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269 ??The chicken jumping under the notice

In Japan, first-person shooter games are not particularly popular. Japan prefers role-playing and action games, and various small circles such as music games, gal games, etc. add up to form the entire Japanese game industry.

industry.

What really belongs to the first-person shooter game market is the market outside of Japan, especially the United States, which is the largest market.

So when people in the United States saw this advertisement for the latest game at six o'clock in the evening, their eyes lit up.

Game age rating restrictions are something that exists in any cultural industry. People who really want to play don't care about the rating restrictions at all, but you must also mark them.

When the Doom Slayer appeared in people's sight, they had only one feeling, and that was excitement.

The kind of special effects shots that destroy monsters and kill all enemies with fierce gunfire make their blood boil.

They swore it was the coolest video game they had ever seen. Just the night the trailer was released, there were hundreds of thousands of posts and entries about Doom on the Internet.

There are people everywhere who want to search for all information related to the Doom Slayer, and the traffic of Yuxing Electronic Entertainment's official website has also increased rapidly. Countless gamers have poured into the website to watch the advertisement over and over again.

They were deeply shocked by this new first-person gameplay, and people in the industry were also shocked by this new visual performance.

This girly thing should be a real 3D game.

In Tokyo, in the Shuri Electronics headquarters building, Hayakawa Ueto was alone in his office looking at the latest game trailer, speechless for a moment.

How did he do that?

Damn it!

Why didn't I think that video games could be made like this?

First person shooter?

This is another brand new category.

This young guy really shocked people again and again and never stopped.

There is no need to think about how to play this game at all. Just the scenes shown in the trailer and the immersive feeling make people understand that this is definitely a fun and cool game, and it is also

An incredibly cool game.

After being briefly shocked, he immediately stood up from his seat and headed to the game development studio as quickly as possible.

When he walked to the studio's office, he pushed the door straight in. When he walked in, he noticed that many people were gathered in front of a TV to watch a game trailer.

That game trailer is the Doom game trailer.

They saw the game trailer almost at the same time as Hayakawa Ueto.

And they have played it repeatedly for many times now, and they feel that they are not tired of just watching the trailer.

While they are game developers, they are also a group of people who love games relatively.

When Hayakawa Ueto reintegrated the team, he believed that those who develop games must have a love for games as a premise.

So when they saw the trailer for this game, they all wanted to play it immediately.

Although playing the games of competitors is a bit of a loss of prestige, I have to admit that the games made by Youxing Electronic Entertainment are really fun!

"Have you all seen this preview too?"

Hayakawa Ueto walked behind these people and said.

Everyone came to their senses immediately and stood up in a hurry to get to work.

"Wait a minute, we just have an impromptu meeting here. Let me ask you, is it difficult to make this kind of game?"

"This... we are not sure, because this is a new type, and the production logic needs to be studied. The best thing is to get the Doom game, and then we can study their code."

"Study code..."

This is the most effective means.

But this will be very passive, which means that Youxing Electronic Entertainment will produce more advanced games ahead of them.

At this time, an employee who was already a senior game developer raised his hand and said: "Minister, I think studying the gameplay of this game is actually secondary. What is really annoying is that the capacity of this game will be very large, and the code will be

There are many more than we imagined, so even if we are familiar with the whole process, developing this game will require a lot of manpower and material resources!"

"Will there be a lot? We have also produced 3D games. Is it difficult for our current team to produce them?"

"Yes, Youxing Electronic Entertainment expanded their manpower before, probably for this reason."

Now there are ten game development teams in Youxing Electronic Entertainment, plus some occasional temporary game development project employees, which already has more than a thousand people.

The biggest disadvantage of having so many people is of course the increase in labor costs.

The biggest advantage is naturally that the speed of game development and writing code will be very fast.

The two game development teams of Surui Electronics still have about fifty people each.

It's not that Hayakawa Ueto doesn't want to increase manpower, but that unlike Takeyusei, he has all the independent say. Above him, there are shareholder restrictions from Surui Electronics. Unless he makes more outstanding achievements, employees can't even think about it.

It's easy to add too much.

When the game industry enters the 3D era, the writing of game codes increases exponentially. If there is no such thing as a game engine in future generations, I am afraid that the number of developers of each game company will need to increase three to five times to meet the same requirements.

level game development.

Within Youxing Electronic Entertainment, due to the blessing of the engine, the overall development progress of employees is actually very easy, and they can have more time to conceive ideas, and will not be restricted by boring programming.

Hayakawa Ueto thought carefully for a moment, and then made a decision: "According to the game release date in this trailer, we still have four months. Within four months, we will try to complete all current game development projects as much as possible, but the game

Quality is still the first priority, are there any problems?”

He walked around and noticed that some people had bitter looks on their faces. They might have foreseen that they would have to work overtime continuously for a long period of time.

This is quite a painful process.

But Ueto Hayakawa has never been stingy with overtime pay, and given his status, he can guarantee this to his employees.

The leaders of the two development teams nodded reluctantly and said: "Okay, we understand, and we will try our best next."

Hayakawa Ueto bowed slightly to everyone: "Sorry to trouble you all, I hope you can all work together so that we can create greater value."

Treating employees with enough respect and being humble and courteous, Hayakawa Uehito has always been very good in leadership skills and very popular. Faced with Hayakawa Uehito's request, they naturally have no reason to refuse.

This chapter has been completed!
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