Because Oda Chong is still young, they just enjoy the pure fun of the game without delving into the quality of the game.
However, when Super Mario 3 was placed in front of him, he seemed to finally realize something.
It's the same money, and it's almost the same money, but the experience you get is so different that even a fool can tell who is better and who is worse.
There are three games on the pn game console next door. The picture quality is barely good, the game flow is generally a bit poor, and the screen will occasionally flicker due to some bugs...well, this can no longer be called good.
The only ones who can really accept such games are children who are not very picky.
As an adult, they will feel uncomfortable when they see these three games. As for the quality of the game console itself and whether it looks beautiful, what's the use?
Before Super Mario 3 came out, they just felt that the three PN games were rubbish, but if they really wanted to play them, they could still play them, not that they couldn't play them.
Several games on the Famicom are all classics, but the difference is probably like the difference between a sports car and an ordinary family car. Ordinary family cars can also be driven, and they are all driven.
However, Super Mario 3 is like giving you a luxury cruise ship directly, with all kinds of wine and food, the experience is simply not on the same level.
With a large capacity of content and a variety of sophisticated and complex gameplay methods, you can choose from simple or difficult ones. No matter what kind of player you are, you can experience the ultimate fun in it.
There are eight different countries, each with completely different gameplay and fun. There seems to be endless fun and secrets.
At least with the current size of the Famicom, Super Mario 3 is the ultimate, there is nothing better.
Don't even think about surpassing it. At most, it can be equal to other games in other categories.
Tian Chong didn't know how long he had been playing.
He just felt that it was three o'clock on Saturday afternoon when he bought it.
By the time he returned to reality from the game world, huh? It was already half past two in the afternoon?
Of course, he should still eat during the meal, but he forgot to sleep.
However, the child couldn't resist the tiredness at all and would lie down next to his legs to sleep. But as soon as he woke up, he would stare at his father playing, and after his father lost his life, he would fight for his turn.
This made his wife complain a lot, so Tian Chong had to promise that nothing like this would happen again. This week was just an accident for boys (now Tian Chong thinks that he is also a boy, but a grown man).
child.).
After hearing this, the wife could only complain, but she felt that such a husband was not bad, at least he would not cheat like another man in the community, which would lead to the collapse of the family.
With this kind of psychological comfort, she felt relieved a lot.
After the weekend, Tian Chong couldn't wait to express how much he loved Super Mario 3 in the newspaper. As a result, he and his children established a deep family relationship. This is simply an artifact to increase family relationship!
As for the squirting PN game console? Sorry, what is that? I never knew, and now I’m not even interested in squirting.
In the following week, the feedback from players was also reflected in the sales volume.
A game worth 5,000 yen is not too cheap nowadays, but there is still an endless stream of people buying it. On the first day, when people saw that it was out of stock, they just planned to buy it the next day, but when they bought it the second time
When the day came, I found that the number of people queuing up the next day was no less than the first day.
Sometimes people always have a herd mentality. Once there are too many queues in a certain place, they still want to go there and join in the fun. There are also flatteries from the Internet and newspapers and media. Most of them are tap water and are not provided.
Over advertising fees.
Then, the third day, the fourth day, the same thing.
The real players can't sit still.
Is this game really that fun?
Forget it, no matter whether it's fun or not, seeing so many people buying it, it must be right.
Also, many of them went to their friends' houses to watch others play without buying it. When they saw how much fun others had playing Super Mario 3, it also inspired them to want to buy it, even if they had to pay more.
However, the rapid sales directly led to insufficient supply, causing many people to complain.
Bastards, do you still want to make money? If you don’t want to make money, we will never want to buy your games again!
Please, I'll add five hundred... no, one thousand yen to buy it.
In contrast to the 100,000 sales of Super Mario 3, the PN game console ushered in their first head-on hit after selling more than 20,000 in the first week.
After all, players' wallets are limited, and not everyone can spend unlimited money to buy all games.
In the second week, sales of PN game consoles dropped to only 6,000.
It's six thousand a month, which is basically equivalent to throwing money at the street.
As for Super Mario 3, it broke the record.
boom!
"Congratulations everyone! We have reached a new first-week sales record!"
In the Yuxing Electronic Entertainment Company building, about a hundred people are now gathered in the open area on the second floor. Zhu Yusing is shaking the champagne wildly, and then making a violent banging sound to celebrate the sales record of Super Mario Bros. 3
.
The sales volume in the first week was 11,437, and this data does not fully represent the true sales volume of the game. Because of the insufficient supply of cartridges, many players did not buy it in the first week.
This is the first game so far to have sales exceeding 100,000 in its first week, and it is still limited to Tokyo and its surrounding areas.
Because the sales network in other parts of the country has not yet been fully developed, Super Mario Bros. 3 was completely digested by the Kyoto area without even having a chance to be sent there.
This is something worth celebrating and represents the company moving to a new level.
Natsume Yasutaka didn't know what to say at this time.
He originally thought that under the strong siege of Surui Electronics, the red and white opportunity would be in danger.
But why does it seem like the record has been broken again?
Suddenly, he felt that the video game industry was full of uncertainties, and unexpected things would happen.
At this time, a trolley slowly pushed over, and an oversized three-layer cake appeared in front of everyone.
The whole cake is in the shape of a palace, and at the top of the palace are Mario, Luigi and Princess Peach, as well as the supporting characters Tonobio Mushroom Man.
On a small platform below the palace, Bowser was lying unconscious on the ground. Next to him, a group of Bowser boys seemed to be continuously performing CPR on Bowser.
The eyes of the women in the company immediately lit up.
The appearance and image of the cake fully satisfied their fantasies.
So do the characters in video games really look like this? They look very different from those in video games, but they are really cute!
Airi Hayasawa was the first to rush forward and pointed at Princess Peach happily and said: "Takeyu, Takeyu! I still remember that I made Princess Peach!"
When making the Super Mario 1 game before, Takeyusei also asked Airi Hayasawa to try to learn programming, and almost taught her step by step how to create an image in the electronic world.
And the first image she created was Princess Peach.
This image has distinct characteristics, and people can immediately tell who it is with just a pixel image.
Takeyusei smiled and nodded, then took the knife from the person next to him, cut out Princess Peach and handed it to Airi Hayasawa.
"This belongs to you. You created the first princess in the electronic world."
Then, he cut Luigi to Ohta Masaru who came back temporarily to celebrate.
"Celebrating that our initial choice was a success."
Of course, Zhu Yuxing took away Mario without hesitation. It belonged to him and no one had any objections.
As for other options, they can choose according to the order in which they enter the company.
What surprised Takeyusei a little was that Matsuhashi Minoru, a serious woman, chose Bowser, the big boss.
She is dedicated to her work, which is indeed in line with Bowser's character. Bowser is also the kind of guy who is dedicated to his goals.
Everyone else also chose their own characters, and almost everyone could find a variety of creatures on the cake.
The whole celebration was very joyful. This was also the first celebration for Youxing Electronic Entertainment. Of course, it will definitely not be the last.
In the future, there will be records of 200,000 in the first time, 300,000 in the first time, and even more records waiting for me.