mad is even stronger than that of some mages. It is not that the attack range and damage are greater than that of mages, but that the skills are released faster.
, DPS is high, more durable, and skills are not easily interrupted. Moreover, the array positioning has great restrictions on mage players. Even if they are temporarily displaced, they must return to their positions within a limited time. If the NPC captain dies, it will be even more troublesome. Basically
You can't retreat, so the warrior players will take advantage.
However, in the face of berserkers, mage players still have the greatest restraint effect. Berserkers basically have no magic defense, and the double defense of berserkers will be reduced a lot. Being hit by a mage will be very hurt, so it is purely based on blood volume.
But the blood volume of a warrior is definitely much more than that of a mage. The conversion of professional constitution to blood volume is much different (referring to [a certain level of vitality enhancement], which is different for each profession), even for a mage who learns physical growth at each level.
There is no more blood than a warrior who only learns physical growth every other level. What's more, the equipment is also different. Plate armor and heavy armor with physical attributes are common, but cloth armor with physical attributes is not so common.
If the North had not suffered a certain loss due to their proactive advancement, and the Imperial players had certain advantages in back-row support, especially in terms of spell output, they might not have been able to defeat them.
At present, the players on the Empire side still have an obvious advantage in the battle. Among them, Yun Xiaohan played a huge role. He killed quite a few players from the Northern Kingdom. It was estimated that there were almost 180 people. The total number of players from the Northern Kingdom was only 1
Tens of thousands of players also disrupted the enemy's array. There were obvious signs of disconnection among the Northern players on the path Yun Xiaohan rushed into.
In this case, as long as the imperial players play steadily, the victory of the right wing will definitely belong to the imperial side.