Output: Basic output is 20 (first-level castle). After the castle is upgraded, the expansion will increase the output by 50%.
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Name: Skeleton
Level: one
Attack:2
Defense:2
Kill:1-1
Life:3
Speed:3
Hiring cost: 8 gold coins
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Name: Strong Skeleton
Level: Two
Attack:3
Defense:3
Kill:1-2
Life:4
Speed:3
Hiring cost: 10 gold coins
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Name: Skeleton Soldier
Level: three
Attack:4
Defense:4
Kill:1-2
Life:5
Speed:4
Hiring cost: 12 gold coins
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Name: Skeleton Warrior (Branch 1)
Level: Four
Attack:5
Defense:5
Kill:1-3
Life:6
Speed:4
Hiring cost: 14 gold coins
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Name: Skeleton Shooter (Branch 2)
Level: Four
Attack:6
Defense:4
Ammo:8
Kill:2-3
Life:5
Speed:5
Hiring cost: 14 gold coins
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Name: Captain Skeleton (Branch 1)
Level: five
Attack:6
Defense:6
Kill:1-3
Life:6
Speed:5
Hiring cost: 16 gold coins
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Name: Skeleton Hunter (Branch 2)
Level: five
Attack:7
Defense:4
Ammo:16
Kill:2-4
Life:5
Speed:6
Hiring cost: 16 gold coins
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Mercenary set: Melee type (one-quarter) is unified into a five-piece set, which is an iron sword (+3 attack), a bone shield (+1 defense), a helmet (+1 defense), and a light iron half-body armor (+
1 defense), combat boots (+1 defense), total value 8 gold coins, after putting together the set, the total is +3 attack, +1 damage, +5 defense, +1 damage reduction, 20% chance of adding 1 additional point of damage when attacked
Reduction (blocking attribute of shield).
The Archer system (branch two) is unified into a four-piece set, which is a bone longbow (+4 attack), a helmet (+1 defense), a light iron half-armor (+1 defense), combat boots (+1 defense), and a total of
Worth 8 gold coins, after putting together the set, there will be a total of +4 attack, +1 damage, +4 defense, and +1 damage reduction.;