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627 How to Improve Immersion

627

In the spring of 2006, in the Yusei Electronic Entertainment headquarters building in Tokyo, Japan, all members of the seventh development team looked at the door of their office area from time to time, as if they were waiting for something.

The team leader, Shizuo Yabuki, is an old employee with equally high qualifications and can be regarded as one of the meritorious employees of Yusei Electronic Entertainment.

The seventh development team he leads is the core backbone of Metal Gear Solid being developed.

At this moment, they are all waiting for Zhu Youxing to arrive in person.

After an intense development cycle of nearly three to four months, they finally released the first trial demo of Metal Gear Solid.

Yabuki Shizuo told Takeyusei the good news almost immediately.

And Zhu Youxing immediately said that he would come to see their results the next day.

So everyone in the team seemed a little absent-minded today, always thinking about the appearance of Zhu Youxing.

The first trial demo is actually very simple overall.

The main purpose is to show Zhuyouxing the overall gameplay.

Infiltration, tactical operations, and execution actions after secretly destroying enemies, etc.

These things together will produce an extraordinary chemical reaction.

As for the modeling of the trial demo, it is simply a common material in the engine library.

At present, the art style of the entire game has not been completely determined. They will consider this matter again after the trial demo passes the test of Zhuyouxing.

Click.

The door was pushed open and Zhu Youxing walked in quickly.

Yabuki Shizuo immediately greeted him when he saw it.

"President, you are here!"

Zhu Youxing looked a little impatient and asked: "The trial is ready? Where is it? I just want to see the effect now."

"Uh, of course."

Yabuki Shizuo was stunned for a moment and then immediately asked someone to bring out the latest demo.

Soon, a cart carrying a GSX game console and a small TV was pushed over. On it was the completed Metal Gear Solid demo.

In the original first-generation game, Metal Gear Solid was actually very crude. After all, it was already a game in the FC era.

In fact, except for the core and plot of the game itself, most of it should be equivalent to a complete reset of Zhuyouxing.

So even he didn't set too many development restrictions on this game, which just allowed the employees to take advantage of this time to develop their game development experience.

What is in front of you at this moment is already equivalent to the picture quality of the previous PS4 era game console, and it is already a pretty good picture.

"President, although you didn't make too many requests this time, we still thought of some more helpful methods for development, such as the global motion capture just developed by the motion capture laboratory, which sets the entire environment

It is a motion capture range, and then we manually go through the infiltration and assassination process in the game."

"Also, our camera language has been professionally tuned, and the performance is not inferior to conventional film and television dramas."

Yabuki Shizuo is very proud that Takeyusei has given them a great degree of freedom this time, which has both advantages and disadvantages.

The disadvantage is that without Zhu Youxing to lead them to inevitable success, they are not sure whether their path is the right one.

But at the same time, the advantage is that they can also take this opportunity to imagine how to develop a so-called stealth game.

Now this is the answer sheet they handed over.

Zhu Youxing nodded, his eyes already focused on the screen, and he pressed the handle on his hand to officially enter the game screen.

The first thing that appeared in front of Zhu Youxing was a public face from the engine material library.

Bamboo Yusei automatically replaced the character's appearance with Snake's.

Then follow the movement of the camera, allowing players to roughly see all the conditions in this area.

This is a closed area of ​​about 200 square meters, which looks like a corridor house of some underground facility.

Not far from Snake, there was a soldier on patrol.

Zhu Yuxing pushed the handle, and the character immediately walked out of the hidden corner, and then sneakily came behind one of the people.

The sneaky movements of the character still seem a bit stiff, but this is not a big problem. You can fine-tune it later to make it look more immersive.

At this time, Zhu Youxing had already nodded slightly. This beginning was at least the state he wanted to show.

Everyone couldn't help but breathed a sigh of relief when they saw Zhu Youxing nodding.

Some people standing behind already showed relaxed smiles, obviously the first level had been passed.

Next, Zhu Yuxing controlled the character to execute the patrolling soldier.

The whole set of actions is very fast, and the enemy is eliminated very neatly.

The patrolling soldier immediately fell to the ground.

Zhu Yuxing, on the other hand, controlled the character and began to rotate in place, as if he was looking for something, squatting together, and the operation was very confusing.

Yabuki Shizuo suddenly became confused after seeing it.

"President, what are you trying to do? Are you trying to achieve some function?"

He didn't quite understand what Zhu Youxing wanted to do.

But Zhu Youxing suddenly realized that he seemed to have an old problem...

He especially likes to do this kind of action as long as the execution is successful in playing this kind of game.

If you do this after killing players in a battle game such as CSGO, it is a very serious provocation.

But for AI, you don’t have to think so much.

Zhu Youxing didn't expect that he would be immersed in it unknowingly, and almost forgot that he was no longer the same person he once was.

Zhu Youxing immediately coughed twice and said: "Nothing, I just found that you seemed to have forgotten to add a carrying function for the soldiers after execution."

"Moving?"

Zhu Youxing said: "Do you think, if other patrolling soldiers see the body of a soldier, they will definitely be more vigilant, and this requires players to find ways to get rid of the body, which will greatly increase the number of soldiers.

The realism of the game.”

Yabuki Shizuo immediately nodded suddenly: "That's right, President, you are right, I didn't think of this just now."

Immediately, someone took out a notebook and recorded it.

Zhu Youxing no longer needs to study such detailed things as game programs.

Just like a director, it is impossible to discuss with people every day how to express the scenes in a movie's special effects in order to realize them. Now Zhu Youxing only needs to give the results and let the employees take care of the rest.

Some of the problems that Zhu Youxing discovered at this time happened to be some of the experiences of the stealth games he played in his previous life.

Then Zhu Yuxing continued to operate the character, and soon came to another bunker. Behind this bunker, Zhu Yuxing squatted down quietly so that he could not be discovered by the soldiers in front.

Then Zhu Youxing pointed at the screen and said: "Look here, for example, there is such a hidden box. In order to make it easier for players to immerse themselves in it, we can actually use this box as an anchor point. Players only need to approach this box and press

Press a specific button to automatically sneak behind the box, just like an adsorption function."


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