There are only over 600 people left in the Dragon Yin Guild at this time, and the Speed Guild is not very close to the Dragon Song Guild. Yun Xiaohan's team can completely bypass the Speed Guild player group, at most when they go around behind.
Received a long-range attack from the Speed Guild.
The two families have just had trouble. The Speed Guild can cooperate with it. There is no need to talk about taking millet from the fire of the Longyin Guild. It is completely impossible to forcefully rush in to save people. Even if someone wants to do this, Ji Speed will be killed.
Xueyun shouted stop, so the players from Yun Xiaohan's team could successfully break out as long as they broke through the Longyin Guild's crowd, which was just a matter of 2 to 3 displacement skills, so the difficulty was not too great.
But even with the support of the Fuyiyin downtown team, Yun Xiaohan's team still suffered huge losses in their charge. Fully 1/4 of the players were killed during the breakthrough process. This is something that can't be helped. After all, not everyone
Everyone has multiple displacement skills, and thin-skinned professions can easily be killed when they enter the crowd. Moreover, even thick-skinned professions will die as long as they have 2 to 3 seconds of human control during the strong charge.
Yun Xiaohan was still very satisfied with this result. After all, 3/4 of the players ran away, and the ones who died were all killed by the players, and they did not lose experience.
In fact, the reason why so few people died was mainly due to the thunderclaw kobolds. When Yun Xiaohan's team broke through, the ordinary thunderclaw kobolds also chased after them. Although their long-range attacks were directed at Yun Xiaohan,
Players from Team Han went there, but most of the attacks fell on the Dragon Roar Guild, and some melee Thunderclaw Kobolds also began to attack Dragon Roar Guild players who were blocking the way.
After being beaten by the mobs, the players of Longyin Guild became even more confused. They originally thought that they and the mobs were attacking Yun Xiaohan's team, but they did not expect that Yun Xiaohan's team would be so decisive in diverting the trouble to the east, Longyin Cangqiong and
Long Yin Ye Shang was completely unprepared for this. He was caught off guard by this sudden change and was unable to give any targeted contingency instructions.
The commander above failed to give clear instructions, so the players below had no choice but to react spontaneously. The Dragon Yin Guild players in the front row retreated to the rear and sides, and those behind them also retreated. Not many people could continue for a while.
Attacked the players on Yun Xiaohan's team.
Yun Xiaohan himself was the last one to rush in. He didn't use [Lonely Charge] because there were many players of his own side around. If there were friendly troops within the attack range of [Lonely Charge], the damage of [Lonely Warrior] would be doubled.
The related BUFF effect can even be reduced to negative.
However, with Yun Xiaohan's defense ability, blood volume and bloodline quality, it is not difficult to rush out. With [Flash Dance] and a set of [Fearless Shield Dance], he rushed out directly and knocked out many enemies.
Players on our side have lessened the pressure.
Most of the players in Yun Xiaohan's team had just successfully broken through, when a "booming" stampede sounded from behind. Looking back, it turned out that 18 three-story ground dragons had already rushed over.
The scene of the collective charge of the earth dragons is undoubtedly very shocking, and the thunderclaw kobolds as the background of stampeding and collision highlight the power of the collective charge of the earth dragons.
When the Dragon Song Guild players saw this scene, they looked straight at first, and then fell into panic. At this time, Dragon Song Cangqiong and Dragon Song Nightmare had already reacted, and they immediately asked the T position to block or interrupt the dragon.
charge.
Seeing this scene, Yun Xiaohan couldn't help but be secretly happy. This could be regarded as a free test product for him to test the charge of Earthly Dragon. However, looking back, he didn't stop and continued to run back.
The movement speed of the Earthly Dragon was very high, and within a second or two, the result came out. The Dragon Song Guild rushed to intercept and try to interrupt the Earthly Dragon's charge, but failed completely. Not one of the 18 Earthly Dragons was stopped.
Come down, and players who block the path of the ground dragon's charge, whether they are actively charging forward or blocking on the spot, will be knocked away or crushed like paper.
It's okay to be knocked away. The thick T-position can still retain some health and give yourself a chance to struggle. Although you are still on the charge path after landing, as long as you react quickly enough, you can still try using displacement skills.
Escape, but players on both sides of the charge path still have a chance to dodge the charge, while other players have a slim chance of evading the charge. Players with low health will have their health bars emptied during the flight and die.
.
But being knocked away is not a miserable death at least. As long as you are not unlucky and the Earthly Dragon happens to step on the body, you can still leave a whole corpse. And if you are unlucky and happen to be at the walking point of the Earthly Dragon
If the blood volume is lower than the damage caused by the charge of the Earth Dragon, and the physique is below Extra Large 2, it will be miserable. It will not be knocked away, but will be trampled into a ball of rotten flesh.
Although the horrific scene of blood splattering has been blocked, the visual effect of a player who was alive one second and was trampled into a ball of rotten flesh the next second is still too horrifying, and the corpse is so rotten, the player is sure
You can't resurrect a running corpse, you can only choose to forcefully resurrect at the resurrection point.
What's even more troublesome is that this method of death is considered by the system to be a serious injury death, because the death is too tragic and the soul is greatly shocked. The player is equivalent to dying twice in a row, and his soul will be weak for 30 seconds, and the durability of the equipment will not prevent him from running away.
Corpse resurrection is reduced by 50% instead of 20%.
This is quite miserable. Not to mention the problem of weak souls, the repair cost alone is not a small amount, and if the durability of the equipment is less than 50%, the performance of the equipment will gradually decline and only some attributes can be used. The lower the durability,
The more the performance of the equipment decreases, and if the durability of the equipment is 0%, the equipment will become completely useless. Some equipment may even be severely damaged when its durability is already very low, and it will be directly damaged and cannot even be repaired normally.
.
As for the player who was knocked to death, if the body is left there and is trampled by the dragon, although the soul will not be harmed, the equipment will also be severely damaged. However, if the player who has become a corpse moves quickly enough, he can choose it immediately.
If you forcefully resurrect at the resurrection point, the corpse will disappear. Although the durability of the equipment will be reduced a little more, reaching 30%, it is still more cost-effective than losing 50%.
Of course, players can also bet on luck and bet that they will not be trampled on a corpse. The Earthly Dragon is so big that its stride cannot be small. It is a small probability event to just step on a corpse.
Although it bumped into many people during the charge, the Earthly Dragon acted as if it hadn't hit anything. There wasn't even a pause or a slight decrease in charging speed.
The charge of the Earth-walking Dragon cannot have the invincibility effect. This situation is obviously because the player is not strong enough. The charge strengthens the impact and key attributes of the Earth-walking Dragon, which makes the Charge of the Earth-walking Dragon appear so unstoppable.
PS: Don’t wait for the next chapter, Anti-Theft. I’ll look at it when I get up tomorrow morning. I haven’t finished my work yet, and I’ll be busy in the next few days. I’ll try my best to keep updating, and I’ll try to make up for the second update when I have time.