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460 Miserable Two Companies

Zhu Youxing made a pause gesture at this moment, so that these people who were confused and talking were temporarily quiet.

Then he said patiently: "I know you may have a lot of questions now, because this game development seems to be different from what I have taught you before, but what I want to say is that in fact, game development has never been absolutely

formula, because video games have always been a thing full of unknown fun, just like movies, there are comedies, tragedies, fun dramas, and sad dramas, there will always be some audiences."

Team 5 leader Yuki Uesugi couldn't help but raise his hand and said: "I can understand the benefits of abusing players in terms of plot, but if you abuse players in terms of difficulty, is it possible that the audience will be very small? This should be

Very unpopular, right?”

"Who said that? Sometimes you may actually underestimate the player's masochism. Of course, the difficulty must not be too exaggerated. There must be a limit, and this limit is also very knowledgeable. We can take our time on this

, everyone should first build the basic framework of the game according to my plan, and the remaining difficulty can be adjusted later."

The main difficulty in the development of Monster Hunter this time lies in the action design of the so-called dragons and strange-sized creatures such as big strange birds.

This is also the real core of this game.

It is very difficult to create a monster that is convincing in every aspect.

This probably requires the cooperation of multiple groups and the Numerical Research Department, which is something they have never studied before.

The creatures in most previous games were either relatively simple in design, or simply humanoid. These were very simple in action design. Most of the previous numerical research focused on humanoid creatures. This time, we really started from scratch.

.

Starting from scratch means that this will be a test, and this test is very challenging for everyone.

As the top game companies in the industry, these game development teams definitely have the courage to challenge difficulties.

First of all, the art team must take action immediately. They need to take the lead in creating each vivid monster creature before the modelers and program developers can cooperate well.

On a whim, several teams applied to hire several foreign aids, such as zoologists, biologists, and ecological and environmental scientists. In the end, they even wanted to find a linguist.

Because Zhu Yuxing also proposed that if possible, it would be best to create the hunter language of this world. The hunter language will be completely different from the traditional language. This is a way to better reflect the reality of this world.

Although things like hunter language are a bit redundant, Zhu Yuxing just wanted to do it.

Regarding the foreign aid requested by the team, Zhu Youxing simply waved his hand and agreed to them all.

It actually doesn’t cost much to hire such an expert.

The scale of this development alone is already another work with a development cost of hundreds of millions of dollars. The money to hire a few experts is not enough for the entire game development, so there is really no need to save money in this area.

And these relevant experts are very happy to come and help.

After all, no one will refuse money.

However, in this way, game development that could have been kept a little secret has become difficult to keep secret.

Just after Zhuyouxing concluded its new game development meeting, relevant rumors have already spread to the outside world.

First, a member of an unknown outsourcing team leaked information anonymously on the Internet.

It is said that Yuxing Electronic Entertainment has once again spent huge sums of money to produce a sophisticated game, and it plans to launch it on a handheld console. This time the battle is very big, and I am afraid it will be comparable to the original development of Final Fantasy 7.

Final Fantasy 7 has achieved astonishing sales of tens of millions to date, and is the highest-selling game on the GS1 console.

This time Zhu Yuxing once again took the lead in game development, obviously hoping to replicate his previous success on the handheld console.

When people in the industry first learned of the news, their reactions varied.

First of all, Surui Electronics is immediately facing a formidable enemy because the two companies are now the most direct competition.

Ueto Hayakawa immediately convened the team in the hope of finding some countermeasures.

Even if the final result of the response is failure, if nothing is done, it is likely that Yuxing Electronic Entertainment will have smooth sailing, and their game console industry of Surui Electronics will not be in trouble in the future.

On the other side of the ocean, in the United States, there is a half-dead game console company whose response is rather pitiful.

Lilda.

This is a company that once had some success in the entertainment and cultural industry.

They have made several relatively successful electronic entertainment products in the past, and they have become quite popular in the American market.

Before Youxing Electronic Entertainment entered the US market, they were still fighting back and forth with Surui Electronics at that time.

It was also at that time that Lierda tasted the sweetness of video games.

Just because Americans have an inherent concept of physical assets, they did not take the game itself seriously at first, but regarded entities such as game consoles and cartridges as important things. They initially thought that games were useless gadgets, and what they were selling was not

Games, but plastic pieces such as cartridges and entertainment products such as electronic game consoles.

When there were no strong competitors, they still managed well.

However, when Yuxing Electronic Entertainment came to the United States, their situation immediately took a turn for the worse, and their game console industry failed miserably with little resistance.

Later, they tried to resist a few times, relying on the US government's suppression of Yuxing Electronic Entertainment to gain some market share, but they themselves still lacked high-quality games.

Then when the company kicked out its original founder, Huck Brown, the situation quickly hit rock bottom.

The mobile game consoles they previously admired were only a flash in the pan and eventually disappeared from the public.

Until now, Lierda has existed in name only.

But this one is slightly better than the other one.

Another company called Hongguo Company was originally in the personal computer business, but because the personal computer business was developing slowly at the time, they wanted to find new growth points and finally chose video games. However, in the end they ruined themselves because of some wrong decisions.

When Lierda's current management saw that Youxing Electronic Entertainment was preparing to develop a new large-scale game, their reaction was indifferent, as if everything had nothing to do with them.

In other words, they already know that they have become the rolling dust of the times, and no traces of them are left.


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