So at the beginning of the official war, I already had 14.5 troops, including 108 troops above level 10. And these 108 troops only calculated the troops that were raised to level 10 during the war. If
Coupled with the increase in privileges, except for one of the soldiers who surrendered in the last two battles, the rest
All of them have troops above level 10. And except for the two Biao surrender soldiers in the last four battles, the levels of these troops have all reached level 20. In other words, in fact, the number of level 20 troops under my command has reached 12.5.
Biao, there is still half a Biao at level 18, half a Biao at level 12, half a Biao at level 6, and half a Biao at level 0 temporarily.
In terms of generals, except for the 3.5 Biao surrender soldiers in the last seven battles, the other troops have reached the upper limit of one general. Of course, the improvement of famous generals is temporarily invisible, and they only stay at the original generals. That is
Our army has a total of 11 troops, all of which have reached the highest strength under current restrictions. Although for the time being, this strength is still not as good as that of famous generals, but as the average rank of players increases, the advantages of famous generals
The situation will gradually be broken. At present, even the strength of these generals is enough to compete with famous generals. Because according to the system settings, on the first game day, all players can encounter
The system's military strength is only based on independent leaders, which is similar to the strength-enhancing war before the war begins. As long as the player does not actively provoke the system lords above the small leader, these system lords will not bother the player.
The reason why system troops exist is to give all players the opportunity to continue to improve their strength. After continuous accumulation, they will slowly improve their strength and gradually close the distance with other players. But to win the system troops,
In addition to conquest, there is a faster way, which is to conquer all the players in the upper level territory, then the system lords at the next level will naturally become your subordinates, just like the Raging Whip script. When conquering the territory at the same time, you will encounter
difficult, because everyone in the system’s forces
He is a famous military general, and the generals are all above the level of fourth-level generals. Even the small bosses below Qu Chang have the strength of fifth-level generals. The strength of the school lieutenant, Biao chief, and minister are respectively in the same level as Cao Shuai and Jian Shuai.
It is even more difficult for players at this stage to have the same level as General Shuai.
With the existence of looking up. And in terms of level, it also gradually increases according to the progress of the war. At the same time, even if these system troops are captured, it will be difficult to surrender. There is only a 10% reduction rate, and the remaining ones want to be surrendered.
There must be a long wait for the surrender.
Of course, this setting of system forces only applies to the situation when the system forces take the initiative to attack you. If you take the initiative to attack the system forces, you will encounter forces that are basically the same as the player's highest level. Basically,
A bone that cannot be chewed. Unless you have more troops than the opponent. And the average player certainly does not have so many troops at the beginning. For players like me, if the death rate exceeds 10%, it is even more impossible to participate.
With this kind of attack. Of course, since I have a 60% chance of resurrecting the dead troops, in fact I have made a profit if the dead troops do not exceed 25%. This must also be done when the strength of both sides is equal. In fact, my troops
Since it exceeds the system's military strength, the recruitment rate is calculated according to the opponent's military strength, and the death rate is calculated according to my military strength, the situation is even more serious. I must control the death rate within 5% before I can proactively attack the system's military strength.
So for now, I can only actively wait for system forces to attack me, or look for players to attack. As far as players are concerned, there are 5 billion players in the world, distributed in the four sectors of human race, dragon race, demon world and underworld. Both human race and dragon race are
Belonging to the human world, each of them is assigned 1 billion players.
The world and the underworld are each allocated 1.5 billion players. In other words, there are only 1.5 billion players in the entire underworld. There are 20 war zones in the underworld, and each war zone can only be allocated 75 million players. Because it is a territory war plot, so
Temporarily divided according to the scale of the human world, the entire war
There is only one imperial city in the area, which is very different from the chaos plot. Therefore, there are only 75 million players in the entire ghost general war area. Fortunately, there is only one imperial city, otherwise I am afraid that there will not be a single player in the imperial city. Based on this distribution, each player
There are 7.5 million players in each capital city, 750,000 in prefecture cities, and 750,000 in county cities.
75,000, counties 7500, towns 750, villages 75, and 8 to 9 large collars. It would be good to have one in the middle collar. In the independent collar war on the first game day, I am afraid that players will not be seen. So the only
The only option is to sit back and wait for the NPC to attack.