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Chapter Thirteen Klaus, You Are Not Human

Annan quickly understood the meaning of the "Book of Heavenly Cars".

I don't know if all the fragments of truth have this function, or if this is the unique authority of the "Book of Heavenly Chariots"... The "authority" he obtained is exactly what Annan most urgently needs.

——The right to control players. In other words, the right to delete accounts.

To put it in detail...if you make Annan unhappy, he can kill you with just one sentence.

With a template of a rare and elite golden monster, Annan felt very panicked.

Based on his basic professional understanding, he can be said to have a very good understanding of the characteristics of the "players" group:

Their biggest trump card in the game is immortality.

Therefore, they are fearless, do not abide by almost all rules, and rely on the basic thinking mode of "I am happy" to do things. As brave men, they sneak in and pick locks and take whatever they see; as superheroes, they will take turns in other people's cars and beat them up.

People. They will kill innocent passers-by with weapons at will, or attack chickens in the village.

They have no position to speak of. After completing the task of helping Party A to defeat Party B, they can then take over the task of helping Party B to defeat Party A. If the NPC that issued the task can also be attacked, then they may kill both parties; if

Businessmen who sell or carry valuables have low combat effectiveness (and are not good-looking at the same time), and they may not survive the next day if they encounter players; they never look at the road while riding a horse on the street, and they never wait for traffic lights when driving...

In a word, in most cases, players are a group of terrifying saviors who have no sense of justice.

There are very few players who can personally immerse themselves in the game environment and have an immersive experience. The vast majority of players are ruthless and cold utilitarians.

For players, their only advantage is...

...maybe he just looks good.

Players will always be more tolerant of good-looking NPCs or BOSSs. Even if they are allowed to have a certain degree of innocence and a certain degree of willfulness, they will have a group of ardent fans.

But if it doesn't look good, then they usually won't have the desire to get to know the NPC in depth.

From this point of view, the players are very real.

And my more neutral appearance may be the safest...

Originally, Annan had a pessimistic attitude towards this issue. But after obtaining the Book of Heavenly Chariots, his thinking immediately changed.

Although he has become an NPC in this real world, he can delete other people's accounts...

Then he is equivalent to the GM of this game.

Even after collecting the Book of All Sky Chests, he will become the chief planner of this game!

As long as he can hold some planning rights in his hands, Annan will have great confidence in his control over the players.

What is this, the god of planning?

...But, that being the case.

Annan looked at the attribute of [This function can be used after 40:33:23] and made up his mind.

If he doesn't do it, he won't stop - he plans to directly create a set of characters.

He can't just borrow Don Juan's identity and become a lord!

He has to work hard to make himself more like a protagonist! To create a strong character, it is best to make the players subconsciously think that Annan is the protagonist of this game...the cute, respectable and amiable leader of their camp.

Annan took a deep breath and tentatively touched the remaining pages of the Book of Heavenly Cars.

The moment it came into contact with Annan, it immediately melted into a spot of light and burned into the palm of Annan's right hand, forming a strange rune:

A black ring, only one point on the top is missing. And in the gap, there is a vertical line segment embedded in it.

Annan didn't think much of it at first, thinking that he was quite good at it.

But after looking at it for a while, he suddenly felt that this symbol looked a bit like the power button of a computer. At a glance, it looked a bit like a meat pad...

He also pressed it twice subconsciously.

Of course he couldn't press anything except the soft and cool flesh of his palms.

"Tsk."

He shook his head and did nothing more.

He exchanged his clothes with Don Juan's, and put all the things that belonged to Don Juan - such as daggers, pocket watches, letters, etc. - on himself.

The relic ring that belonged to Don Juan's mother was also worn on his hand.

Until this moment, Annan found the only token "Annan" was carrying in the inner pocket of his clothes.

It was a silver badge with a rather delicate relief of a wolf head.

Only one side of the wolf's head could be seen. It looked to the right, its hair flying wildly, and the wolf's eyes were very small light blue gems - maybe ice blue diamonds, but Annan had nothing to do with this.

Research.

This is a token belonging to Annan's body.

From a safety perspective, he should throw it into the sea without hesitation. From then on, forget the name Annan and live as Don Juan... until the time comes.

But Annan stared at the badge for a long time and suddenly laughed.

"What was I hesitating about just now..."

He laughed at his own timidity and put the emblem of the Winter Family in his arms.

Being timid will lead to failure.

Even the aborigines of this world are afraid of them, so how can they compete with the players in a battle of wits and courage?

Even if your identity is exposed, what if someone will do harm to you?

Could it be that if his identity was not exposed, everyone would be gentle to him? Could the problem be solved by giving in?

Annan, who had just come out of the nightmare, said hehe.

He had just experienced the betrayal of an upright guard... Now Annan has a strong distrust of the average moral level of the nobles in this world.

He will raise a group of players in the future, and others should thank him for not causing trouble. Do you still expect yourself to give in out of fear of trouble?

Nothing much to say.

If someone comes to do something for you, just do it.

Should we be afraid of these players who will be resurrected indefinitely?

"...Come on, you can go with peace of mind, young master."

Letting Don Juan's body change into his own clothes, Annan threw it into the black sea.

Watching it sink quickly without a trace.

The corners of Annan's mouth raised slightly, revealing an elegant smile.

This smile is 80% similar to Don Juan’s, so similar that it’s eerie: “As a reward for borrowing your identity…

"Let me avenge your murder."

Don Juan died yesterday or the night before yesterday. At that time, they were only one night away from Don Juan's new territory, Frozen Water Port.

Judging from the time, this place should be not far from the Frozen Water Port. After the sun rises, he can set off to explore.

To be on the safe side, Annan finally searched every room below the deck to confirm that the ceremony had been terminated. There was no one on the deck, not even a body... just some blood stains scattered around.

As expected, Klaus took away the mirror and cow tongue used for the ceremony. The room was flushed with urine by him, and the smell of blood became very weak.

But the most terrible thing is that Annan discovered that the cash and jewelry brought by Don Juan, as well as the several works of art, had been looted.

——Klaus, you are not human!

Even the toilet, comb, quilt and pillow were not left for Annan. The only thing that was not taken away was the two rooms full of wine barrels in the ballast...

These wines can probably be sold for some money. But Annan really can't afford it by himself...

An extremely strong desire to complain was born in Annan's heart:

This Klaus, he took away all the bits and pieces of food, clothing, housing and transportation, and just threw away a bunch of such valuable things from Don Juan and just left them there without taking them - do you think everyone else is a fool?

After confirming that Klaus really didn't leave even a copper coin or a bite for himself, Annan silently made another note for him in his heart.

You stole my money, I will remember you...

He took out an unopened wine barrel and drank some wine to quench his thirst and strengthen his courage.

Annan took a jingling pile of scraps, turned his back to the rising sun, and set off alone.


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