Chapter nine hundred and seventy-eight gunmen
Chapter 978: Gunman
Will the “Second World Currency” Impact the RMB?
This is the headline of major newspapers recently. After an expert put forward this point of view, there was a sudden wave of enthusiasm across the country, hotly discussing whether the unprecedented "virtual currency unification" plan launched by Lin Feng would impact the RMB.
"Boss, I'm afraid there will be trouble if this continues!" Wu Zhaopu was worried.
It would be bad if the state really intervened because of this. In particular, these experts accused Lin Feng of being suspected of undermining the country's financial order, which made the matter worse and added many variables.
Lin Feng nodded, but before launching the "Second World Coin", Lin Feng had realized that this "virtual currency unification" plan would definitely be opposed by all walks of life, regardless of whether this "Second World Coin" would be real.
When it comes to attacking the renminbi and disrupting the country's financial order, those bored experts will always come to criticize. Otherwise, it will not highlight their status as experts and highlight their superiority and foresight ahead of everyone else.
"Don't worry, I will solve this matter." Lin Feng signaled that Wu Zhaopu should not worry too much. Dealing with this matter is actually very simple. If virtual currency can impact the RMB, there is only one possibility, and that is that the virtual currency can be directly linked to the RMB.
, can be freely exchanged. Only in this way can the RMB be impacted by the massive spread of virtual currencies (virtual currencies are just a piece of code, a symbol, and can be copied at will).
At the moment, Lin Feng announced that the "Second World Coin" is only used for online games owned by "Second World" and "Tencent". He repeatedly stated that it will never be exchanged for RMB and is only a virtual currency for consumption in the online virtual world.
It cannot be exchanged for RMB. The release of this news has made the outside world a lot quieter. After all, the "Second World Currency" cannot be exchanged for RMB, so why do you want to impact the RMB? Of course, players can also use other ways to convert the currency into RMB.
The exchange of virtual currency into RMB is only a small-scale exchange, not to mention that it will also be affected by market leverage. If you want to impact the RMB, you will have to wait until the sun comes out in the west. Coupled with Lin Feng's relationship with the country, these rumors will soon disappear.
.
Just when Lin Feng calmed down the incident of virtual currency impacting the RMB, an "Anti-Monopoly (Lin) Alliance" was established. The so-called "Anti-Monopoly Alliance" is actually the many domestic game companies that have been suppressed by the "Second World"
of union.
All along, these game companies have been on the edge of survival, wandering on the edge of life and death. They have long hated the "second world". But they have never united. That's because people are selfish.
, most of them think that their companies are just unlucky. As long as they seize an opportunity, they can "turn into a dragon when encountering a storm", soar to the top, and be proud of the sky. Therefore, although the "Second World" has always been strong, many game companies
This did not give rise to the idea of cooperation.
However, it is impossible for many game companies not to cooperate at the moment. The "virtual currency unification" plan launched by Lin Feng is too "vicious" and is intended to drive them all away. Therefore, they must unite to fight against the "Second World"
” and “Tencent”, against Lin Feng.
Therefore, after carefully studying Lin Feng's "virtual currency unification" plan, the "Anti-Monopoly Alliance" discovered that the biggest problem here is the exchange ratio. Looking at the hundreds of online games in China, money is a must.
Indispensable things. But this unit is full of strange things. There are gold coins, silver coins, copper coins, and silver coins, and some are expressed directly with numbers. Needless to say, the units are all kinds of strange, and the prices inside are even more uneven. Some of them are the most common.
There is a "red potion" (which increases physical strength) that sells for hundreds of gold, and there is also a "golden sore potion" that only sells for a few taels of silver. The difference between this is too surprising. It can be said that it is not simpler than the financial order of various countries in the real world. It can be said that it affects everything.
whole body.
Under such circumstances, Lin Feng proposed this "virtual currency unification" plan, which can be said to be sailing against the current. If you don't advance, you will retreat. There are too many variables, and it is too difficult to formulate a reasonable exchange ratio. If there is a slight problem, it may be necessary.
All games are implicated. After all, in addition to a reasonable skill setting, the stability of the financial order of a game is also key. Otherwise, prices will rise and fall, and you will undoubtedly dig your own grave.
After studying all this, many game companies in the "Anti-Monopoly Alliance" could have watched the show from the sidelines. They did not believe that Lin Feng had the ability to work out an accurate exchange ratio. What's more, even if it took a lot of effort to calculate it, the price would still be high.
If the price rises, there will be fluctuations. The fluctuations in this ratio are enough to give Lin Feng a headache. They can just watch the show. But if they just watch the show, they don't need to set up this "anti-monopoly alliance". They
If you want to add fuel to the flames, you need to kick Lin Feng in the back.
Therefore, many game companies in the "Anti-Monopoly Alliance" have sent people to post bars and forums to spread rumors, saying that the "Second World" move and jointly launching the "Second World Coin" with "Tencent" are not for the players.
, not to preserve the player's property in the virtual world as much as possible, but to weaken the player's wealth and extend the life of the game as a disguised and insidious method.
At first, most players did not agree with these rumors. After all, they can transfer the virtual property they have earned through hard work in the virtual world from one game to another with only a small fee, which makes players very happy.
Satisfactory. You must know that in other online game company games, no matter how long players work in a game and how much virtual property they obtain, once the game stops operating, or the game has too many bugs, or the player loses interest in the game
At that time, all their previous efforts were in vain. It can be said that "if you don't bring it in life, you won't take it with you in death."
However, Lin Feng's "Virtual Currency Unification" plan will undoubtedly reward players for their efforts. It can at least prove their previous efforts and prove their value. The time and money they spent are not in vain.
Under the players' concept, the rumors did not cause much trouble. However, due to the constant slander and malicious slander by some hostile companies, the players' beliefs began to waver. In order to combat Lin Feng's "
The "Virtual Currency Unification" plan and the "Anti-Monopoly Alliance" have resorted to all possible means, hiring a large number of unemployed people to publish online posts specifically slandering the "Second World", slandering "Tencent", and attacking Lin Feng.
In particular, many posts were vague, not factual, and used some professional terminology. Many netizens were confused and unknowingly believed the content in the posts, and also believed that Lin Feng, a "virtual currency"
The "unification" plan is a disguised attempt to weaken the virtual funds in the hands of players and extend the life of the game. For a time, Lin Feng and the "Second World" were criticized constantly on the Internet. Although there are many die-hard players who believe that the "Second World"
I thought that Lin Feng would never do this or use such despicable means to fool players. However, due to the large number of posts by some professionals and the follow-up of many netizens who did not know the truth, these comments in support of Lin Feng soon became public.
Being suppressed is like a small wave in the vast ocean, which is instantly swallowed up by the huge waves.
"Boss, what should we do now?" Wu Zhaopu also had a headache. He did not expect that so many posts criticizing this "virtual currency unification" plan would suddenly circulate on the Internet, and they still said the same thing. Of course, many of them were confusing.
It can be said that the content of this post is only 10% true and 90% false. However, so many netizens have been fooled by these posts. This makes Wu Zhaopu both angry and funny.
You know, when Lin Feng proposed this "virtual currency unification" plan, the company also held three meetings to carefully discuss the pros and cons. To be honest, the starting point of this "virtual currency plan" is for those players and let them work hard.
Months or even years of hard work will not be wasted because of changing a game or because the life of the game has expired. Yes, this plan is good, and it is by no means purely to control the amount of money in the hands of players as outsiders say.
, a plan proposed to extend life span.
Wu Zhaopu can also pat his chest and say that with the launch of this plan, the "second world" will bear huge risks, and this exchange rate issue is a difficult problem. They can use advanced calculation software to calculate the best initial exchange rate.
However, the prices of all games fluctuate at any time, and the exchange rate must naturally fluctuate at any time, otherwise it will easily cause a financial black hole. Although I don’t know whether players will use these loopholes to snipe the virtual financial market like Soros, but among them
The risks are foreseeable.
Under such circumstances, Wu Zhaopu was a little hurt to be so criticized by players. Of course, if you want to say whether the "Second World" is private, there must be some. The reason for launching this "virtual currency unification" plan is also to use
As a result, all players will become die-hard fans of "Second World". After all, the virtual property that players have worked hard for is still there and can be converted to other games. Then players will not easily play games from other game companies, and they will
As players accumulate more and more virtual assets, players become more and more reluctant to leave the "second world".
This is the "learning curve" that Lin Feng and everyone in the "Second World" pursue, an effect of resource accumulation.
However, at present, the defections of many players have made the "Second World" extremely passive, especially the constant appearance of criticism articles, which has made the "Second World" extremely embarrassed.
Chapter completed!