More than a year has passed since the Super Mario project was launched. On March 18, good news finally came. The first prototype has been manufactured.
Li Jianhui put down what he was doing, and Chen Yulian left the office and hurried toward the headquarters of Huihong Group.
At present, Huihong Group's headquarters and game development department are still in Hung Hom, but they have rented out the upper and lower floors, with a total office area of more than 30,000 square feet.
The offices of the group headquarters are on the seventh floor, the gaming companies are on the sixth floor, and the electronics company's departments are on the fifth floor.
When Li Jianhui arrived here, he went straight to the arcade game development department on the sixth floor. Group President Huang Guangxing, Executive Vice President Wang Haichuan, Vice President and General Manager of the Electronics Company Yang Chengbin, Vice President and General Manager of the Game Company Toru Iwatani, and General Manager of the Administration Department Su Jiangting
The higher-ups are already waiting here.
"Don't be too polite, Iwatani Toru. There is no test yet. Tell me about the specific situation. When is it expected to be launched on the market?"
Since the launch of the popular F1 racing car last year, Huihong Game Company has launched a number of subsequent games, but the results have been mediocre. Relying on the continuous growth of sales of the Overlord game console, it has barely maintained its monthly profit without declining.
Especially on the arcade side, there is an urgent need for a product to revive the reputation of Huihong Game Company, and Super Mario has become an important bargaining chip for the group's senior management.
In the past, games developed under Li Jianhui's guidance, such as Cube, Pac-Man, and Tank Battle, were all huge hits. However, after F1 and Super Mario, Li Jianhui did not give new game development guidance.
The company's own games were a huge disappointment to the top management, and only then did they realize how rare Li Jianhui's game ideas were.
Now they hope that this Super Mario game can continue the strength of several games when the company started and drive the company's performance growth.
As the head of the game development project team, Toru Iwatani is under considerable pressure, especially since the original plan was to complete the development and launch it within a year. However, due to various reasons, it was not until today that the first prototype was released.
Fortunately, Li Jianhui was not disappointed because the game was not completed as planned. Instead, after the merger of Huihong Game Company and Huihong Electronics Company, he was promoted to vice president of the group and general manager of Huihong Game Company, allowing him to
Didn't get discouraged by this.
After more than a month of 8+3 and 6+1, we finally overcame various problems and produced the first prototype.
Before Li Jianhui arrived, testers had already tested the game many times, and some problems that had arisen had been recorded and reported to Toru Iwatani.
After hearing Li Jianhui's inquiry, he immediately handed the information to Li Jianhui. At the same time, he reported to Li Jianhui some situations and some defects in the game. At the same time, he confidently assured Li Jianhui that all tests and launch preparations could be completed this month, and next month
It can be launched on the market on the first day.
Regarding this game that he had played as a child in his previous life, Li Jianhui also wanted to experience it again to see the differences.
He asked the tester to take a break and played the game himself for a while. Because it was an arcade machine, the operation was very different from the controller operation in the previous life. In addition, the difficulty was also different, so Li Jianhui died very quickly.
He also paid special attention to some of the problems reported by Toru Iwatani. Although there were many minor problems, they did not affect the quality of the entire game.
Moreover, these minor problems are relatively easy to solve, and there should be no problems when it goes on sale on the 1st of next month.
Returning to the project team office, Li Jianhui said to the members of the development team: "Thank you very much for your efforts over the past year. Super Mario is only one step away from success. I hope everyone can continue their efforts and strive to complete the finalization of Super Mario as soon as possible.
At that time, I will give everyone a half-month long vacation so that everyone can have a good rest and spend time with their families."
For more than a year, members of the development team have been tensing up for this game. Especially for more than a month, they have been working seven days a week, eleven hours a day, and sometimes even twenty-three hours.
I am very tired both physically and mentally, and I have always relied on my will to support me.
Now that it's finally done, they can relax a little and don't have to work so hard anymore.
Moreover, for the success of this game, as long as the market sales can meet the company's expectations, at the end of the year, the bonus for the entire project team will not disappoint them.
The game development side of Huihong Game Company determines the project team's bonus based on game sales. The higher the sales volume, the higher the bonus they receive. This is also the source of their motivation to work so persistently for more than a month.
Afterwards, Li Jianhui discussed with the project team members how to improve the game's flaws to make the game more playable.
Even though Li Jianhui is a hands-off shopkeeper, he is quite respected in Huihong Game Development Department. Many developers even regard Li Jianhui as a genius in the game development industry.
Even though Li Jianhui didn't understand any professional development terminology or architecture, he relied on drawings and explanations to directly present a completed game screen, allowing these developers to have a clear development direction. This is the most important thing.
awesome.
Regardless of whether a game is designed or creative, it must ultimately be presented to game enthusiasts.
Li Jianhui completed the last step directly, and they only needed to use their professional knowledge to realize it.
The soul of a game lies in creativity, which is the most precious thing in a game, and Li Jianhui has countless classic ideas in his mind, which have been tested by the market in his previous life.
This also makes Li Jianhui have the highest prestige in Huihong Group among its major groups, and the employees here also respect him the most.
Game development department employees also like to exchange their views on game development with Li Jianhui, and even let Li Jianhui give them some ideas.
Just like now, when Li Jianhui is talking, the development team members are listening very attentively, and they never regard Li Jianhui as a layman.
Chen Yulian listened to the side and was confused. She couldn't understand why Li Jianhui had such a big change after his serious illness. Li Jianhui understood novels, games, finance, and even movies, and he seemed quite professional.
Write a novel, the novel becomes very popular, guide the development of several games, all of them sell well, enter the stock market, and earn huge wealth.
Although one of the movie scripts he pointed out has not been released yet, given the importance Jiayi attaches to it, I am afraid that this movie will not be too bad at the box office.
Sometimes she wonders if Li Jianhui was suddenly enlightened by Sanqing or the Jade Emperor, making him proficient in everything. Otherwise, how could one person be so omnipotent?