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Chapter 285 Finally Entering the Game!

Strafing, burst shooting, fixed target, moving target.

The basic skills training in the early stage of high-burning makes it very clear what you want to do.

The number of viewers in the live broadcast room has gradually increased from 3,000 at the beginning!

The news that Dota world champion and talented young boy Gao Ran is about to transform into PUBG has also spread like wildfire.

The live broadcast also attracted many lively viewers, including some current professional players of PUBG.

The high amount of practice amazes everyone. Generally, PUBG professional players mainly play training matches. After finishing the training matches, they will practice shooting, but this time does not last long.

Marksmanship can only be useful if it is honed in actual combat.

During the day, Gao Ran honed his basic skills in real life, and at night he went to the system to hone his marksmanship.

Compared with marksmanship, the training of body skills is much simpler.

Gao Ran originally had very good hand speed and operation, and it didn't take long for him to reach the level of ordinary expert players.

The physical training in the system also involves climbing over constant terrain, as well as the use of physical skills in actual combat.

The 1V1 training in the system also sets different difficulties for Gao Ran.

Gao Ran entered the 1V1 training and picked up the familiar rifle M416, which is a relatively comprehensive rifle. The practice of M762 Gao Ran was not yet in place.

When entering training, Gao Ran appeared on the high slope. Gao Ran moved forward cautiously. The moment he saw the enemy, he picked up his gun and shot!

It's a pity that although the high-burning marksmanship passed the test, there are still some practical foundations for the use of body skills that are not particularly in place.

There are also several core points in marksmanship.

The first point is preview.

Whether the preview point is normal or not will directly determine the shooter's outcome in a confrontation.

Aim at the right position inside the bunker first. When moving out, the aim will change with the movement.

It also requires practice and gun sense. A talented player with a good gun sense can win the battle if he can do the core of preview faster and more accurately than others.

The second point is to shoot in advance.

Unlike the TPP mode, the FPP mode has a broad third-person perspective, and the field of view of both parties is limited.

When determining the enemy's position or when entering a new blind spot, you can directly shoot in advance and put down the firepower. No matter where there is an enemy or not, you can take the first shot.

Assume that the enemy and you are behind bunker AB, and the direction in which the enemy attacks you from bunker B is left or right.

Predict which side the enemy will output from, and use the dodging gun technique to predict the enemy's head position and shoot 2-3 shots.



What is a dodge gun? This is a very common technique in FPS games.

It is also available in CSGO and is called "PEEK".

Use your body skills to continuously lean out and shoot from behind the bunker, and constantly retract the bunker to avoid the opponent's bullets.

The dodge gun is a combination of marksmanship and movement skills. During the high-burning practice, I also understood why the dodge gun has become the core technology in FPS games.

The first point is the flight of the bullet.

In FPS games, bullets have flight time, and the opponent also has reaction time.

Assume that the opponent's reaction time is 0.7 seconds and the bullet's flight time is 0.3 seconds. In this 1 second, he can instantly lean out and draw the gun, and then retract it to ensure that he will not be harmed.

The second point is the control of blood volume.

When using a dodge gun under cover, unless you seize the opportunity and be instantly knocked out by the opponent's two precise spearheads (the probability is extremely small), if you don't get knocked out instantly and have remaining health, you should immediately retract it instead of fighting the enemy to the end.

Blood for blood.

We can use the defense of the bunker to avoid enemy bullets. If we are hit by an enemy, we can also pack up and replenish blood immediately, so that we can always be in the best condition.

The third point is the change of rhythm.

The most common method of dodging a gun is to lean-shoot-retract-lean-shoot.

In this way, it is easy for the master to find the rhythm of killing. He only needs to shoot in advance before you lean out, and he can easily be killed by a headshot.

Like the high-intensity training dodge gun, you need to learn different rhythms, which can also disrupt the opponent's shooting rhythm.



In half a month, the high-inflammation rifle has basically reached a very high level.

As for the sniper rifle, even the burst shooting of the sniper is decent, but the bolt sniper has not found its feeling yet.

I have been practicing this headshot line for a long time.

In PlayerUnknown's Battlegrounds, the damage received by different parts is completely different.

The head damage is definitely the highest, but the target is also small.

There are less than 5 current professional players who will deliberately aim at the opponent's head in an encounter.

Only the best shooters have this kind of marksmanship.

Under normal circumstances, in order to ensure the accuracy of shooting, the opponent's body will be shot in encounter situations.

Gao Ran also kept jumping up and down during the live broadcast, shooting at enemies running around within a hundred meters!

This "enemy" is also a highly demanding sparring partner.

Dad Ye will naturally meet all reasonable training requirements of Gao Ran. Anyway, the sparring partner only needs to make targets according to Gao Ran's requirements, and does not require too many skills.

No matter what e-sports game, training is a relatively difficult point to operate.

When practicing with other teams, it is impossible for others to practice with you with real swords and guns, and it is also more difficult to set up a single machine.

For more than half a month, Gao Ran has not entered the game once...

Water friends are also commenting, saying that Gao Ran’s game playing really treats him as a profession instead of playing games.

During this period, Ye Jianing also made a lot of contributions to the popularity of the Gao Ran live broadcast room.

Because Ye Jianing often appears in the highly popular live broadcast room to chat with friends, she has also gained a lot of popularity.

What Ye Jianing often says is:

"If you keep patiently, I'll be in the game in half a month at most."

Many high-burning fans left messages:

"When did Gao Ran enter the game? Remember to post it in the fish bar."



High-burning patience is really an important factor in his success.

In fact, it was also tempered...

Gao Ran was also very depressed at the beginning, but as I practiced and watched my skills improve day by day, I actually felt quite successful.

Finally, everyone has been waiting for the day when Gao Ran enters the game.

It has been 24 days since Gao Ran started airing.

Gao Ran finally started his first solo queue game!

In fact, this is not Gao Ran's first solo queue game, he has also practiced in the system.

It's just that it's the first set in the eyes of water friends, and it's also the first set in terms of the data in the little black box.

Gao Ran also finally opened the barrage in the live broadcast room.

There are many times in solo queue where you can watch the barrage while waiting for a circle.

"Brothers, I'm in the game."

"Squirt lightly."

The playstyles of single row, double row and four row are completely different.

The energy consumed in single row and four rows is incomparable. For example, some players describe it this way: four rows are very entertaining and relaxing, but single row will make your palms sweat.


This chapter has been completed!
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