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Chapter 8 Competing with the System (Part 2)

When I opened the door to the room, it turned out that the person knocking on the door was Meng Di.

"Didi? What's the matter?" the old demon asked somewhat depressedly.

"Mr. Landlady, I'm... here to ask you to eat." Meng Di, a shy girl, still couldn't let go when facing the old demon.

"Oh, okay, thank you, let's go down now!" The old demon nodded, turned around, closed the door to the room, and went downstairs to the living room with Meng Di.

At the dinner table, a group of girls had gathered together. Jing Jing, the little pepper, was chatting with his friends about things in the game. When he saw the old demon coming down, he said proudly: "Hey, uncle, it's all afternoon.

What level are you at?"

"Don't mention it, I haven't even reached level one yet!" the old demon said with a bitter face.

"Isn't it?" Jing Jing and a group of girls suddenly widened their eyes: "Although there are many people grabbing monsters, you won't be able to grab not a single monster, right?"

Yang Yongle, who was sitting at the table, also looked at Lao Yao with the same doubts. The girls in the studio had all risen to almost level 3 in the afternoon. Lao Yao, a new member whom she was originally optimistic about, fell behind.

She had learned so much that she couldn't figure it out no matter what.

The old demon couldn't help but blush when he faced the doubtful looks of the girls. He couldn't say that he had been "discussing" habits with the system since he was online, right?

So, without saying anything, he buried his head in putting the rice into his mouth. When he was full, he quickly ran back to his room.

"Sister, do you think he can do it?" Ning Jing pouted.

"Don't jump to conclusions too early!" Yang Yongle shook his head and said, "After all, this is his first time coming into contact with online games, so he has to get used to it, right?"

"Humph, you didn't even tell us your character attributes..." Jing Jing muttered, but did not continue to delve deeper.

After returning to the game, the old demon originally wanted to start leveling up quickly, but as soon as he got the dagger in his hand, he couldn't help but compete with the system again, and continued to hold the dagger repeatedly.

The law changes over and over again.

In fact, if you are a normal game player, you will not make the mistake of Lao Yao. A program is a program and cannot be changed by relying on your efforts.

But Lao Yao is different. He is a man who is fatally stubborn. Although he doesn't know that this may not change anything, he can't help but keep fighting.

Just like when I fought for survival...

After the old demon persisted for another two hours, and after all the players reached level 5, the old demon finally discovered that his struggle had actually achieved the expected goal.

After the old demon changed his grip, the expected adjustment of the system did not occur! The two daggers in his hands finally became one forward and one reverse!

A "ding" system announcement appeared in Lao Yao's ears: "In view of player Lao Yao's persistent efforts, the correction system has specifically made changes to the player's habits, enabled the player's free control mode, and rewarded the skill: backhand sword!

"

Your sister! Seven or eight hours of hard work finally paid off! The old demon burst into tears...

In fact, the situation like Lao Yao is not a special case. The programmers had already laid the groundwork for this game when it was being designed. After all, this is a virtual reality system, and it is basically based on people themselves.

For example, in the real world, many people are left-handed. If they just use ordinary keyboard controls, it will not cause any discomfort. However, once you put yourself into the virtual reality environment, these habit problems will be exposed.

When it comes out, the system defaults to holding the weapon with the right hand, so people who are accustomed to using the left hand will feel uncomfortable.

The free control mode is designed for this group of people. This mode will only be triggered when the player persists and constantly changes the system's default settings to get used to the problem.

Many people have also encountered habit problems like Lao Yao, but they are unable to spend seven or eight hours to correct habit problems with the system during the golden period like the beginning of the game like him. After trying it,

, all of them gave up without exception. If you are not used to it, just get used to it. Anyway, with the system guiding the actions, their efficiency in killing monsters will not be reduced.

Therefore, the old demon at this time can be regarded as the first person to eat crabs...

After reading the description about the free control mode, the old demon understood what was going on. When the free mode is turned on, the player's movements will not be controlled by the system guidance. Take the release skill as an example, the free mode is not turned on.

When the player uses a skill, the system will guide the player to complete the skill action according to the set action routine, but once it is enabled, such skill action will be controlled by the player independently, and the system will no longer provide guidance.

Although it is a bit more programmed to perform actions according to established routines, this is a good thing for ordinary players. After all, not everyone is an agile master, and most players are just ordinary people.

After understanding the meaning of free mode, Lao Yao knew that the invisible shackles imposed on him by the system had been broken. As for the benefits, he still needed to slowly explore on his own.

Looking back at the skill rewarded by the system, the old demon began to think about it.

"Backhand Sword: The player's old demon's unique skill. It is only effective when using the right-hand weapon. It consumes 35 energy to cause 50% of the normal damage to the target and an additional 10 points of damage, and obtains a combo point. If the target is in a dazed state, the damage will be

Add twice as much. Current level: 1, proficiency: 0%."

This skill looks awesome, right? But after comparing the skills that the old demon assassin comes with when he is born, everyone will understand.

"Forehand sword level 1: consumes 30 energy, causes 75% normal damage to the target and an additional 20 points of damage, and gains a combo point. Current proficiency: 0%".

The assassin profession does not have an MP slot, only a 100/100 energy slot. The forehand sword skill is a skill that all assassin professions have. You can see it by comparing it. On the surface, the backhand sword skill obtained by the old demon actually does damage

It's not high. The only thing worth discussing is the item at the end "If the target is in a dazed state, the damage will be doubled."

In other words, if the old demon attacks a target in a dazed state, it is equivalent to causing 100% damage and an additional 20 points of damage. If there is another critical hit, it is equivalent to four times the own damage!

Generally speaking, if this skill is used well, it can be considered a very powerful skill. Of course, the premise is that the old demon must have a stun skill...

The actual effect of the skill still needs to be verified before we can understand it, but my efforts finally paid off, and the old demon finally felt better.

"Leveling! Leveling!" the old demon shouted, finally no longer being despised by that little girl Jingjing.


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