typeface
large
in
Small
Turn off the lights
Previous bookshelf directory Bookmark Next

Chapter 1413 Upward Attack

After the war, military merit is calculated. My military rank is already deputy commander. However, currently there is only one military commander department for players, quasi-player troops and NPC troops. I have only become the military commander of this camp. Of course, the commander is inevitable. And the most important thing is that the military merits are calculated after the war.

The rich harvest is naturally the harvest of private troops. The total number of private troops of 22 military commanders has brought the total number of my private troops to more than one military commander.

.If it weren’t for the fact that skill combos cannot be used on these continuous passive skills, more private troops can be obtained. But for now, these private troops are enough, at least for the next NPC battles.

The troops exchanged using strength are definitely enough. Of course, even if the troops are not enough, it doesn't matter. A strength exchange of 10 times our troops is usually enough.

In addition to the gains from military positions and private troops, there are naturally gains from levels. Since the recruitment and surrender work is done by surrendered soldiers, I only have military merit and no experience. In terms of experience points, the experience of rushing into the enemy's middle and killing them is incomparable.

The experience of retaliating against 10 high-end NPC officers after being killed is rich. In fact, in addition to the experience of these 10 high-end NPC officers,

Experience, other experience is also a fraction. Although I do not have the privilege of doubling the experience, my participation in the war with the Black Dragon means that all players who were less than level 10 before the war have 10 times the experience. Of course, the more experience

Later on, the effect of 10 times the experience on the level will become smaller. But for the improvement of generals, it is 10 times the generals. This is invisible.

The Lieutenant General's own strength has increased 10 times. In other words, the experience brought to me by 10 high-end officers has reached 1.22 billion units, and my level has therefore been upgraded to Commander 40,000 Level 193. This means that in the subsequent player battles,

My own strength is enough to compete with NPC officers without being killed instantly. Of course, when I meet high-end NPC officers

, my own strength is slightly inferior, let alone killing high-end NPC officers in an instant. But there is still another NPC battle next, and my strength will continue to improve until the next player battle. What's more, I will continue to improve after the war.

I also got a three-explosion unit. With the bonus of the unit, it is enough to dominate the encounters between players and prevent all human beings from breaking their defenses.

Another gain is that the number of NPC officers in the two lanes is relatively small and can be ignored. However, the strength of the NPC commanders is relatively strong. Next, our army already has top generals who can add new arms. Although the arms will not be added until the next game day

The training is completed, but at least the strength of these NPC officers will be greatly improved by then.

The next step is to fight with the NPCs I lead. Now that I am already a military commander, this battle will be much easier to fight. The limit for surrendering is up to 10 tooth commanders, that is, two military commanders can be persuaded to surrender.

There is no problem at all. Therefore, skill combos are naturally placed on persuading surrender. The 330% persuasion rate has long been exceeded

100%, there is no problem in all the persuasion to surrender, and there is no need to use even a word of surrender. Of course, after the persuasion to surrender is completed, there is still the option of whether to return to the army. I did not return to the army at all, but transferred the personal information of one of my commander-in-chief to the army.

The soldiers were sent out to wrap them up, shouting loudly, and then came back. The other players thought there was a fight.

And the rewards of this battle were greater than the previous battle. The surrender of a whole army of generals, although I did not have 10 times the experience, also raised my level to Commander Million Square Level 308. With the equal troop bonus,

It's enough to compete with NPCs who command thousands of squares. In this way, I can be unbreakable by all humans in NPC battles.

Beware. At the same time, my military rank was also promoted to Marshal. In terms of military position, due to the increase in military strength, I was promoted to Commander-in-Chief. Now I have two NPC troops under my command, a player from the Commander-in-Chief Department, and a quasi-commander.

The player's troops, plus the 77 personal troops of the General Staff Department, are not far from the private troops of a Deputy General Department.

Another gain is that in the player battle, the experience of level 8 has been increased to 56.4. But then, although there is still a war on this game day, both the white dragon and the black dragon have moved to other battlefields. I

As the commander of this battlefield, I can’t switch battlefields for the time being, so I basically have no choice in this battlefield.

With the opportunity to continue to increase my leveling experience, I need to go to other war zones to gain experience. Fortunately, there are many battlefields, and it is much easier to gain experience now than before, and there is no need to worry. And my strength in this war zone is actually

We have already improved enough to follow the steps step by step, so the second war is just a matter of following the same pattern.

Tianzhu Long Kingdom War Zone. A step-by-step war zone, but there was only one war. In the end, the experience level was increased to 57.6. The Hualong Kingdom War Zone reached the final battle. The entire Hualong Kingdom was captured, and the experience was increased to 8 levels.

The experience has increased to 58.8. On the next game day, the Hualong Kingdom War Zone will have its first homecoming battle.

The other three war zones are still proceeding step by step. Since only Bailong provided me with 0.1 experience in the Dahan War Zone, my 8-level experience has only increased to 58.9 in these three war zones. Good Hope War Zone and Atlanti

The Sri Lanka War Zone and the Roman War Zone are both silent. The Imperial War Zone is proceeding step by step, and it has just faced off against Liu Biao, so none of the four war zones have gained experience in upgrading.

Chaos. A new Mayan war zone has been added. Everything is still the same, and there is nothing new. In fact, since the player's name is hidden in Chaos, the absolute drop privilege is automatically unavailable.

Longyou script. The first war in this game day's follow-up war broke out in the Persian war zone. The name of the war is "Southeast Uprising". The background plot is the plot war of "Buddhist Kingdom's Northward Advance". Since the Tianzhu War Zone is currently fighting the Brahmin camp, so

Unable to send more Buddhists to the Persian war zone, the Persian war zone had to be

The local Buddhists in the area launched an uprising. The Buddhists here are as numerous as the believers in the Roman war zone. 70% of the residents are Buddhists and 50% of the army. In addition to the Buddhist camp on the side of the uprising, another camp

It is the Persian Empire camp. Based on my habits, I chose the Buddhist camp.

The war took place in the southeastern region of the Persian Empire, adjacent to Tianzhu. Tianzhu supported the Buddhist camp with a [Arhat Soldier] from Cao Shuai's department. As an NPC force for the Buddhist camp, this unit is a fire-level pink level 5 attack and defense HP 63

Bonus. The Persian Empire camp has a local Yashuai tribe of emperors. From one

From one to ten thousand moves, they are all complete. Among them, the first unit of ten thousand moves is a super third-level pink. The level 10 attack and defense blood is 133. It is at an absolute advantage against the Luohan soldiers, but the number is only one division. The one type of thousand moves is an upper-earth pink.

The attack and defense blood is 42. Not only are they smaller in number than Luohan soldiers, they only have one path, but they are also slightly inferior in strength. Hundred Moves

One is the Jian Shuai Department, and the number is less than that of the Arhat Soldiers. It has a fire-level pink attack and defense HP of 35. Its strength is even weaker, and its number is also less than that of the Arhat Soldiers. The ten moves are one and one Youshuai Department, which has an upper water level pink attack and defense.

Blood 28, the number is five times that of the Arhat soldiers, but the strength is less than half of the Arhat soldiers. One move per tooth commander, go up the wooden steps and attack with pink

The blood defense is 21, the number of Luohan soldiers is 20 times, and the strength is only one-third of the Luohan soldiers. Generally speaking, the troops of both sides are good at winning. They can neither be killed by the other side nor kill the other side instantly. Each can break the defense. Who can

Who wins or loses all depends on their own scheduling. At the same time, players, as another factor, can also play a certain role.

The Persian war zone is different from the Roman war zone. At the beginning, the NPCs do not attack the players, but the NPCs attack each other, so there must be a player battle first. And if there is a player battle, naturally Bailong will come out to challenge him. Bailong also knows that I will choose Buddhism.

The gangster camp, so he chose the Persian Empire camp, and the duel went smoothly.

.In this one-on-one duel, Bailong used [Dionysus] and encountered [Dodge], and was easily defeated by me. But Bailong’s eyes were still unwilling. I also happened to hang him, and he rose to level 8.

The experience has been increased to 59 points, and the level has quickly climbed to level 20. With double all attributes, it has become unique among players.

The player encounter officially begins. Our side is the attacker, with no attack bonus, but a permanent defense bonus and damage reduction bonus. The defense is increased by 50%, and the damage reduction is also increased by 50%. This defense and damage reduction bonus

Success is achieved by relying on two skills. 1.

One skill is called [Austerity], and the other is called [Yoga]. The effect is that the former increases defense, and the latter reduces damage. If you join the camp, you will get a bonus. Of course, for me, these two skills are equivalent to none. Players and accurate

The damage done to me by the player's troops is uniformly forced.

Deducting 1 point, NPC is still an instant kill for me. But for other players and NPCs, the significance of these two skills is very important. Needless to say the strength of players and prospective players, the defense bonus of Luohan soldiers can reach 94.5, and then

Subtract 50% damage, fight

The fighting power is almost the same as the opponent's one-in-a-million moves. Facing the opponent's one-in-one and ten-out moves, the damage is very weak. However, our side is originally the attacker, so this battle is still quite difficult. And the players are in the middle of the battle.

, the strength of both sides is basically the same, and they are evenly matched.

With the previous encounters between players in various war zones, the defenders still have sufficient experience in the war. However, since this kind of war is commanded by NPC commanders, the role of players in it is not so obvious for the time being. Everything depends on

The arrangement of the NPC marshal.

Our npc marshal is obviously a veteran in fighting, and he has arranged a sparse charge formation as usual. Our army's defense and damage reduction are relatively good, so although our army is not a Japanese pirate, the npc marshal still chose to charge with all his strength. Because the npc marshal still chose to charge with all his strength.

Shuai knows that only by passing through the beaten area as quickly as possible can our army's advantages be brought into play. Since the players, quasi-players and NPC forces on both sides of the player encounter are almost the same, our army's

The advantages of defense and damage reduction are real. As long as you quickly close the distance and overcome the disadvantages of the terrain, you will not be afraid of defeating the opponent. But before charging, you still have to be careful. You must try to reduce losses as much as possible. After all, the area where you are hit is not

It is fixed. As long as the opponent continues to retreat, the location of the beaten area will continue to change. If we cannot minimize the chance of being beaten, regardless of our army's advantages in defense and damage reduction, sooner or later we will be exhausted.

The NPC commander of our army decided to first eliminate 10% of the NPC officers and charge with the players and quasi-player forces. This is also the tactic used by the attackers in the African War Zone of the Princes Script. First, use cover to continuously approach the opponent, and then gather together.

Launch a charge. However, our army's charge is different from that of the Japanese pirates and the enemies in the African war zone of the princes script. The Japanese pirates charge blindly, while the enemies in the African war zone of the princes script are different.

It is to concentrate on the front line before charging. However, after our army reaches the front line, it forms an arrow-shaped formation in batches and continuously attacks weak points to form a breakthrough. Each arrow only has an arrow-shaped row of combat units, which is concentrated but not dense.

, it not only has impact, but also reduces the enemy's damage. In addition, the NPC officer is sandwiched in the middle, and the impact is very powerful. Before the arrows in the front are all assembled, the arrows in the back can be connected.

This new style of fighting really caught the Persian Empire camp off guard. First of all, when our army passed through the attack area, it had the cover of the terrain. Through rapid advance, under the sparse formation, it also had the advantages of defense and damage reduction.

The loss is very

Small. Once we cross the beaten area, our army will eject the enemy under the cover of the terrain. In order to create greater damage to our army, the enemy's positions are relatively dense, which also results in the ejection effect of our army being better. We

The army kept moving under the cover of the terrain.

The arrows were placed and moved erratically, and the arrows kept falling into the enemy. However, the enemy could only counterattack in vain according to the direction in which our arrows flew. Most of the arrows fell into the empty space, even if they hit the target,

Nor can it cause fundamental harm. And this kind of two parties

The exchange of fire also better covered our troops charging behind. The attack areas were significantly less attacked, which also reduced the losses of our troops when transporting troops to the front line. However, the attacks on the front line were becoming more and more intensive.

, the enemy's losses are also increasing.

In desperation, the NPC commander of the Persian Empire camp issued an urgent order to retreat. The enemy troops exposed to the firepower of our army retreated to a safe area and rebuilt their defense line. Our army was also unceremonious and continued to advance forward.

, looking for

Taking advantage of the terrain to attack. After going back and forth, the previous situation was re-established. This had to make the enemy's NPC commander retreat again. After dozens of retreats, the opponent finally had no depth to retreat, and at the final

Line of defense. Watching

Our army still gradually gained the upper hand. The enemy finally stopped being silent and decided to launch a charge in batches with all troops, while the troops from the rear continued to eject. At this time, the NPC commander of our army also gave the order to charge. The method of charge

Good morning

With the arranged arrow charging method, the goals of the battle are: first, to penetrate the opponent's defense line, and second, to force the opponent back so that the opponent can no longer launch a unilateral attack on us in depth. Soon the enemy forces are condescending.

The momentum met our army halfway up the mountain.

The arrow in the front was knocked back several steps and directly met the arrow in the second line, and the enemy's charge was also mitigated. This is because just when the two sides were about to engage in battle, the arrow in the front had changed.

It became an upward curved bow shape. You must know that when charging in the military formation,

Among them, the circular formation is the best defensive formation, and the bow-shaped arrow in front is a disguised circular formation. Although the opponent's condescending impact is still at a disadvantage, the reaction of the disguised circular formation is still powerful.

Immediately the opponent's rush

The impact of the attack was relieved. The arrows on the second line also turned into a circular formation and faced them head-on. The opponent's impact formation bounced again on the disguised circular formation, and basically the impact was completely offset.

This is also the advantage of multi-arrow and multi-level charge.

If our charging armies are all together and there is no buffer zone between each other, then the top-down impact will rely on mutual transmission directly from the front to the rear.

That's when I was at a disadvantage.

But now our army relies on two arrows to basically stop the opponent's impact. The frontline enemy troops who were forced to stop the impact have instead become another buffer zone to absorb the opponent's flood-like impact. The rear is in

Rushing, the front was blocked, and the two forces were pinched in the middle, and it felt uncomfortable. The attack from our army directly became twice the attack, and the health bar dropped by less than half. On the contrary, it was the strength of our army that was hit.

, the health bar only dropped a little.

These frontline enemy forces reacted to the attacking enemy forces at the rear, causing a physical impact, which also caused the enemy forces at the rear to lose a small amount of health. Because the enemy troops rushed too fast, it was not only the frontline enemy forces that suffered losses.

The enemy troops immediately behind, and behind them, several batches were also hit. Although the health bars lost were getting less and less, they all formed a buffer for our troops, as if they had encountered a brake.

Each batch of enemy troops had to slow down.

The two front waves of our troops that were hit previously have already retreated. Because before the enemy troops come to a complete stop, the more our troops are on the front line, the greater the damage will be to our troops. Once they are hit by the enemy, the losses will probably be not only

It's because the opponent has suffered so much damage. Because the opponent is condescending, the inertia is even greater. Therefore, instead of getting in the way here, our troops who have been hit might as well retreat to the rear and reorganize the attack. Besides, they have lost some health.

It also takes time to regenerate blood.

Although they retreated, the third wave of arrows came forward again. This time our troops were only hit.


This chapter has been completed!
Previous Bookshelf directory Bookmark Next