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857 The powerful Napoleon

What's even worse is that after discovering that Napoleon's warning was true, the new mentally retarded city lord of Gloria City not only failed to reuse Napoleon, but also got angry and arranged for Napoleon to guard the east gate located at the rear because he felt that during the battle to defend the city,

20,000 vs. 40,000 is still pretty sure.

The Lord of Gloya City, who played a negative supporting role, obviously overestimated his own abilities and the degree of control he had over Gloya City. After he blocked the first two waves of strong attacks from the Merchant Alliance, he relaxed his vigilance. The result was

When the Merchant Alliance troops were attacking in the third wave, the internal response forces in the city suddenly appeared. They attacked the Imperial forces inside and outside, and tried to open the city gate to allow the Merchant Alliance forces to enter the city.

Although the empire fought hard to recapture the city gate, it allowed the merchant alliance troops to successfully scale the city wall. Faced with this situation, they could actually fight again. Even if they couldn't hold on, they could still cause more damage to the merchant alliance.

There were casualties, but the leader of Gloya City lost control again. He simply gave up resistance, left his troops and began to flee.

The city lords all ran away, and the troops below naturally lost their will to fight and fled one after another.

When Napoleon was assigned to guard the East Gate, he felt that the city must not be able to be defended, so he was not surprised that the city of Gloria fell and made preparations in advance.

After the city was broken, Napoleon did not escape immediately. He first sent a small number of troops to scout outside the east gate to ensure a retreat, and then left most of the troops to intercept the fleeing friendly troops at the east gate. If there were fewer troops left, he would be afraid of being overrun by the defeated troops.

After being separated, he took huge risks and took 100 players to the city to collect the defeated imperial troops.

The players on the Empire side had been busy playing games before. They had nothing to do until this point in the battle. Napoleon only gave them 10 minutes to disperse and gather the broken troops. The number and strength of the broken NPC troops gathered, and the number and strength of the broken troops were gathered.

The number of enemies killed during the process will affect the evaluation.

When gathering the defeated NPC troops, players can use verbal persuasion, force to intimidate them, or both, depending on the specific situation at the time and the player's personal ability.

However, the verbal persuasion in "Decision" does not depend on the player's charm attributes. It depends more on the player's own eloquence and different choices in conversation and communication, and tests the player's communication skills and emotional intelligence. However, most game players do not have relatively good skills.

Because of their strong ability in this area, players in the empire still choose force. As long as they can show strong enough strength to repel the enemy and save the defeated troops, they have a greater chance of gathering the defeated troops. But if

If you perform poorly in battle, it will be difficult to make the defeated soldiers obey, and there will be very few defeated soldiers that can be collected.

In addition, although the player has 5 lives in the first act of the battle, once the player dies during the process of gathering the defeated troops, all the defeated troops gathered around him will be dispersed, and the more defeated troops around him, the more likely they will be.

It is easy to attract the enemy's attention, so some players will collect a certain number of defeated troops and then send them back to the east gate, and then continue to collect the defeated troops.

But in this case, there are two disadvantages. The first is that it takes a lot of time to send the gathered defeated troops back to the east gate. The second is that the defeated troops gathered around the player have combat effectiveness and can even be regarded as

It is a kind of one's own strength. The more people you bring, the easier it is to save people and gather troops. Therefore, sending away defeated troops can be regarded as a waste of martial arts.

Therefore, whether to seek stability or continue to take risks and snowball to expand profits, the choice depends on the players' weighing of their own abilities.

Although the Merchant Alliance successfully captured Gloya City, the forced siege would have resulted in heavy casualties, especially the first two sieges. In order to make the defenders of Gloya City relax their vigilance, the Merchant Alliance had to pay a great deal of effort.

The cost was very high. Three strong attacks resulted in nearly 10,000 casualties, while the casualties of the imperial defenders were only about 3,000. A large part of them were casualties in the third wave of attacks. The losses in the first two waves were very small.

.

Moreover, in order to ensure the concealment and suddenness of this operation, the Merchant Alliance did not bring auxiliary troops at all. They also needed to detach a small number of troops to take care of the wounded soldiers. In addition, after entering the city, they needed to control various important facilities in the city.

The alliance's military strength was extremely stretched. It was impossible to mobilize too many troops to pursue the defeated troops, and it was impossible to clear the entire city in a short period of time.

In the already very chaotic situation in the city, it would be difficult for the merchant alliance to notice Napoleon's small actions as long as it didn't take too long and didn't send more personnel to collect the defeated troops.

Napoleon was a bold artist, with strong inciting ability and personal charm. Although it only lasted 10 minutes, he quickly gathered many troops. He alone gathered more than 2,000 people.

Compared with Napoleon, the player's ability is not that strong. In most battle spaces, the total number of defeated troops collected by 100 imperial players is not to mention 2,000. There are very few battles with a total of more than 1,000 troops. This is not only

Because the players' abilities are insufficient, and because there are 100 players on the Merchant Alliance side, they will also receive opposing missions to interfere with the empire players' actions to gather the defeated troops.

The merchant alliance already has an advantage in the situation, and it is easier to interfere and destroy than to gather them, so it will be difficult for the empire players to deal with it.

However, Empire players are not without advantages. Their biggest advantage is Napoleon. After all, Napoleon is a super NPC, and may even be the strongest land combat command NPC in "Decision". His command range is extremely large, covering the entire city of Gloria.

It's more than enough, and the command BUFF he provides is also extremely abnormal: increase morale by 50%, increase range by 50%, increase the range of area skills by 50%, increase double defense by 25%, and increase magic attack by 50%.

Once this BUFF is added, the player's combat effectiveness is basically doubled, especially for players with strong spellcasting ability. Whether it is spells or divine spells, the skill effects are greatly improved, and although there are heroes in the Merchant Alliance,

Level NPC provides BUFF, but compared with Napoleon's BUFF, it is simply scum.

Obviously they are two camps of players with similar levels. When fighting, the empire usually wins. Moreover, as soon as the defeated soldiers with extremely low morale and being chased like dogs are gathered together, their morale immediately rises and their combat effectiveness is greatly enhanced. Just like

It's like taking a super powerful tonic.

Therefore, a very strange phenomenon occurred during the battle. Previously, a group of imperial troops were being chased miserably, but after being rescued for a while, they were able to repel a small group of merchant alliance troops. For this kind of situation,

There is a strange phenomenon. Players from the Merchant Alliance are shouting that Empire players are using BUG. I don’t know how many people have complained.

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