Ghost Race Second-Order Soldier - Dead Corpse Setting
System:Undead
Rank: Second level
Output: Basic output is 15 (second-level castle). After the castle is upgraded, the expansion will increase the output by 50%.
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Name: Corpse
Level: one
Attack:2
Defense:3
Kill:1-2
Life:10
Speed:2
Hiring cost: 25 gold coins
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Name: Rotten Corpse
Level: Two
Attack:3
Defense:4
Kill:2-2
Life:10
Speed:2
Hiring cost: 30 gold coins
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Name: Walking Dead
Level: three
Attack:3
Defense:4
Kill:2-2
Life:15
Speed:3
Hiring cost: 36 gold coins
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Name: Zombie (branch 1)
Level: Four
Attack:5
Defense:6
Kill:2-4
Life:15
Speed:3
Hiring cost: 44 gold coins
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Name: Infectious bacteria (branch 2)
Level: Four
Attack:3
Defense:4
Kill:2-3
Life:20
Speed:4
Special effect: The attack has a certain chance of making low-level targets appear "sick", reducing the attack by 1 point and the defense by 1 point, lasting for 3 rounds; there is a very low chance of success against mid-level targets.
Hiring cost: 44 gold coins
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Name: Zombie Axeman (Branch 1)
Level: five
Attack:7
Defense:8
Kill:3-4
Life:20
Speed:4
Hiring cost: 53 gold coins
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Name: Plague Spreader (Branch 2)
Level: five
Attack:3
Defense:5
Kill:2-3
Life:25
Speed:4
Special effect: All living low-level troops within one grid around the location have a certain chance of becoming "sick" (no distinction is made between friend and foe) every time they stay for a rendezvous, reducing their attack by 2 points and defense by 2 points, lasting for 3 rounds.
Combined; there is a very low chance of success against mid-level targets
Hiring cost: 53 gold coins
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Mercenary equipment: Melee type (one-quarter) is unified into a four-piece set, including a two-handed ax (+5 attack), helmet (+1 defense), hard half armor (+2 defense), and hard lower body armor (
+2 defense), with a total value of 25 gold coins. After putting together the set, the total is +5 attack, +1-2 damage, +5 defense, and +1 damage reduction.
The stunt system (branch two) is unified into a three-piece set, which is a one-handed small ax (+3 attack), hard lower body armor (+2 defense), and poisonous skin (+1 attack +1 defense), with a total value of 25 gold coins.
After putting together the set, there will be a total of +3 attack, +1 damage, +3 defense, +2 damage reduction, and the target's chance of being poisoned increases.;