I was dizzy and accidentally sent the wrong message. Thanks to Brother Die Youhexin for reminding me, I have corrected it now!
…
After the old demon found the spawn point of the wild wolf, he discovered an unpleasant situation. That is, after he was accidentally touched by the wild wolf, his health volume immediately dropped by half.
The old demon's current blood volume is only the initial 100 points. After each profession is upgraded, the blood volume will increase. It just depends on the number of professions. The warrior profession has the highest blood volume growth, assassins and mages are both better.
Less, and the old demon has not even leveled up yet. He was hit by a level 5 wild wolf and almost died.
Wild wolf, level 5 ordinary monster, HP 1000; attack power 50; physical defense power: 15.; Skill: Claw attack, causing 125% normal damage to the target.
After discovering that the wild wolf had done a lot of damage to him, the old demon became cautious. When he saw the wild wolf charging towards him again with its mouth wide open, he tried to dodge.
With the old demon's skill, it was relatively easy to dodge the wild wolf's attack. The moment he dodged, the old demon muttered silently in his mind: "Forehand sword!" Then the dagger in his left hand suddenly pierced the wild wolf.
When he saw a golden damage value of 45 appearing on the head of the wild wolf, the old demon understood that he had succeeded in using the skill, so he followed up with the dagger in his right hand and swung the backhand sword again.
The difference is that the damage this time is only 15! And the number is in white, but it’s just a normal attack!?
The old demon was stunned for a moment, then quickly dodged the wild wolf's attack and checked the skill bar.
Looking at it, the old demon discovered that after using a skill, there is a breath adjustment, or breath recovery time. After using the forehand sword, it takes one second before you can use other skills.
"After all, games are different from reality. Every shot requires accurate timing. If I can calculate the time silently, then I have the final say on when to use normal attacks and when to use skills.
!”
After figuring this out, Lao Yao deepened his understanding of mastering the rhythm of combat.
After another forehand strike and a backhand strike, the old demon had accumulated three combo points on the wild wolf, so he launched the finishing move: obliterate!
There are two skills that come with the Assassin profession at birth, one is the forehand sword, which is used to accumulate combo points, and the other is the finishing move of obliteration.
Obliterate: Consume three combo points to perform two consecutive attacks on the target. Each attack causes 125% of normal damage and an additional 20 additional damage. No energy is consumed. Current level: 1, proficiency: 0%
Before the combo points are accumulated, the erase skill is gray, indicating that it cannot be used. Once the combo points are accumulated and meet the conditions for use, they will immediately become brighter. The old demon also noticed this before trying to activate it.
.
After the skill was activated, the old demon felt that his body speed suddenly increased a lot. Subconsciously, he slashed down with the dagger in his right hand, and then raised it up!
"-70!"
"-68!"
After striking out these two knives, the old demon suddenly became distracted. When the wild wolf attacked him, he just subconsciously dodged and then counterattacked. It seemed that the old demon had thought of something else.
There were still some players near the Wild Wolf spawn point. Almost all of them formed a team to level up here. When they found the old demon walking over alone, they had already noticed him.
"Tch, another idiot. The assassin profession is inherently low in defense and health. How dare you come here to practice alone?"
The players originally took one look at the old demon and didn't want to pay attention to him. But when they thought, the old demon would soon fall to the ground and die and then return to the novice village.
However, after a while, the players suddenly noticed that instead of hanging back, the old demon started fighting with the wild wolf alone.
"Huh? Boss! Look at that kid!" A player shouted to their captain in surprise: "The kid's movements seem... a little strange!"
The players in this team also noticed the old demon's actions at this time.
In the system boot mode, the player's actions will be fixed by the system's framework, the most obvious of which are the two values of hit and dodge.
These two values are not displayed in the character attributes and are considered hidden attributes. In addition to the magic attack which is 100% hit, for the physical attack, the system default hit rate is 95%, and the dodge rate, according to different professions
There are differences. The highest one is the assassin, which has a 10% dodge rate, and will grow to a certain extent as the agility attribute increases.
In the system boot mode, no matter whether you do dodge or not, when a monster's attack falls on you, the system will make a judgment to see whether you are hit or randomly dodge. In other words, you can
You can't get out of the way because the system has the final say.
The only reason why the old demon's movements look strange to other players is because every time the old demon makes corresponding dodge actions in response to the wild wolf's attacks, and after these evasive actions are made, the old demon's head
There will be a word "MISS" popping up...
"Really!?" The watching players in this team looked at each other. In fact, it is not impossible for them to dodge like this, but the prerequisite is that they must have more than 100 points of agility, 100 points! Upgrade one
Only level 10 can get 10 attribute points. Even if they add the assassin profession of full agility to their team, it will probably take about level 12 to reach it!
There’s no way that guy is over level 10 now, right!?
"Second brother! You go alone!" The captain pointed at the assassin in their team and said, "Try it, try to dodge like that kid, see if you can really dodge!"
"Me!?" The assassin player was stunned.
"Yes! Hurry up!" The players in a team all nodded together and pushed the assassin into the fire pit without hesitation...
The assassin player was under pressure and had no choice but to bite the bullet. He faced a wild wolf alone and began to dodge hard.
A group of players at the back were sitting and pointing: "Left, left! Move to the left!"
"Butt! Don't move your butt around! You're doing a lot of dancing!"
Before these players could get enough of the instructor, the assassin screamed "Ah!" and fell to the ground.
The assassin died...
A group of players were stunned for a long time. After a long while, the captain suddenly slapped his thigh: "I knew it wouldn't work! There must be some trick!"
"..."
Why didn't you tell me earlier!? The assassin who died was crying...
When they turned around and continued to look at the old demon, they were ready to take a closer look to see how the old demon dodges the monster's attack. However, they found that after killing the wild wolf, the old demon actually sat on the ground with his legs crossed, clenching his legs.
He had a chin and seemed to be thinking about something.
Huh? Do you have to make a meditative posture first and dodge to become more powerful? The players were puzzled for a long time. Finally, the leader of the team also led his team members and sat down on the ground, posing like the old demon.
The "Meditator" look.
As for the difference between what they are thinking in their minds and what the old demon is thinking, it is not something that others can understand...
The old demon only sat down because he discovered a problem. Although now he has turned on the free mode, his body is under his own control, and he will not be interfered by the system when using skills. However, in this way, the problem becomes
Now, skills can't be limited to these three. If you learn new skills in the future, if you don't have system guidance, how will you know what the effect of releasing this skill will be?
Just like the obliteration skill just now, although we know that it is two consecutive attacks, and the old demon also used it, consuming combo points and achieving the damage effect, why is it like this?
The old demon has not seen other players use finishing moves, and cannot make a good judgment, so he was distracted just now, and after killing the wild wolf unconsciously, he sat down to think about this problem.
After recalling the feeling when using the finishing move before, the old demon suddenly had an idea in his mind, so he patted his butt and stood up, intending to verify it again.
He found a wild wolf again. After accumulating three combo points on it, the old demon said silently in his mind: "Erase!" and then swung out his knife.
This time, under the deliberate control of the old demon, he did not attack twice, but only struck once!
"-135!"
A golden number indicating skill damage floated above the wild wolf's head again!