This aiming mode is basically quite different from the crossbow aiming mode of archer players. Crossbow shooting has an aiming frame, and the aiming difficulty is much lower.
However, the bow will occupy both hands. Although the crossbow is also one-handed, some heavy crossbows need to be loaded by themselves every time they fire, and both hands are also occupied when loading. In addition, throwing thunder spears has another advantage. Shooting with a crossbow will be affected by
Affected by gravity, you need to slightly raise the aiming frame according to the distance when shooting, but the thunder spear is a magic element weapon and is not affected by gravity.
Of course, this is also because aiming is too difficult. There is no need for an aiming frame, and the aiming line is used to aim. If gravity is also considered, the aiming difficulty is too difficult.
With Yun Xiaohan's skill level, he can't go wrong hitting a semi-fixed target that moves slowly and is large at a medium distance.
As soon as the thunder spear was released, it flew in front of the monster in the blink of an eye. If you didn't observe it intentionally, you wouldn't even be able to see its flight path. At this flying speed, if the enemy hadn't been prepared in advance, it would be impossible to use the Earth Wall Technique.
If he blocked it with such spells, by the time he released the wall, the thunder spear would have already been inserted into him.
This spear directly knocked out more than 36,000 health points of the target, and this champion-level monster only had a total of 150,000 health points, which means that one spear knocked out 24% of the target's health, and the damage was simply off the charts.
Of course, this is fighting monsters, not players. Generally speaking, monsters that are not high-defense types are not very high in dual defense, and are usually not as good as fully-armed players. After all, where are the equipment slots that players can wear, such as light rings?
There are four of them, as well as inner armor, cloaks, belts, etc. There are far more equipment slots than in other games. In contrast, the advantage of monsters is mainly their health.
Moreover, players have various defensive methods, such as cover, parry, evasion of vital points, etc. Avoiding vital points means that the full damage cannot be dealt without being attacked to the vital points or the core part of the body. It is useless for Yun Xiaohan to learn this skill, he
His agility is too low and he can't even do cartwheels. Moreover, with his size, the core of his body is much larger than those of smaller players, so he can't dodge at all. What's more, he uses a shield to block, dodge vital points and blocks.
The blocks are obviously incompatible.
Moreover, weapons and armors also have restraints. For example, blunt weapons are more restrained than shields. It is also a melee physical attack. Blocking blunt weapon attacks will reduce the damage by 10%-30%. When encountering specialized blunt weapons, or specializing in breaking
For shield weapons, the blocking effect will be reduced even more.
When fighting the sub-giant before, most of the sub-giant's weapons were sticks and other weapons, which were blunt weapons. Yun Xiaohan's blocking effect was reduced. Fortunately, the sub-giant mainly relied on brute force, and the weapons were not very good.
, only dropped by about 20%.
Players often have some injury-free skills that they have learned or come with equipment, and even have skills that come with equipment. "Decision" has many skill slots. In order to save their lives, players usually spend some slots to learn defensive skills, and then
Coupled with the various special effects and equipment skills brought by the equipment, players often have rich defensive methods.
Therefore, Yun Xiaohan can only deal about 10,000-15,000 damage against players of similar level to him, depending on the target player's defense methods.
Let’s talk about blood volume. Most players still pay more attention to blood volume. After all, if you can’t stand still, you can’t do anything.
In "Decision", the profession itself does not affect the blood volume growth. What affects the blood volume growth is the skills that come with the profession.
Taking Yun Xiaohan as an example, his second-level giant shield guardian's professional skills are [Dazzling Light], [Physical Resistance Expert], [Spell Resistance Advanced], [Giant Shield Mastery], [Vitality Enhancement Level 3],
[Level 1 of the Seal of Protection].
Except for [Dazzling Light] and [Vitality Enhancement Level 3], the other four are defensive skills, and [Vitality Enhancement Level 3] is a health-supporting skill. This skill allows him to multiply by one at the end of the life limit formula.
The coefficient of 1.6 has a huge effect.
As for the skill [Vitality Enhancement of a Certain Level], many professions come with it, but the level is low, usually only level one. Even if the profession the player changes to does not have it, the player can still spend money to learn it from a skill instructor, but generally it only has one level.
Can learn [Vitality Enhancement Level 1].
[Vitality Enhancement Level 2] needs to be played out, or replaced by camp contribution (such as exchanging territory). Players can also continue to upgrade, and then buy from skill instructors when the level is high. The level is not enough, and some skills are
It does not appear in the purchase list, and different professions have different skills that can be purchased. For example, after level 40, a force warrior can buy [Vitality Enhancement Level 2] from the skill tutor. For some professions, you have to wait until level 50.
Even level 60.
However, buying this kind of skill also depends on the player's next career change direction. For example, the shield battle career change route is not necessary, because it will definitely be brought with the next job change, and the skills that come with the career do not need to consider the prerequisite issues.
What you have learned will be effective, and what you learned before will be in vain.
Of course, the official has also considered the coverage of such skills. If you have already learned such skills, but the profession you changed to has the same skills, or higher-level skills, you have learned the relevant skills yourself.
It will be deleted and the skill slot will be vacant again, but the cost of purchasing the skill before will be lost.
For example, if you have learned [Vitality Enhancement Level 1] and [Vitality Enhancement Level 2] by yourself (players have to learn it in advance), whether the profession you change to comes with [Vitality Enhancement Level 3] or [Vitality Enhancement Level 2], you
The two self-taught skills will be deleted and the skill slot will be vacated again.
In addition, players also attach great importance to physical attributes. In "Decision", players can develop three attributes at the same time. Even if their skills are good, it is no problem to slightly develop the fourth attribute.
Players who follow a single development path often have either strength, agility or physical strength; they have intelligence, fineness and physicality or wisdom, fineness and physicality. The physical attributes of such players are relatively high. Even if they take multiple paths, few people will.
Ignoring physical fitness will at least develop physical fitness as a secondary attribute.
This is also clearly reflected in the market. The price of skills that increase the permanent physical increase is the highest among all skills. It is even higher than the skills that increase the permanent agility increase. After all, there are too many people who are in demand. Everyone wants it.
It can be used.
In addition, equipment that increases physical fitness is also a panacea. No one would say that equipment that increases physical fitness is not good. Even if a player learns growth skills but not physical fitness, he will never refuse to use equipment to support more blood. After all, "
"The Choice" doesn't have the kind of "alien" in the novel that can dodge for hours without getting hit. No one can avoid being hit.
PS: I have to write this chapter to introduce the situation of other players, otherwise there will be a lot of people asking, how can such an awesome [Thunder Spear] not lose its crispy skin in seconds? I am a data controller, so I use data to speak.