typeface
large
in
Small
Turn off the lights
Previous bookshelf directory Bookmark Next

860 Battle for the Gloya Region Act 1 3

The capture mechanism is a newly added official war mechanism. The triggering requirement is that morale drops below 30%. The lower the morale and escape, the higher the possibility of giving up resistance. Giving up resistance has a chain effect. When an NPC gives up resistance

Afterwards, the possibility of nearby NPCs giving up resistance will also increase. If the party accepting the surrender is a player, the player also needs to have a certain identity and there are certain requirements for the scale of the battle.

The battlefield space (the one that Yun Xiaohan brushed during the 28th period) will not trigger the prisoner mechanism.

Napoleon did not stop after defeating this enemy. He still left a small number of troops to sort out the prisoners, and then moved along the outskirts of Gloya City, continuing to intercept the Merchant Alliance troops retreating from other villages to Gloya City.

Next, he blocked another merchant alliance troop, and this troop numbered about 2,500 people. It should be that the merchant alliance troops from the two villages joined together. Although there were more enemies than before, these merchants

The Allied troops still didn't dare to fight Napoleon head-on. They just wanted to retreat to the city of Gloria. They were no match for Napoleon in the first place. If they just wanted to run away, there would be no fight at all. Not even a few of Napoleon's troops died.

Individually, the Merchant Alliance troops were completely defeated.

The result was similar to the last time. Nearly 1/3 of the troops were killed, 1/4 were captured, and the rest completely collapsed.

At this time, there was only one Merchant Alliance troop left in the eight villages. From the movement direction, Napoleon could determine which two villages the Merchant Alliance troop just came from, so he could use the elimination method to deduce the remaining

The army below was the only village near the west gate that was captured by the Merchant Alliance.

Napoleon searched for a while, but could not block this unit. He went to the village to check, and there was no one there. This meant that this unit had withdrawn to the city of Gloria. Either the opponent had withdrawn in advance, or Napoleon was blocking it.

Missed the time.

Since he could no longer catch the opponent, there was no point in wondering what the reason was. Napoleon temporarily stopped to rest his troops. At this time, the slower troops who had been left behind were catching up, and the defenders of several villages were also taking prisoners one after another.

Arrive.

Because of Napoleon's powerful performance, the main battle process in each battle space is basically the same, but there are slight differences in specific details. For example, when collecting rout troops in the city, there is a big difference in the number of empire rout troops gathered by Napoleon and the player.

At this time, the number of troops Napoleon had in hand in the best-performing battle spaces had even reached 13,000, and those with poor performance exceeded 10,000. This number does not include prisoners, and the situation of prisoners was also good and bad.

The number of arrests was more than 3,000, while the number of arrests was barely over 2,000.

One hour and 25 minutes have passed since the battle began. Although the Merchant Alliance stormed into Gloya City in three waves in the previous siege, it actually took nearly half an hour. In this first half

During the hour, the Empire players were completely fooling around. Half an hour later, when Napoleon started to move, the Empire players started to move. Then, under Napoleon's command, they fought all the way. However, no matter how they performed, the players were just in this game.

There is only one supporting role in the battle, and there is only one protagonist in the battle, and that is Napoleon.

Napoleon's rest lasted nearly half an hour. In fact, no one was really idle during this half hour. Napoleon had to be busy reorganizing the troops and distributing food to the troops to eat and rest. In addition, he had to send out scouts for reconnaissance.

The surrounding situation was monitored, and some small teams were dispatched to continue to collect possible imperial defeats.

Even though most of the empire's defeated troops have retreated to the Snowman City area at this time, and the possibility of gathering the defeated troops is slim, as long as there is a chance, it needs to be done. For Napoleon, the strength at hand is

The more, the better. Only with more power in his hands can he have a greater chance of achieving greater achievements.

Empire players are not like NPC soldiers who urgently need to rest after a battle, and they are generally faster than NPCs. In addition, they have already gathered some broken troops before, so they already have some experience, so they are all sent out by Napoleon to gather them.

The troops were defeated.

After half an hour, although not many defeated soldiers were gathered, the players and NPCs combined had gathered more than 1,000 soldiers. (The number of gathered soldiers in each battle space is different). It is a little less, but it is better than nothing.

At this time, there were only 5 minutes left before the end of the battle. Just when all the empire players thought that this battle would end like this, around 20,000 troops from the Merchant Alliance suddenly left the city.

In fact, after the only surviving merchant alliance attacking force returned to Gloria City, the merchant alliance troops in Gloria City learned about Napoleon and his troops, and they wanted to launch an attack on Napoleon immediately.

, but after a night of rapid marches and high-intensity siege, the Merchant Alliance troops were also exhausted. Moreover, the situation in the city of Gloria was not completely stable, so they did not immediately send troops to attack Napoleon.

It was not until 21:45, that is, one hour and 45 minutes into the battle, that after all the main facilities in Gloya City were controlled and most of the imperial troops in the city were eliminated, the Merchant Alliance was finally able to mobilize some troops.

Attacked Napoleon.

After such a long battle, the Merchant Alliance has less than 30,000 combat-effective troops at this time. The small groups of enemy troops in the city still need to be eliminated. The wounded soldiers need to be taken care of. Gloya City also needs troops to garrison.

Therefore, the Merchant Alliance could only mobilize around 20,000 troops out of the city to attack Napoleon.

In the opinion of the commander of the merchant alliance, 20,000 people were against 10,000 people. The elite army also set off with it. Although this elite army suffered heavy casualties because it was the main force in the siege, there were still nearly 3,000 people who could be dispatched to deal with it.

A motley army composed of broken soldiers should have everything they need and nothing to worry about.

The first scene of the battle for the Gloria region ended when 20,000 people from the Merchant Alliance rushed to the vicinity of Napoleon's troops, and the two armies looked at each other from a distance. Like a very obscene dog, the official tried to leave the suspense.

Go to the second act of the campaign.

The progress of the battle was almost clarified by the narrations of many players. Then Yun Xiaohan logged into the official forum and began to check various posts related to the first act of the battle for the Gloya region.

Yun Xiaohan first watched several battle videos produced by relatively well-known video producers, including a video produced by Lingqiong Pavilion Propaganda Director Zhong Shan Canghuang.


This chapter has been completed!
Previous Bookshelf directory Bookmark Next