The success of gsx's first launch allowed Yuxing Electronic Entertainment to maintain its advantage again, but just maintaining its advantage is not enough.
Zhuyouxing has more development plans in the future.
In the past, many of his ideas could not be fully realized because the performance of the game consoles at that time was indeed not very good, and Zhuyouxing was never satisfied. But now, these constraints are gone.
He finally felt that he could develop the games he wanted to develop.
The next games he wants to make have all been clearly arranged, the first of which is the Metal Gear Solid series that he has been thinking about for a long time.
This series can be regarded as the originator of stealth games and a pioneer of cinematic narrative.
However, in this world, there are already signs of cinematic storytelling, but this series is still indispensable.
It is not only about the production of the game, but also about the game producer's own thinking about war in that social environment at that time.
War, nuclear weapons, public opinion on social networks, and many more.
So Zhu Yuxing decided to show this series to everyone.
In fact, Metal Gear Solid 1 was created quite early on, and Bamboo Yusei could have been produced much earlier.
But the ones that really left a deep impression on Zhu Yuxing were definitely the several modern Metal Gear Solid works from the post-PS3 era.
Then out of his love for this series, he began to try to play all the works in this series and got to know the general plot of the game.
Now he has an idea, which is to use modern technology to reset several Metal Gear Solid games he has played.
It was basically destined that this series in the previous life would never be rediscovered for development, let alone a high-definition reset of the original series, which somewhat made him regretful.
So in order not to leave any regrets, he simply reset the world and presented the original Metal Gear Solid in a high-definition on new era game consoles.
Now that it was planned, Zhu Youxing no longer wasted time, and he quickly recruited several development teams.
In fact, the game has been put on the agenda one or two months before the official release of gsx.
This time it does not require too many development members. Zhu Youxing estimates that about one development team plus the support of the engine special effects production team will be enough.
This time the story is the first time it involves content related to real events, and it is very different from many previous games of Youxing Electronic Entertainment.
In the past, the games of Youxing Electronic Entertainment were nothing more than traditional stories of brave men and princesses.
Final Fantasy has made a breakthrough in this regard, but it still starts with a fantasy setting that has no clear intersection with reality.
Later, many real-life games such as Counter-Strike did not involve too many real-life social phenomena.
Metal Gear Solid is an attempt.
When Zhu Youxing personally told the employees about his ideas and how he wanted to express his ideas in the video game, they all seemed a little excited.
This is a brand new attempt. It is the first time to connect with reality and start to seriously think about some problems in reality.
This is already approaching the field of film and television, and the landscape suddenly looks different.
The story of the first Metal Gear Solid game is actually very simple to tell.
A very mysterious organization in the world sent a special forces soldier to investigate a war in South Africa, but soon there was no news. Then the organization once again sent a special forces soldier named Snake to destroy a tank carrying nuclear weapons.
Prevent a world-class disaster.
At the end of the game, the world is successfully saved, and the protagonist lives in seclusion in Alaska after the mission.
The synopsis of the story is very simple, but it's another story to really delve into the story.
Up to now, Youxing Electronic Entertainment also attaches great importance to story writing in game development, and each team has a very professional team of screenwriters.
These screenwriter teams are basically cultivated from scratch and are a valuable asset of Youxing Electronic Entertainment.
This time around, Metal Gear Solid's Bamboo Gamer has a completely new plan, which is to give the employees the main tone of the story and the main gameplay content, and then let them perform on their own.
The first work doesn't need to be a blockbuster, and it doesn't even matter if there are some losses in sales. You can make up for it with sequels.
This development model allows employees to have maximum exposure to the entire game development process, allowing them to grow faster.
The people on the development team were given free rein to develop and produce as much as they wanted. Not to mention how excited they were.
Once there is a story about real society, if it is done well, then they can keep their name for it even if it is not good. In the future, if they go out and say that they are developing the Metal Gear Solid series, that is also a very respectable thing.
At the same time, Zhu Youxing himself was not idle either.
He would occasionally take a look at the development of Metal Gear Solid, at least to ensure that the main core of their game would not go astray, and then he would open his own account to develop new independent games.
Of course, because the trumpet does not have any ideological baggage, Zhuyouxing can develop whatever it wants.
This time he chose to develop a niche independent game called Witch House.
Although this game uses a 2D cartoon style, it is actually a full-scale horror game, and it is a little neurotic. The ending of the plot is not a family-friendly plot that people like to see.
After all, you are playing a horror game, and you are a little neurotic, so don't mention a happy ending.
In this way, he wants to tell those independent developers who are still a little confused that as long as you have creativity, you can create as much as you want. Don't worry about whether the game is popular, as long as it satisfies your heart.
Sometimes independent games really don’t have that much of a utilitarian mentality.
Then, not surprisingly, after Zhuyouxing developed Witch House, the sales volume was obviously not very good.
Even with the reputation bonus that comes with the alt account, there are still a small number of players who have positive reviews for Witch House, and most of them feel that they have been cheated.
Because the Stardew Valley developed by the account Zhuyouxing before was so warm and harmonious.
But for some unknown reason, he suddenly developed such a game with a slightly sadistic temperament. It really shocked a group of players who didn't know enough about the game itself.
But players who like this game really like it, and they will give it a full five-star rating without hesitation, while those who don't like it will give it a one-star rating without hesitation.
If it weren't for the lowest rating of one star, they would probably give it a zero.
Fortunately, Zhu Youxing himself doesn't particularly care about the so-called reputation. In fact, the trumpet is more used to test the waters of some games. He feels that games in this world should not be single-solidified. In the performance of independent games,
It is also necessary to come up with different types of game formats.