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125: It changes the league!

 When Gu Xing heard Hongmi's words, he immediately turned his chair.

Others followed suit and turned their thirsty eyes to their head coach.

Every time the version changes, Hongmi will hold a meeting to discuss tactics, hero strength, etc. with the team members.

This has become a habit in the VG training department.

Hongmi turned on the projector and giant screen, while still using Jin Wenhyuk to communicate with the team members.

"Logically speaking, the preview of the playoffs should be carried out after the completion of the regular season, but now that the ranking has been determined, the team's final game is not that important."

"If we prepare early, we will have a better chance of winning in the playoffs."

Hongmi looked at several players again, "Based on the information disclosed so far, it is determined that the version of the LPL playoffs is 6.15. You have also experienced it in the Korean server these days. How do you feel?"

The current version update speed of the Korean server is slightly faster than that of the Chinese server.

The domestic version 6.15 will not be installed until August 2. This means that the Ionia five-man team played in the afternoon and the Korean server ranking in the evening are exactly two versions, and the difference is particularly obvious!

"The pace is much faster," Gu Xing expressed his feelings. "The speed of the snowball is more important. I think this has something to do with the changes to the defense tower?"

Teammates nodded in agreement.

Xiao Duan added, "The laning phase is not as peaceful as before. Blood exchanges are more frequent in battles, and the level of bloodshed has skyrocketed."

"That's right, let's skip the enhancement and weakening of heroes and talk about the core of version 6.15 first." Redmi called up the version update file, opened it and displayed it on the screen, "Defense Tower."

After listening to Hongmi's words, Jin Wenhe pondered for a moment and came up with a Xindaya translation, "It has changed the League of Legends!"

Gu Xing took a sip of ice water.

He had browsed the content of the patch before when playing in the Korean server, and had a certain understanding of it...

As Redmi said, this is likely to be the most critical change in version 6.15.

Because the defense tower mechanism belongs to the map resource!

Hero patches will only affect one or several characters.

Changes in map resources will directly change the playing field environment!

"In version 6.15, the defense tower has a new first-blood bounty, which provides an additional 400 gold coins for the team that destroys it. Five players in the whole map each receive 25 gold coins, and the remaining 275 gold coins are used by the local economy near the defense tower.

Allied character sharing..."

This is an extremely exaggerated change!

Previously, by knocking down the outer defensive tower, the profit gained was 300 gold coins in the local economy.

Now, by simply knocking down an outer defensive tower, the shared local gold coins have been reduced to 250.

However, a blood tower mechanism has been added!

Whichever side demolishes the first defense tower first will get 400 more gold coins, which is equivalent to a first-blood head!

On the other hand, the party that is behind in the progress of knocking down the tower will not only not get the bounty of the first-blood tower, but even if it knocks down the defense tower, the gold coins it can get are 50 yuan less than before!

"This is what Xiao Duan just mentioned, the reason why the level of bloodshed is rising during the current laning phase."

Everyone wants to be the first to pull out the tower and withdraw money to earn additional first-blood tower bounty!

If a specific character can be allowed to bulldoze the first defensive outer tower alone, he can get up to 250 gold coins at one time (fixed income for each outer tower) + 25 gold coins for each person in the first-blood tower + the first-blood tower.

of 275 local bounty.

Added together, up to 550 gold coins!

If the core C position in the team can successfully bulldoze the first blood tower alone, his own development will take off in an instant!

If you want to push the tower, the core element is to have line rights.

Fighting for line rights is likely to lead to a fight, so it is reasonable for the bloody level to skyrocket.

Hongmi continued, "In addition to the first-blood tower mechanism, the health of the outer defense tower has been increased by 200 points, but the duration of the defense effect has been reduced from 7 minutes to 5 minutes..."

The fortification effect is actually very good, Sister Li.

That is, in the early stage of the game, put a layer of damage reduction shield on the outer tower to weaken the damage caused directly by the enemy to the defensive tower.

It was originally used to prevent the rapid push system. At that time, many teams used any means to push the tower, selecting a bunch of shooters or concentrating people to push forward together, which had a negative impact on the game ecological environment.

Therefore, a protective shield is placed on the outer defensive tower so that the hero cannot quickly push it away in the early stages of the game!

"The damage reduction provided by the defense effect for the defense tower has been increased from 35% to 50%..." Hongmi paused and pointed to the last change of the defense tower, "At the same time, the defense effect of the bottom tower will no longer exist.

"

Even though everyone has been exposed to version updates before, when Redmi mentioned this change, it still caused waves among VG players.

The fortification effect is cancelled, making the next tower the weakest defense tower.

The most significant change is that it highlights the importance of the bottom lane!

In the first five minutes, the two outer towers in the middle and upper lanes still suffered damage reduction, while the bottom lane was undefended!

It is not easy for the heroes in the middle and top lanes to touch the defense tower. Most of the top laners are short-handed. In the middle lane, the lane is too short and they cannot accumulate enough minions. In addition, most of the mid lane heroes have good lane clearing abilities.

, will not give the opponent too many opportunities to wear down the turret's health.

The bottom lane is different.

It is easy to break the balance in a 2v2 matchup. If any player's health is reduced, the other party may accumulate lanes and approach the defense tower.

Moreover, due to their own characteristics, shooters are also the main force in pushing down towers.

It can be said that after the 6.15 version update, the next tower will become the easiest defense tower on the map to break!

The change in the defense mechanism combined with the first-blood mechanism of the defense tower will immediately increase the status of the bottom lane!

As long as you can help the bottom lane gain an advantage, you can easily bulldoze the first-blood tower, and then use bounty rolling to expand the economic snowball, thereby affecting the entire battle situation!

"There is another very important point," Hongmi further explained, "the line-changing tactic has now disappeared!"

Line swapping, in layman's terms, means swapping heroes on the top and bottom lanes.

The duo moves to the top lane to advance, and the top laner runs to the bottom lane to resist pressure, or follow the jungler to supplement level development.

Many times the side that chooses the inferior hero will do this.

Flatten the defense towers, seize the economy in advance by replacing resources, and let the disadvantaged characters survive the most difficult period!

However, this kind of line-changing style of play will cause the game to lose confrontation in the early stage, making it completely unattractive.

In this year's mid-season version, designers tried to increase the cost of changing lanes by reducing the experience gained by heroes following the jungler.

However, there is no extermination lane change strategy, and there are still sporadic teams that choose to sacrifice the top laner to save the bottom lane.

After all, in the eyes of many teams in the LPL, top laners have a low status and can just live on scraps.

Now the changes to the first-blood tower mechanism and the fortification effect will completely force the line-switching tactic to disappear from the stage of history!

Because if you want to change lanes now, the consequences you need to bear are too severe.

The duo switched lanes to the top lane. Due to the improved defense effect of the previous tower, it was impossible to level the defense tower in the first 5 minutes even if there were no obstacles.

The opponent's bottom lane duo can easily destroy the undefended bottom lane tower, get the first-blood tower bounty, and then switch to the top lane.

At that time, the economic gap between the two sides will be widened directly!

Gu Xing understood what Hongmi meant and felt sad for a moment.

The lane-changing tactic that has been used in the professional arena for several years finally fell under the sanctions of this version patch.

"To be fair, this is good news," Hongmi said calmly. "The LPL suffered too much last year."

When Ju Shengbin heard this, he clenched his palms tightly, and veins appeared faintly through his chubby flesh.

He recalled the painful memories of last year.

In the 5th global finals, the LPL encountered Waterloo. In addition to unclear understanding of the strong characters in the version, and the BP leader was determined to let the strong man go, unscientific line changes were also a key inducement.

At that time, line-switching tactics were popular and would appear in almost every game.

The LPL lane change is simply to make up for the growth of ADC.

From Smile to Uzi, the two ADCs were the focus of the team's resources back then, and both achieved good results.

This has led many LPL teams to form the habit of raising an ADC brother.

At the S5 World Championship, everyone was still doing this.

As a result, I was severely educated by other teams!

Especially SKT, their understanding of the version leads the world, and they know that heavy warriors are the best in the world championship.

Therefore, SKT's lane change will give Ma n as much economy as possible.

And Ma Run has a very sensitive sense of smell when it comes to supplementing development.

Often after the line change, Ma n can establish his own advantage by relying on his team and his own abilities without any confrontation!

Throughout the S5 Global Finals, in the first 10 minutes, Ma Run's average match-up economy was 310 points ahead, and his match-up experience per game was 353 points ahead!

This kind of data can only be described as terrifying.

If we look at the entire game, Marin's average matchup economic lead will be as high as 3311!

The statistics of LPL top laners are really miserable.

Last year's Imp's teammate, Princess Flame, who was only replaced in the second round, is the only top laner in the LPL who can take the lead in the opponent's economy, with a value of +269. He has good proficiency in tank warriors, which is why he can transform from a substitute to The key to success.

Aorn, another top laner of the Optimistic Team, is lagging behind by an average of 2,429 gold coins per game.

IG's posture is 821 behind, and EDG's Koro1 is 2597 behind!

In the 5th World Championship, the LPL top laner was completely defeated!

It is undeniable that there is a factor of personal strength in this.

But it is also inseparable from the team’s care!

Several teams in the LPL will not devote resources to the top laner at all!

After the lane change, the top laners of both sides faced off again. The average LPL player was one level and one head behind in economy. How could they fight against the enemy's top laner?

Isn't this seeking death?

That’s why Redmi believes that the demise of the line-switching tactic will be a major benefit to the LPL.

At least the disastrous defeat in the S5 Global Finals is unlikely to be repeated again.

"The designers obviously don't want everyone to develop slowly and steadily," Hongmi concluded. "The disappearance of line-changing tactics and the emergence of first-blood towers are all measures to increase early confrontation."

"The bottom lane is particularly important," he reminded his bottom lane players. "You must enhance your laning ability. It will come in handy in subsequent tactics."

The ADC on the disadvantaged side cannot compensate for its own development by changing lanes.

No matter what, I have to bite the bullet and get on the right track.

The strong sunlight makes everything appear, and players with poor laning ability cannot stand in the lane at all, and are destined to be gradually eliminated!

"Understood..." Jack and others agreed.

"Xiao Gu, you should also pay attention," Hongmi looked at Gu Xing, "Our main tactical strategy in the playoffs must be to focus on the bottom half."

After all, the bottom lane is the easiest lane to take down the first blood tower.

There's no reason not to go.

Brother Long is almost used to it, "Didn't we play this way before? There is no difference!"

VG replaced Imp in the summer split, making it clear that they wanted to find a reliable big brother.

Gu Xing performed this very well and often fed Gu Shengbin well.

Even if Jack is replaced in the next few games, the capture strategy will not change much when playing LGD against Ma Run. That is a special situation.

"Yes," Hongmi reassured the team first, "this playoff version is still very suitable for us."

The first blood tower mechanism obviously focuses more on the bottom lane, which is really a good thing for VG.

It is consistent with VG's grabbing style throughout the summer regular season, which means they can get started as quickly as possible and adapt to the intensity of the playoffs!

"I have formulated a few sets of tactics. Please take a look at them. If you have any opinions, please feel free to ask..."

Gu Yao

Hongmi's tone was very gentle.

He has to thank this group of players.

Being able to ignore the last regular season game and study the playoff opponents in advance is inseparable from the outstanding performance of several players.

The playoff version is out, and Redmi is very optimistic about VG’s prospects.

Before the start of the summer split, the goal set by the training department to break into the world championship is likely to be achieved!

Next is the time for everyone to express their opinions.

Although the overall strategy of the tactical system is formulated by Hongmi, it is the players who actually play the game.

They can provide their own understanding in terms of priorities and feasibility.

The playoff meeting started at zero o'clock and lasted until two o'clock, and only then did everyone clarify the tone of the next direction.

"Brother Long, please continue to train Rambo," Hongmi told his top laner, "and those specific heroes, not to mention they are particularly strong, but they must be able to win when released."

Allen Chu said that he had no problem, "Just wait and see, I'll go back to my old job, it won't be difficult!"

When he played in the LSPL, he was the eldest brother of the team and used a carry-type top laner. After arriving in the LPL, he became a tank.

The special career experience makes Brother Long knowledgeable about various types of heroes.

Among the heroes of the past two years, only the captain could not understand. In the first half of his career, Brother Long played a total of three games with the captain, and the winning rate was as high as 0%. It was a pure disaster for his teammates!

Fortunately, after the rework of S5, the captain has been operated on many times, and his current strength is on the edge of T2 in the top lane, so his priority is not high.

"One last thing," Hongmi finally said, "Xiao Gu is very interested in Peanut's play style, and he analyzed a pretty good wild core tactical idea from it... After listening to it, I thought it was quite creative and very powerful.

high."

Xiao Duan was very confused, "Wild core? Male, gun, leopard, female, etc.?"

"No," Gu Xing explained, "No matter what hero you use, you must treat him as a wild core..."

He explained Little Peanut's style of play in detail and listened to it in short paragraphs.

Duan Deliang was very interested in this, "I think it's feasible. Xiao Gu, you are so strong, using this wild core style of play should be very effective!"

The other teammates also nodded in agreement with Xiao Duan's views.

Gu Xing’s performance throughout the summer split is obvious to all.

Although he has only joined the team for just two months, he has won the trust of everyone in the training department with his top quality and humble and kind attitude.

Xiao Duan believes that Gu Xing is very reliable, and if he is given resources, the benefits he will receive must be considerable.

"The problem is that after careful analysis," Hongmi pondered for two seconds, "this jungle core style of play requires the jungler to take command."

It is impossible for him and Gu Xing to eavesdrop on ROX's key team voices. Although LCK also has a program similar to Hero Microphone, it is also strictly censored and will not let the outside world know any information about tactics.

Redmi can only explore on its own, learn from ROX's game videos, and improve its wild core play style bit by bit.

He believes that if jungle core wants to play well, the jungler must have the say in the team.

Whether it's counter-jungling, invading fights, or controlling neutral resources, the jungler under the jungle core play style is the talker!

As the absolute core of the team, the wild core player stands from his own perspective and can think about what to do based on the situation and how to maximize his profits!

Moreover, you can think about the matchup game in the jungle at all times and quickly find the enemy's loopholes.

It is difficult for other players to truly understand what he needs. In many cases, teammates who do not have the energy to play in the three lanes have to face each other, so their attention is naturally focused more on the lane.

Hongmi feels that when playing wild core, it will be more advantageous to let Gu Xing do things.

But VG’s usual main conductor is Xiao Duan.

He's a very good conductor, but he can't just let Xiao Duan do it with just one sentence, right?

However, after listening to Hongmi's words, Duan Deliang realized what his head coach was worried about, and after a moment's thought, he responded, "Okay, Xiao Gu, are you okay?"

Gu Xing didn't expect that Hongmi would ask for Xiao Duan's command, and he was stunned at the time.

Seeing Xiao Duan kicking the ball towards him, he calmly looked at Xiao Duan.

Duan Deliang's personality outside of gaming is relatively introverted. Apart from playing games, he has basically no other hobbies, and he doesn't mince words when speaking.

Gu Xing was almost immediately sure that the other party really wanted to hand over the command to him under wild nuclear tactics.

"What are you thinking about?" Seeing that he hadn't replied yet, Xiao Duan punched Gu Xing on the shoulder and started teasing with a smile, "I'm not someone who won't let go of the command. I'll do whatever is good for the team."

If it were other newcomers, Xiao Duan might not be at ease.

But after Gu Xing joined VG, he often participated in decision-making, and facts proved that he had good command skills.

Naturally, there is no need to fight for small sections.

The speed with which the problem was solved was beyond Redmi’s expectations.

"Then tomorrow we will try to run tactics and try to understand the version as soon as possible. When we come back from the holiday, we can warm up and play the game."

Seeing the energetic and motivated VG players, Hongmi felt very pleased.

"By the way, Hongmi," Jack asked while queuing up, "In the RNG game the day after tomorrow, who will play between me and Pupu?"

Hme thought for a moment and said, "Go ahead and give it a try. Shengbin probably won't give up until he reaches the first place in the Korean server."

Imp was repeatedly beaten several times, and each time it almost reached the top of the Korean server.

This feeling of missing a move completely inspired Gu Shengbin's desire to win.

He must be number one in the Korean server!

If Imp is allowed to play training matches these two days and take up time to climb to the top, Hongmi will probably be complained by him.

"Wuhu!" Jack beamed with joy, "I'm going to fight Uzi!"

Before he became a professional, his favorite was Imp.

But it is unrealistic to say that Uzi has no influence on him at all.

Although Uzi's status has declined this year and he was beaten by Deft, his current position as the number one ADC in the country is still stable.

Those who can compete with him are Korean-aided shooters.

Jack was eager to go up and fight Uzi for three hundred rounds to test his own strength and that of his opponent.

"Why are you so excited?" Imp looked jealous, "I remember when I played Uzi..."

"A good man doesn't mention how brave he was back then!" Yu Wenbo immediately refuted.

Gu Xing listened to their bickering with a smile on his face, while he put on his headphones and practiced the version of the powerful hero according to Hongmi's instructions.

While VG calmed down and prepared for the playoffs, the LPL regular season situation was not completely stable.

The battle for the second and third place in Group B between WE and RNG is still undecided.

Group A is a bit more chaotic.

Except for the top two ranked EDG and Snakes, and the last ranked SAT, the results of the other three teams are almost the same!

GT and IG barely took the lead, relying on the two deans Jin Gong and Song Yijin to drag the team forward.

NB really can't help it. There are no players in the team who are particularly crotch-stretching, but there aren't any particularly strong players either.

In terms of competing for playoff tickets, dean-level players are still very knowledgeable and have accumulated a lot of experience in leading their teammates to win!

Gu Xing has been working on new tactics with his team in the past two days, while also experimenting with wild core play.

His command was not very efficient at first.

Mainly because I'm not used to it.

Gu Xing is not usually a talkative in competitions. After two months of playing professionally, he has almost become accustomed to directing small sections.

Gu Xing was suddenly at a loss to arrange and order his teammates.

On the way to Hongqiao Tiandi Performing Arts Center, Xiao Duan was still teaching skills to Gu Xing.

"You must remember to talk more," he whispered. "Sometimes the team's voice is silent, and it doesn't feel like a team."

"My, my," Gu Xing scratched his head, "it's always easy to forget."

His style of play is still the same as before.

Commanding is not achieved overnight, and it is difficult to achieve it quickly.

Among the several players in the team, except Jack, who has a loud voice, the rest are not lively.

If the main conductor Gu Xing does not speak, it is easy for the team's voice to fall into silence.

"Just do this first, don't think about other things," Xiao Duan carefully instructed, "Speak more during the laning phase, and keep talking. Even if you report useless and repeated information, don't stop talking!"

Duan Deliang has also grown from a newbie to a conductor step by step, and he is very experienced in this.

"Practice, practice, make sure you can constantly communicate with your teammates, and then omit redundant information bit by bit to ensure the efficiency of the instructions."

Gu Xing nodded repeatedly like a chicken pecking at rice.

This is all based on other people’s experiences, and it’s not easy to teach yourself.

"Thank you, Brother Duan!" He thanked him sincerely.

"It's okay," Xiao Duan said very freely, "Your strength lies here. You can't just be a thug, you have to be the brains of the team."

He was optimistic about Gu Xing and believed that he could achieve great results.

Gu Xing followed the topic and asked, "What should I do if the command interferes with my own operations?"

Commanding consumes attention and distracts attention. Gu Xing encountered this situation more than once.

Occasionally he even makes operational errors.

"There is no shortcut," Xiao Duan shrugged, "I can only try to overcome it and let myself do two things at once."

Gu Xing frowned, feeling troubled by this.

This expression of bitterness and hatred remained until he took the stage to prepare for the decisive battle with RNG.

The director noticed that something was not right about Gu Xing's demeanor and cut the screen to give a close-up shot.

The explanation is unclear, "Virtue doesn't seem to be in a good mood today..."

The audience, Monk Zhanger, was confused.

There was endless debate in the live broadcast room.

【What is this expression about?】

[Isn’t there a conflict within the team? 】

[Bullshit, which team has a winning streak and can still have conflicts? They only break up after losing the game]

[I feel very happy when I see Jack, and I’m not nervous about playing Uzi, right?]

[Why is it that the second half of the league is full of jakeylove? Where did Imp go?]

[I can’t make it to the final game. Is it possible that VG spends a lot of money to raise a backup ADC? If it can’t be done, how about giving it to IG? We can also have a foreign aid in the bottom lane]

The RNG people on the other side had equally solemn expressions.

They lost to VG in the first group round-robin, and now they want revenge in their hearts!

They have been preparing for this for a long time.

Before Uzi started the game, beads of sweat began to form on his forehead, and his expression was extremely serious.

Against Jack, he was under great pressure.

If you lose to a newcomer, where will you show your face?

This final game of VG's regular season started in this strange atmosphere.


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