Tonatiu believes that most of the so-called heroes or villains in games are dust in history.
Some people would say that without Malfurion, Sargeras would have traveled across countless universes.
Some people say that without Lothar, the orcs would sweep across the Eastern Kingdoms and destroy human civilization.
Some people say that without Illidan, Legion will completely destroy Azeroth.
Tonatiu doesn't think so.
Even if there really is no Malfurion, there might be an Ifario who can do everything he does in his place.
Even if there really is no Lothar, there will definitely not be a Lothar within the human race to replace Lothar and complete everything he has done?
If Illidan dies early, can't a Son of Light and Darkness appear again and serve as Sargeras' jailer?
The world will eventually be destroyed, but the time of destruction will be sooner or later.
Cherishing the present is Tonatiu's creed. He will not be afraid of doing things now because of history or memories in the game plot.
If Lothar or Thrall were to stand in front of him now and prevent him from completing his goal, he would happily take the knife and drop it.
History is written by people now. The future can always be changed.
Among the countless timelines monitored by the Bronze Dragon, there is one where Arthas and Jaina successfully tied the knot and fled to Stormwind City to become the royal family in trouble.
There is also a timeline where Jaina is beaming as the Lich King and Arthas dies young.
All this means that history can change and the future is not fixed.
Now that Kargas is dead, the defeat of this beast-blood coalition is inevitable.
Before they could wait for their reinforcements to arrive, the more powerful evil-blooded Gronn had been killed by the Nergigante.
Then Jinrok the Breaker also tried his best to hold his evil-blooded Goron to death, although he himself was seriously injured and lay on the ground unable to move.
But now Jinrok is an extraordinary creature and possesses some characteristics of a divine creature.
Let him lie there for a while, and he will be able to get up and move about on his own after a while. If there is a sun or moon, he will get better faster if he is exposed to the sun.
Even if these are not available, give him plenty of food and appropriate recovery time.
He will get better soon too.
Nergigante joins the battle, and Tonatiu, a troll who can easily kill Kargath, a famous gladiator, is watching eagerly.
The remaining Zandalari trolls charged, and the beast-blood coalition immediately collapsed and retreated, leaving behind six to seven hundred corpses and fled into the forest.
As night falls.
Tonatiu stopped these Zandalari troops from continuing to pursue them, and instead asked the leaders among them to gather their troops and retreat.
The orc forward army has penetrated deep here, and such a lone army can no longer defend here.
There is no need to sacrifice in vain here. Only by making necessary strategic retreat can we preserve more of our strength.
Tonatiu's identity and his strength made these Zandalar troops extremely obedient.
The captain of the Rastali Executors, Dakdin, carried out Tonatiu's retreat order very well.
The nearby Zandalari trolls that faced the orc army on the east route were also gathered together by Tonatiu, retreated to the rear of Tal'Gurub, and gathered.
…
…
"Kargas is dead?"
"Two evil-blooded Gorons also died."
"These blue-skinned monsters are not useless..."
Top of Dazar'alor.
The central tent of the orc army.
Ner'zhul sat on the throne, stroking his smooth chin, looking at the... succubus reporting below.
Anissa, the succubus, is Ner'zhul's secretary. When other orc chiefs and leaders are away, she is responsible for reporting all aspects of the orc army's status to Ner'zhul.
Ner'zhul did not become a warchief, and the orc army in front of him did not call himself a tribe.
With the help of a certain supreme being, Ner'zhul gained power that was far more powerful than it was at this point in the game's storyline.
Unlike the original encounter with Kil'jaeden after he lost his wife in middle age, Ner'zhul was young and ambitious.
When he was eager to show his ambition, he was called to the Elemental Throne of Nagrand by a mysterious voice.
The shaman genius of the Shadowmoon Clan, who already had a certain reputation among the orcs, believed that it was the call of the Wrath of the Elements.
Young Ner'zhul went gladly.
Unexpectedly, when he arrived at the Throne of the Elements, it wasn't the four Wraths of the Elements who were waiting for him - in fact, they were also there, but they were trembling next to them.
Kil'jaeden, the commander-in-chief of the Burning Legion and the right-hand man of the fallen Dark Titan.
He sat on the thrones of the four elemental lords of Draenor and showed Ner'zhul, who was also trembling, some scenes of the Burning Legion conquering the endless darkness.
There are scenes of countless worlds being destroyed by the Burning Legion, and of countless races far more powerful than the orcs, wailing under the iron heel of the Burning Legion.
How the eredar, who once had a glorious civilization that crushed the orcs countless times, became his dependents and joined the Burning Legion under the call of the Dark Titan.
As well as some of the eredar who refused to surrender to Sargeras and fled secretly - later known as the draenei, and their tragic end.
The choice lay before Ner'zhul.
Survive or perish.
Just like the countless destroyed worlds and races, they turned into ashes in the endless darkness.
Or, like the eredar, accept the "gift" of the legion and become a member of the legion.
Or maybe Delaney is running around, hiding here and there like a mouse, but in the end he can't escape his fate.
This choice was not a difficult one for Ner'zhul, who was ambitious, young and ambitious, and had once dreamed of unifying the entire orcs.
Looking at the four people whom I once respected infinitely, but now only tremble with the wrath of the elements, how could Ner'zhul not know which one to choose?
He fell to Kil'jaeden.
He abandoned the elements and all spirits.
Embrace the chaotic but powerful evil.
Everything goes as planned.
The young Ner'zhul unified the entire orc tribe with strength and deception. Following Kil'jaeden's orders, he took the lead in wielding the butcher knife against the innocent Draenei.
This greatly pleased Kil'jaeden, and Archimonde, who heard about it later, was also extremely happy for it.
How happy are you?
He was so happy that Archimonde couldn't help but give a portion of his power to Ner'zhul, giving him the power of the left and right arms of the Burning Legion.
The orc army quickly drank blood and swept across the entire Draenor. Whether it was Gronn, arakkoa, ogres or other races, there were only two choices - surrender or destruction!
Those who surrender become the vassals of the orc army and the reserve cannon fodder army.
For those who dare to refuse this gift, destruction will be their best ending - the reason why it is the best ending is because a large number of captives were caught in front of Draenor's dark door and their life force was sucked out.
The price of opening the door.
From this we can also see that Azeroth has the potential to overwhelm Draenor.
When opening the door in Azeroth, it is basically enough to choose a place with sufficient energy.
In Draenor, the place with the most energy is the Fel Battery.
Precisely because of his earlier embrace of evil, and the gifts from the two bosses, Ner'zhul is even more powerful than before.
The orc army is no closer to the Burning Legion than before.
Naturally, the appearance of the demons of the Burning Legion in the Orc Legion would not surprise the Orcs.