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Chapter 586 Hearse

 DT immediately revealed the Green Steel Shadow as a back-up against Ryze.

The hero Qinggangying is quite able to restrain Ryze and can swing in the jungle. Both Xiang Guo and Bin are also highly skilled.

If IG takes Ryze, Qinggang Shadow can act as a counter, and cooperate with the jungler to frequently train Ryze when his equipment is not up, and completely catch him.

On the other hand, if IG wants to be more comfortable on the top lane, move Ryze to the middle, and choose a top laner to restrain Qinggang Shadow, then DT can also move Qinggang Shadow to the jungle.

Immediately afterwards, DT selected Varus on the second floor.

On the second and third floors of IG, the bottom lane combination is still the first, ez plus Tam, which increases the combat capability in the early and mid-term.

DT showed Nico at the end of the first round.

Neeko can hit or go, and she has a high line kill rate against Ryze.

Once Neeko fills up this hand, it will make IG's Ryze quite uncomfortable. No matter whether he is on the move or in the middle, he is destined to face off with a more difficult hero.

Entering the second round, the two sides were unable to determine the opponent's split line situation, so they could only ban a few heroes with strong versions.

On the fourth floor, DT chose a hammer stone as protection for Varus who had not moved.

IG thought for a moment, and locked the blind monk and Kenan on the fourth and fifth floors respectively.

Obviously, IG plans to move Ryze to the middle lane to face Neeko, and let Kennen, who relatively speaking does not have many natural enemies in the lane, take the position.

Rookie resists pressure and leaves a stage for Theshy, which is in line with IG's habits.

At the last position on the fifth floor, DT suddenly took out a hand of Syndra!

Remember: "DT, is this top laner Neeko, jungler Qinggang Shadow, and mid laner Syndra?"

Miller: "Syndra plays Ryze in the lane, which is also an advantage in the lane, and Neeko goes to the top lane. Whether she goes AD or AP, it is easier to suppress Kennen. Plus there is another one who goes to the jungle.

Qinggangying, DT’s midfielder and midfielder are at full strength in the early stage!”

Colonel Guan: "However, DT's lineup in this game is a bit extreme. If you can't get enough advantage in the early and mid-term, it will be easy to be overtaken by ez in the later stage!"

……

Enter the game.

Relying on the strength of the first-level team, DT took the initiative to form a team and invade the IG wild area.

IG was worried about the first-level team bombing, so they defaulted to the start of swapping wild areas.

After Xiang Guo reached level 3, he immediately launched a wave of unreasonable ganks. He simply exchanged flash for flash, forcing Rookie to flash in the middle.

Faker decisively followed up and hit Ryze with a push.

Ryze didn't bring purification in this game. Being pushed unconscious was equivalent to a death sentence, and the first blood was taken by Syndra.

Remember: "It's Xiangguo again! In this round, Xiangguo once again helped DT take the lead in opening up the situation!"

Miller: "Both of Xiangguo's moves are gambling ganks in which he sacrifices his jungle rhythm and actively helps his teammates catch people. He is so team-oriented!"

Colonel Guan: "Due to the initial change of field, the blind monk was unable to rush over in time to support, and it was just a few seconds behind!"

After a while, Syndra took advantage of the TP gap and Qinggangying to double-team on the road. The two midfielders and top laners cooperated with top laner Neeko, and the three of them jumped over the tower and killed Kennen.

The blind monk's counter-crouching was in place this time, but unfortunately the upper jungle did not reach level six, and Kennen fell too fast, so that IG's upper jungle failed to organize an effective counterattack.

The three DT players changed resistance in detail, and after a slight pull, they blocked the blind monk under the defense tower again.

The only flaw is that Bin's Neeko died while resisting the tower, so she was unable to take advantage of the opportunity to eat the tower skin.

But overall, DT's big rhythm is obviously ahead of IG.

Remember: "Have you noticed that these two DTs will target a wave of Rookie in the early stage and restrict Rookie to the middle lane. Without Rookie's roaming support, Theshy has become the key target of DT, and it is impossible to rely on Ning alone.

Cover."

Colonel Guan: "In fact, IG can try to activate Baolan, let ez hang in the bottom lane alone, and help the upper midfielder to open up the situation."

Miller: "This also explains why DT picked a bottom lane combination that can push the lane in two consecutive games. Not to mention whether Baolan can roam, as long as he disappears from the lane, either Ah Shui will be jumped immediately

, or Keria travels along to support, it will be difficult for IG to take a substantial advantage."

The reason why IG can rank first in the regular season and reach the finals all the way is that it is naturally not a pseudo-strong team.

Although after the Hongmi coach joined, IG is no longer as extreme as before, the details are getting better and better, and the tactical system has also been expanded to a certain extent.

But the problem is that the personal characteristics of these IG players are too distinct. As long as this team is maintained, even if Zhuge Liang is used to train them, it is impossible to turn IG into a completely different team.
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Therefore, as long as you sort through this context, it is not difficult to find out where the seven inches of IG are.

In Zhuge Liang's opinion, this seven-inch is Rookie!

If Rookie is misfired in the early stage, IG will be able to cut off IG's pivot and prevent IG from starting its rhythm smoothly.

At that time, if Theshy is used as a trap to lure King Ning into the urn, IG's top, middle and jungle will easily get into chaos.

Therefore, DT chose two quite radical lineups in succession.

There is no way, if you want to force IG to the point where it is in a hurry and loses sight of the other, then you must put down enough chips.

If you play V5 or VG, this lineup may be overturned, but when you encounter the IG team, you must not look forward and backward!

In the final analysis, due to the characteristics of the team, the restraint relationship between each other emerged as the times require.

……

The economy continues to expand, and IG is visibly impatient.

In the Rift Pioneer group, Rookie drove a rather aggressive wave of cars, trying to send Kennen and the Blind Sin around to double-team them.

However, the destination of Ryze's ultimate move is a DT fake eye.

Syndra's push, Varus' ultimate move, and Neeko'er.

The three people who got on the IG car barely moved and were beaten to death.

Remember: "Ryze's ultimate move feels a bit like a hearse!"

Miller: "Now DT is completely gaining momentum."

Colonel Guan: "Anyway, I'm quite confused, why does IG insist on accepting this group?"

DT controlled the Rift Herald and immediately placed it in the middle, trying to cover and knock down the first tower.

ez relies on its e, dodge, and Tahm's swallow, so its positioning is quite aggressive, and it constantly uses throwing skills to clear troops.

Thresh saw the opportunity and hooked, but ez used the e skill to avoid it.

Ah Shui nodded and filled a cup.

However, as soon as Ah Shui showed his expression, ez was pushed by Syndra's eq from an extreme distance.

Tahm was about to step forward and swallow ez into his belly, when Thresh flashed forward and pushed him away with his E skill.

Qinggangying E stepped forward and kicked ez unconscious, and finally Varus killed him with a Q skill.

Tam was not spared either and followed in ez's footsteps.

Remember: "This is a big wave! ez and Tamu were killed in battle, and the remaining three brothers have just been resurrected. IG may not even be able to win the second tower!"

Miller: "It shouldn't be!"

Colonel Guan: "Well, I can only say that ez is a bit too wild!"


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