A thousand feet in length, the ancient Dreadnought-class artifact battleship.
Equipped with a large number of powerful artillery and a powerful photon shield that is almost impenetrable, it is one of the representatives of the invincible battleships of the ancients.
The shape of Skid Plattney is also very unique. It is composed of an organic memory metal with a plant cell structure. The entire ship is both a living thing and a machine.
This makes the boat have characteristics similar to those of trees, allowing the boat to be light and strong even if it is extremely large, while also having strong self-healing capabilities.
It was probably developed to deal with protracted fleet battles, and was the main force of ancient people's fleet battles.
One of the ancient artifacts, about 1,200 feet long, also a Dreadnought-class battleship.
Compared with Skid Platny's Ark, Nagirfa is relatively weakly armed, has thicker hull armor, and has a larger load capacity. It has the largest mechanical warehouse among all ancient warships, and is initially estimated to be a troop carrier.
It was first discovered from an ancient ruins of the Greenk tribe. When it was discovered, there was another ancient artifact in its mechanical warehouse --- [World Serpent Golem --- Jörmungandr].
A golem in the form of a warg (giant wolf). It was originally lost long ago. The Nidhogg that appears in this game is a replica, copied by the Lord of Chaos, Count Demian Cornwell, using reverse engineering.
It was originally owned by the fox people. When Tutan, the leader of the elephant people, defeated Leonard, the leader of the fox people, he also grabbed the golem.
It has photon weapons and photon shields comparable to those of Skid Plattney's Ark, and is presumed to be a vehicle used by ancient people in individual combat.
The other small warg golems in the Dawn War are all copies of Fenrir. Their performance has been greatly degraded due to the need for mass production, but they are still difficult opponents to deal with.
5/02/02: Artifact Golem: World Snake Golem-Jörmungandr
A golem in the form of a giant snake. It was originally lost long ago. Nidhogg appears in this game as a replica. It was copied by the Lord of Chaos---Count Demian Cornwell using reverse engineering. Together with the Dusk Battleship Najir
The law was found with Athens, and was also kept by the Leopards in the warehouse of Najirfa.
Not to mention its powerful combat power. The golem contained a navigation map leading to the seal of the world-destroying dragon Nidhogg, so it was snatched away by the witch Morgose. It was reprogrammed to be used by Nidhogg.
Gu's guard work. But it was finally destroyed by the cooperation of Rabbit Ryder and Werewolf Bedivere.
The head of evil, the golem that contains the power to destroy the world. It was originally lost long ago. The Nidhogg that appears in this game is a replica, copied by the Lord of Chaos---Count Demian Cornwell using reverse engineering.
Aside from its huge body and star-shattering destructive power, the most terrifying thing about Nidhogg is its wide-area mental interference ability. Nidhogug’s controllers can control almost all living things on the entire planet.
Implement brainwashing to make all creatures on the planet obey it absolutely. The person who controls Nidhogg can control the world. This is not an exaggeration at all, and it also illustrates the power of Nidhogug's demonic nature.
Preliminary speculation is that this golem was developed by ancient people to control new humans in an attempt to use them as slaves. Why it was lost is still an unsolved mystery.
Nidhogug was finally defeated by the phantom crimson dragon summoned by King Arthur, and has now become irreparable fragments scattered in every corner of the earth.
The original purpose of the golem developed by the Archmage Merlin was to forever preserve the key fragments of the World Wall. Therefore, Bors did not carry a particularly powerful attack method, but was instead created with an emphasis on defense.
The whole body is made of powerful memory metal, and even if it is severely injured, it can be fully recovered in a short time.
The powerful dragon-wing backpack is used for high-speed movement. Even if the battle situation is not good, it can quickly escape from the battlefield and protect the safety of the key fragments.
Each arm and calf are equipped with a high-vibration particle blade. The four swords work together, which is enough to repel any enemy threat and allow Bors to retreat unscathed. The high-vibration weapon also has the ability to decompose dark particles, which can be used to deal with dark particles.