In Zhu Youxing's mind, there is one game that is the most standard industrial game template, and that is the Assassin's Creed series.
There are also several series such as Call of Duty, FIFA, and NBA2K, which can also be regarded as the standard answer for industrialized games.
But the best standard industrial game still has to be Assassin's Creed.
Because Assassin's Creed is the most innovative among these industrialized games.
However, due to the gradual decline of stealth games, some of their decisions inevitably made some mistakes, but Zhu Yuxing still recognized Assassin's Creed in his heart.
This time, Zhuyouxing plans to use this game as a template to let everyone present know the importance of industrialized games.
In fact, Zhuyouxing also has another purpose, that is, there are more and more enemies in the game industry nowadays.
Traditional entertainment fields, as well as emerging products such as smartphones, have greatly impacted the development of electronic games.
Zhu Yuxing wanted to lie down a little before. Anyway, after waiting for a while, video games will rise again. Just like in his original world, once the spark of video games is ignited, it will never be extinguished.
It’s just that the emergence of emerging fields will inevitably have a temporary impact on the gaming industry.
But now, Zhuyouxing no longer intends to wait for the game industry to recover on its own. This time, in this world, facing the same threats as before, Zhuyouxing will use the most violent means to fight back against those industries that have defeated video games.
, you must not give in easily and lie down!
But it's one thing not to want to admit defeat, it's another thing to be able to win.
I'm afraid it's not easy to be a company on your own. To find more allies, it would be best to unite the entire game industry to fight against external threats. This is what Zhuyouxing hopes most.
This is also the purpose of this lecture.
"Everyone, let me show you the general framework of this game. This game will have several very important features, that is, it is a similar stealth type game like the Metal Gear Solid I developed before, but this time the stealth game is not
It is no longer modern, but ancient, and this time we must make full use of some historical development trajectories of ancient times."
Zhu Youxing opened the Assassin's Creed file, which already contained some general descriptions of the game.
Historical background: The period of the Third Crusade.
Character setting: The fateful showdown between the ancient assassin group and the Templars of the same period.
Gameplay tendencies: Stealth assassination type.
Features: Witness the occurrence of every ancient historical event from a new perspective, allowing players to become witnesses while also deeply understanding the charm of the entire game.
Swish, swish, swish.
At this moment, in the seats below, many game developers are frantically taking notes, almost non-stop. This is a once-in-a-lifetime opportunity. If you miss it, you will definitely regret it for the rest of your life. They
I don't want to have such regrets.
Now they will do their best to record every detail of what Zhu Youxing said.
"Is it an ancient stealth game? This is indeed a new direction."
Some game developers have begun to seriously think about the specific gameplay and features of this game.
Due to the popularity of Metal Gear Solid, there have been more and more stealth games in the past two years.
Players are also very enthusiastic about it and secretly eliminate enemies one by one by sneaking in.
The feeling of satisfaction after quietly destroying the enemy is very high. This is also the fun part of this type of game, followed by the content of the story.
However, so many stealth-type games have some preconceived ideas and followed Metal Gear Solid to develop a lot of modern and even future stealth games. Ancient times? No one really thought about it, or no one could think of what ancient people should do at that time.
How can we emphasize the characteristic of assassination?
Now Zhu Youxing is starting to explain here. It is obvious that this is a textbook-level explanation. Naturally, they do not want to miss every detail.
However, some people have doubts.
"Is it an ancient stealth game? How to do it specifically? Is it just to secretly stab everyone to death with a small dagger? That would be too boring. Modern stealth games also have some diversified stealth assassination methods, but
I really can’t think of any assassination methods in ancient times.”
"Quiet, are you the God of Games? The God of Games is explaining the development and production of games right now. You'd better take more notes during that time."
This person's question obviously interrupted the thinking process of several people around him, which immediately aroused dissatisfaction from some people.
However, Zhu Youxing also heard this person's question. He smiled and said: "This question is still very good. So I would like to ask you if there are any distinctive sneak assassination methods in ancient times? I don't know most of the questions now.
To answer you directly, I hope you will digest various questions within yourself first, and then come to me for verification."
"Huh? Is this a problem?"
These people were stunned for a moment, and then began to think quickly.
Since it is a question raised by the God of Games, we need to study it carefully. This is completely different from the treatment given to the guy who asked the question before.
It didn't take long for someone to say: "Of course the assassination method cannot just be a boring assassination method like using a small dagger. There are quite a few real assassination methods, such as poisoning, and even disguised as someone close to you for close assassination."
Really, compared to modern assassination methods, I feel that ancient assassination methods are more abundant."
"Yes, I have also thought of several ancient assassination methods. Assassination methods disguised as suicide can also be used, such as forcing someone to hang themselves, etc."
…
In a few minutes, the discussion among these people became more and more heated. A question given by Zhu Youxing made them think a lot in a short time, and this was what Zhu Youxing wanted to see.
"Hey, slow down a little. You have proposed so many assassination methods, but how many of them can actually be shown in the game? Everything you mentioned is quite complicated!" At this time, there was a question of his own.
The game development programmer shouted.
He knows the most about game development procedures. The more complicated the details, the more stringent the requirements for the procedures. You have said so much, how many of them can be realized?
Oda Chong also joined the discussion at this moment, but during the process, he also looked at the location of Zhu Yuxing from time to time.
'Is this what you want from the God of Games? To bring more people into the discussion? Is this the industrialization of games?'