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Chapter 444: The dungeon design planned by 443 Gou: The lady’s

Chapter 444 443. The dungeon design planned by the dog: The strategy of the eldest lady - additional update [1025]

(Additional update for the "Yu Xiaohe" brothers [5/5])

A series of discussions among young players in the forum due to this "situation report" were all seen by Murphy. He was satisfied with the situation analyzed by the young players, and at the same time lamented that his "talent pool"

There are really more and more talents.

Although it is somewhat unsettling that the "old company commander" took the initiative to contribute to the construction of Transia, but in the current context of the impending black disaster, Murphy really has too many ways to convince himself to feel at ease.

Accept this "goodwill".

At least before Maxim, the general who commanded the army, had not grown up, these experienced swordsmen who had played goose-step in other worlds and were completely trained in the "big power confrontation, regular war" model were absolutely comfortable to use. What's even better is that

The genes of guerrilla warfare are still engraved in their bones.

Murphy doesn't even need them to pay much attention. He only needs to place these professionals at the command nodes of his team, and he can instantly improve the organization of his army by several orders of magnitude.

At present, several camp forces that will participate in the swamp battle have given the task of guiding young players into the swamp respectively under Murphy's instructions. According to the speed at which they clean up the peripheral skeleton army, Murphy and his "development

"The team" still has about a week to determine the mode of advancement for this battle.

To put it simply, it is the "combat mechanism" of the raid copy of Plague Town.

In the battle in the swamp, Murphy does not plan to use the Cadman People's Army, which is still training, as a supporting force. These soldiers recruited from armed blood servants and civilians currently lack training. Transia's self-produced firearms

They also failed to complete the equipment. In Murphy's view, they still need to step up their training.

Not to mention the Hussars.

Swamps were not their specialty. With the weight of the Hussars, including men, horses, and armor, it was a luxury to be able to maintain normal speed once they entered the swamp.

Therefore, due to the influence of terrain factors, this battle has been the "home field" of the players from the beginning.

In Murphy's most optimistic estimate, he only needs to support a batch of supplies and a few high-level NPCs in this battle. The rest of the battle can be completely led by the players. This is to check the players who have enhanced their talents.

What kind of fighting power can they unleash when facing these vicious gnoll warlocks.

By the way, consider this as the last "combat effectiveness test" before the arrival of the Black Disaster, in order to determine the players' positioning in the Transian armed system and the most appropriate responsibilities they will assume in the Black Disaster.

With this thought in mind, Murphy left the Blood Vulture Corridor in a leisurely manner, spread his wings in the evening night and rushed to the place where the eldest lady was currently under the guidance of the spiritual vulture Revno.

That is the "Mage Tower" located between Smuggler's Grove and Stromgarde Stronghold.

The eldest lady has been stationed here for the past few days.

On the one hand, it prevents the gnolls of the Plague Clan from entering Transia through the Smuggler's Grove again, and on the other hand, it also wants to sit here and direct the workers of the Stonemasons Brotherhood to make some detailed decorations for her mage tower.

Oh, right.

This mage tower has been ordered by the eldest lady to be the "Scarlet Devil Mansion", which is also the name of the psychic organization of her own that the eldest lady is forming.

Although the name came from a prank suggestion from young players on the forum, the eldest lady liked it very much.

Especially after knowing the origin of this name, I like it even more.

To be honest, Murphy also felt that this slightly exaggerated name was quite appropriate to use here, at least it was much better than the "Far East Aurora Magic Association" and "Kama Taj Supreme Mage" he proposed.

"Why is your place still so deserted?"

Murphy's "super speed" allowed him to reach his destination quickly.

Because time was urgent, he rushed over at almost supersonic speed, and then climbed into the room through the window of the tower with dexterity. As a result, he saw the eldest lady lying on a rocking chair, covered with a blanket and holding a calculation orb in her hands.

Watch something.

This posture alone is somewhat similar to that of Cuisi's salty fish. Sure enough, the Grand Duke of the Blood Eagle Clan has successfully led a group of people with his salty fish style.

This is really unfortunate for our family.

To be honest, the place where Femis is located is extremely shabby. Although the workers of the Brotherhood of Masons have repaired the place a lot in the past few days, there are no carpets, no chandeliers, no exaggerated and luxurious decorations, and even the big tables and wooden cabinets are not there.

No, it doesn't look like the majesty a mage tower should have here.

It's like a miserable "beggar's hut", and Her Excellency Femis is the little beggar living here.

Faced with Murphy's teasing, the eldest lady snorted, turned her wrist and hid the orb in her sleeve, then stood up from the rocking chair that the players "enshrined", she put her hands on her hips and said majestically:

"Why do you, a busy man, have time to come to my place? Moreover, my place has not been built yet. After the final repairs are completed, I can move everything I have in the Blood Vulture Corridor.

By that time, my ‘Scarlet Devil Mansion’ will definitely become the best and most amazing mage tower in Transia!”

"I absolutely believe in this. I can doubt the eldest lady's strength, but I absolutely cannot doubt her aesthetic standards.

By the way, we don’t have a mage tower in Transia now, so as long as your mage tower is built, even if it is a shack, it will definitely be the best and most amazing mage tower in this land."

Murphy gave a small compliment and complained, and then got down to business under the glare of the eldest lady, that is, about the eldest lady's combat design for team copy No. 003.

Murphy is qualified enough to ask and guide this matter, after all, the previous team books he served as the "designer" were quite good.

Both "Advance into the Corridor of the Blood Vultures" and "Battle in the Under Armor Hills" are exemplary cases of perfect cooperation between locals and warriors from other worlds. Through the tacit cooperation of both parties, miracles that seem almost impossible to others have been accomplished.

And whether from Murphy's perspective or from a player's perspective, these two raids are the finishing touch in the current game system.

Regardless of the factor of equipment updates, the dungeon snapshots of the two groups can help new players effectively understand the two important events that happened on this land that can affect the direction of Transia, and the "assistance" nature that exists in the two groups.

NPCs" are all based on the players who participated in the raid, which gives veteran players who have participated in the dungeon raid even more bragging rights.

This is also an effective way to deepen their connection with Transia.

And if you take into account the factor of equipment, the existence of two groups becomes even more meaningful.

The family guard set produced by "Advancing the Blood Vulture Corridor" is still the most valuable equipment representative in the game.

Even though new forces are constantly coming up with new replaceable equipment, the psychic weapons accumulated by the Blood Eagle Clan over the past 400 years are synonymous with excellent weapons even on the entire continent.

At present, almost all T1 players in the game have a family guard suit to ensure basic combat effectiveness, while T0 level players have obtained more powerful weapons through outstanding performance in several activities. However, these over-the-top weapons are all

They are rare and unsystematic and cannot be obtained through normal game methods.

Therefore, even though almost three months have passed since the capture of the Blood Vulture Corridor, the 001 group is still very popular. The most eager thing for the newbies who have just passed the Black Iron Trial every week is to join the Silver Moon Group/

The Big Bird Group/Beast Group/Hammer and Sickle Group organizes a weekly "new copy for public benefit".

However, there are only so many badges dropped by BOSS.

The speed of once a week means that it takes time for players to obtain good equipment that is enough for them to settle down in Transia to carry the flag and stand up a stick.

The most troublesome thing is that the family guard set produced in the 001 group has a limited quantity. You can check the remaining quantity of this set at the Blood Vulture Clan Quartermaster.

It only has 444 sets in total.

186 sets have been exchanged so far, which means that with the influx of new players now, before the black disaster comes, this set will definitely be exchanged and out of print...

Hello!

Did you hear that?

This is a good thing that will be out of print in the future!

Regardless of whether it is for practical value or collection significance, warriors who claim to be veteran players cannot have the same skills?

And if group book No. 001 represents the qualifications to enter the field of "advanced gaming", then group book No. 002 "Decisive Battle at Under Armor Hills" represents the player strength of a certain team.

Because of the magical and harsh "three-box" design, the No. 002 team posed harsh challenges to the technical requirements of team members. It is not difficult to defeat the only BOSS Ken Porter. There is already a complete list on the forum.

Escape strategy, but it is too difficult to get three reward chests within the specified time.

So far, the only teams that have actually obtained three boxes are Brother Bang’s Hammer and Sickle Group and Brother Miao Miao’s Big Bird Group. The girl group has not been able to complete this challenge, so you can imagine how difficult it is.

Of course, the biggest reason why girls always fail to get three boxes is that there are few of them.

Although this group book has become a "flexible mode" after forming a dungeon snapshot, which no longer requires 140 people to participate, and at least 7 people can enter the challenge, the girl group is so "streamlined" that it is difficult to even gather seven people.

They struggled to wait until Lao Huo's "Four Golden Flowers" completed the Black Iron Trial last week, and finally managed to get a group of people to go in and try it out. However, due to poor cooperation, they only got Mr. Murphy's reward chest.

.

The crotch-lifting results of this box are really hard to show off on the forum.

Being able to get three boxes in the 002 group is undoubtedly the best proof of the strength of the T0 player team in the current game. Now when Brother Bang and Brother Mingmiao recruit people, they will use this sign to show the strength of their team.

And compared to the 001 team that produces good equipment, the 002 team produces the best weapons in this version.

According to the perfect three boxes, you can get 4 "Vanguard Badges" in one dungeon, and with this unique badge, you can go to Mrs. Trish to order three weapons, "Han Fang", "Ranger" and "Night Howl".

This is an advanced psychic weapon imitated according to the weapon styles of Murphy, Kudel and Big Femis. It corresponds to melee defenders, DPS and psionic masters respectively. It not only has super awesome attributes, but also has a very cool appearance.

Although it is a counterfeit, the difference in properties from the genuine product is not unacceptable.

However, compared with their excellent attributes and stylish appearance, the price of these imitation weapons is quite high.

The customization of each weapon requires 10 Vanguard Badges. Even if there are three perfect boxes every time, it will take three weeks to get a weapon, and because of the damn 100% realism limit, Mrs. Tracey cannot

Refresh these weapons infinitely.

After placing the order, you still need to wait for a week to pick up the goods. Even though the process is so complicated, a group of real high-level players have already obtained these weapons. You can see these guys wearing weapons in Scarlet Castle basically every day.

Standing and showing off on the street.

And there are still rumors that if you get the perfect three boxes, there is a certain probability that the BOSS will get three rare weapons: "Flail·Biteer", "Bone Shield·Heart of the Clan" and "Fist Blade·Fang"

Weapon blueprints.

These are the side weapons of the great warlord Ken Porter. Not only do they have powerful attributes, but they are also blessed with the Voodoo spells of the Jackal, making them no less inferior than box weapons.

This rumor could not be confirmed on the forum for some time, until someone asked Fa Ge repeatedly. Fa Ge, who was so annoyed, finally told the truth, and the answer he gave was that it was indeed in the "drop list".

These three things.

However, the drop rate is very low, and it appears as an "Easter Egg" weapon like "Reaper of Souls".

This time it’s even worse.

After the five-person version of "The Doomsday of the Rat King", group version No. 002 has also become another place for many lucky people to test their own character.

All in all, Murphy, a bad planner, is currently very satisfied with his designs for the two raids. In addition to complaints about the difficulty, no one has received feedback from players about the background stories and battles of the two raids.

There are too many criticisms of the model.

So he continued this idea to complete the background and style design of the 003 group version "The Land of the Carrion".

As for what the specific battle mode of this group is, this is not an issue that Murphy needs to consider.

Because the "battle design" of the new group version is the job of the eldest lady.

Femis was very dissatisfied with Murphy's arrangement when she attacked Ken Porter before. She took on this job at that time. In addition, the Pestilence clan she was going to attack this time was good at psychic powers, and in this regard, she was currently

Still Murphy's weakness.

The lord obviously knew very well not to express opinions casually on matters he did not understand, so as not to make people laugh at the truth of generosity, so he safely handed over this matter to the eldest lady.

The latter is the true psionic master in the Blood Vulture Clan besides Tris. She must have an accurate idea on how to dismantle Plague Town's psionic defense.

The fact was as Murphy expected. When he asked this question, the eldest lady grabbed a rolled up scroll from her psychic bag and opened it in front of Murphy's eyes.

That was the specific terrain near Plague Town. The eldest lady had already marked it with markers of different colors. Murphy noticed that there were three different colors surrounding this town.

He raised his eyebrows, and then heard the eldest lady say to him:

"Those gnoll warlocks are very cunning. The town they are occupying now is the old camp established by Boris's vanguard army in the swamp during the second black disaster. When this place was originally established, the situation of being besieged was taken into consideration, so it was chosen

The terrain is high in the swamp.

This makes it easy to defend and difficult to attack.

And it happens to be stuck on the road to the forbidden area in the eastern part of the swamp, which leaves us with only three possible attack directions."

Femis was holding the Ye Xiao staff, which was taller than her, and said eloquently:

"The most troublesome thing is that the Warlock Tower in Plague Town happens to occupy one of the three spiritual energy nodes within the scope of the Filthy Swamp. This means that once the tower supports its defense, it can obtain a continuous source of spiritual energy within the scope of the swamp.

supplement.

According to its size, the psychic defense line it can support is no more fragile than an ordinary city wall, which makes it difficult for us to break through it in a short time.

But the good news is that I have been studying that tower these days, and I found that it was built too early. During the Second Black Disaster, human psychic theory was still very rudimentary, so the defense system of this warlock tower existed

Big flaws.

To put it simply, the limit of the psychic energy it can call is within my processing range. It only takes one precise psychic counterattack to temporarily overload the defensive spells of the mage tower.

But each overload can only last up to 6 hours."

Femis pointed the staff on the ground and made a light sound. With the scarlet light on the top of the staff beating, she raised her head and said to Murphy:

“I saw many warriors complaining on the forum that the loot after each battle is not easy to distribute. Even if it is divided equally, those who contributed more will be dissatisfied, so I decided to use this opportunity to give those players

A chance to prove yourself.

Every time I finish counterattacking the mage tower defense of Plague Town, I will allow a warrior guild to try to attack Plague Town. If they can't end the battle within six hours, they will quit and let the next guild take over!

The condition for this kind of battle is that the warriors must clear the skeleton defense lines around the town, so I set up three attack directions for them.

Not only can it avoid the problem that the attack cannot be launched smoothly due to the width of the battlefield, but also the types of enemies faced in each attack direction are different.

Using your idea, you can create three different "small foreshadowing copies". After the peripheral defenses of the three lines of defense have been defeated, the strategy of Plague Town will be used as the core content of the Land of the Carrion.

Through the players' repeated attempts to consume the core strength of the Plague Gnolls, and finally weaken them to a certain limit, a lucky guild will complete the killing of the Flesh Tearers.

I learned a new term on the forum, we need to create a ‘copy group’!

A healthy internal competition that allows warriors to fight as a guild instead of as a whole! An attempt with a high degree of freedom. As long as it is within my ability, I will support them and give them all the help they need.

If they are willing to take the time to help us capture the other two psychic nodes within the swamp, Tris and I can also support them by giving them different power status increases.

This is my strategy and design thinking.”

She looked at Murphy and asked:

"what do you think?"

"Your performance at critical moments shocks me every time."

Murphy said in amazement:

"You are really a genius in this area, my dear Feifei. It seems that the top spot in the development team will be given to you in the future. Alas, I am old and can't keep up with the development of the times. From now on, it will be you.

It’s the world of young people.”

"Be more serious, Murphy."

The eldest lady rolled her eyes and said:

"I just collected their wild ideas in the Forum Tavern, but to be honest, this job is quite interesting. I never thought that a war could have so many different options.

But this is a plan that can only be effective against immortal heroes from other worlds. After all, our warriors do not have the power to use their lives to try difficult and cracking plans.

They were born for war!

The duty of us 'guides' is to ensure that every sacrifice they make is meaningful and valuable. The relationship between us reminds me of the 'Hall of Valor' in the legend of the Western Sabarians. We are the female war goddesses of the berserkers, and the players

They are undead heroic spirits who sacrificed their lives in countless battles and were called back to reality.

Now I roughly know where your confidence in the victory of the Black Disaster War comes from, Murphy.

As long as those jackals can't defeat us at once, as long as they can't kill us all, we can always come back! Yes, as long as Transia still persists, as long as Transia never gives up, those jackals will never try to trample us

This land.

I'm as confident as you are now, Murphy.

I believe that we can work together with people from other worlds to create miracles."


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