Like "Little Fire Pill", "Fire Cube" also has the function of explosive attack. Compared with "Little Fire Pill", "Fire Cube" has more fire elements internalized, and the internal movement is more intense. The magician will move inside
After externalization, the impact force, high-temperature radiation and flame burning caused by the explosion are not comparable to that of a small fire pellet. Both the attack range and attack intensity far exceed the fire pellet. After the explosion, you can
Group targets cause devastating damage.
"Fire Cube" can also cause a suffocation attack on the target like other similar skills. When the Fire Cube appears, it will wrap the target and seal off its breathing, thus causing the target to suffocate to death.
The increase in the volume of the "Fire Cube" also causes the light element and life element contained in the "Fire Cube" to greatly increase, and its attack power against dark and necromancy targets is also greatly enhanced.
In terms of status assistance, there are two ways of assisting the "Fire Cube". One is to get close to the targets around the Fire Cube, and you can get assistance from the light system and the life system to eliminate abnormal conditions and restore vitality. The other is to get close to the targets around the fire cube.
Inside the cube, you can not only get these two kinds of assistance, but also the assistance of the fire element. After internalization, a high temperature suitable for status assistance will be formed inside the fire cube, but it will not
It will cause damage to the target, and the target can get status enhancement, status recovery and training effects internally. And because the target is fully wrapped, it penetrates from every cell in the body, and the internal high temperature is just right, just enough to provide the strongest assistance.
Without being hurt, the auxiliary effect can be fully exerted. Of course, adequate ventilation must be provided, otherwise it will turn into a suffocation attack.
In terms of special assistance, "Fire Cube" has seven functions: attack threat, visual disruption, explosion threat, trapping enemies, blocking enemies, hiding own targets and city wall skills.
As an attack threat, due to the powerful physical attack power of the "Fire Cube" and the continuous movement of the Fire Cube, the disruptive effect is relatively strong. The visual obstruction formed by the huge volume can also be a good visual disruptor. The explosion threat is similar to the "Fire Cube"
Just like "Little Fire Pill", it can be used for a surprise attack the first time, and it can scare the enemy from the second time.
In terms of trapping the enemy, if the suffocation attack is adjusted to make the target unconscious, and the target is ventilated in time after being unconscious, the purpose of capturing the enemy alive can be achieved.
In terms of blocking enemies, a one-foot-square cube can block roads within one foot in width. Especially when the enemy target understands the power of the fire cube's explosive attack, its blocking effect will be more obvious.
In terms of hidden targets, since it can perform a suffocation attack on enemy targets, it can also hide our own targets in them. And unlike other hidden target skills of the fire system, this skill is similar to similar skills of the water and earth systems.
Since there is no problem of high temperature, our target can directly emerge from the fire cube and launch a surprise attack on the enemy without waiting for the outer flame to cool down or digging a tunnel.
Of course, as a special auxiliary, the most outstanding part of "Fire Cube" is the city wall skill. Compared with other city wall skills, the characteristic of "Fire Cube" is that the linear city wall units are twice as many as most other city wall skills. The entire Fire Cube
The wall unit is eight times the size of most other wall skills. So this skill can be twice as tall and twice as wide as other wall skills from the beginning. Of course, the price paid is the "Fire Cube"
"The existing city wall cannot be added to.
The magician can use "Fire Cube" as a city wall skill once a day in a certain station or garrison. The city wall needs to be built within 500 meters from the garrison building and within 200 meters from the garrison building. It is one foot high and one foot wide, and the length is not limited.
.
"Fire Cube" as a city wall has a virtual surface that makes it difficult to climb and use ladders. Your own targets can be hidden in the Fire Cube for status enhancement, status recovery, light purification, life recovery, cultivation, etc. You can also get it by standing on the city wall.
Light purification and life recovery. When necessary, the city wall can also be detonated to destroy enemy targets.
As a powerful continuous skill, although it is only a primary skill, the system has great limitations. In addition to being a city wall skill, each magician can only manifest one fire cube per week. Each time it is manifested,
The last manifested Fire Cube must be destroyed. One more Fire Cube can be manifested each month.
"Fire Pills" is the second upgraded version of "Little Fire Pills". This skill is an upgrade to "Little Fire Pills" in terms of quantity. It requires the magician to manifest a number of small Fire Pills and shoot them around at high speed.
The target launches an attack at the same time. This skill also has three functions: direct attack, status assistance and special assistance.
As a direct attack, "Fire Pill" also has four attack methods: physical attack, explosion attack, light attack and life attack.
In terms of physical attacks, "Fire Pill" launches powerful attacks at surrounding targets with a very high initial speed from the beginning, and the huge potential energy causes a powerful impact on surrounding targets.
In terms of explosive attacks, when the fire pill is close to the target or when the fire pill is taken by the target as a status auxiliary drug, the magician can externalize the internal movement of the fire element to produce an instant powerful impact, high-temperature radiation and flame burning
.The magician can choose to detonate some of the fire pellets, or he can choose to detonate all of them.
In terms of light attack and life attack, it is mainly effective against dark and necromantic targets. Because it is a group attack skill, the attack effect on each target is not much different from that of "Little Fire Pill".
As a status auxiliary, the magician needs to let the fire pellets pass over the target at a low initial speed, or send the fire pellets to the target's mouth at a low speed to provide external light and life system assistance, as well as internal
The fire system, light system, and life system are all auxiliary.
As a special auxiliary, because the movement route of the fire pill is relatively regular, the effect of visual disruption is not great. However, the high initial speed determines that the attack threat is significant, and the power of the explosion also determines that the explosion threat is very powerful.
Because it is a one-time powerful skill, but because the explosion is so powerful, it has a two-hour cooling time.
"White Fire Wall" is the third upgraded version of "Little Fire Pill". This skill is also a city wall skill, but the way it exists is quite different from "Fire Cube". "Fire Cube" is a cube with a side length of one foot.
, and the "White Fire Wall" is a rectangle one foot wide, five feet high, and three feet long.
.This skill is similar to "Fire Wall". The only difference is that the heat of the fire element has been internalized, the flame has also changed from fiery red to white, and the outside does not have the attack power of high-temperature radiation and external flame burning. "White Fire Wall" is the same
It has the functions of direct attack, status assistance and special assistance.
As a direct attack, "White Fire Wall" is different from "Fire Cube". It is just a static existence, so it loses its physical attack power and can only perform suffocation attacks. The white fire wall directly appears around the target and wraps the target.
Make him suffocate to death.
As a status auxiliary, "White Fire Wall" is similar to "Fire Cube". The outside can only provide assistance to the life system and the light system. The interior can provide assistance to the fire system, light system and life system. The effect is similar to that of "Fire".
"Cube" is almost the same. The only difference is that the "White Fire Wall"'s three-foot length can accommodate more targets.
As a special auxiliary, the "White Fire Wall" has the functions of visually blocking, blocking enemies, and hiding own targets and city walls.
The white fire wall has a height of five feet and a length of three feet, which is enough to block the sight of enemy targets, making the five-foot-high and three-foot-long space a hiding place. Such a height and length can also block the sight of enemy targets within a width of three feet.
Roads are slightly less capable of blocking cavalry. In terms of hidden targets, they can be hidden inside the "White Fire Wall" or behind them.
The most outstanding thing about the "White Fire Wall" is its city wall function. Compared with the "Fire Cube", the city wall function of the "White Fire Wall" in the early stage is not as good as that of the "Fire Cube", but in the later stage, it far exceeds the "Fire Cube".
The function of the city wall of "White Fire Wall" is similar to that of "Encircle Fire to Prevent Beasts". The first difference is that the high temperature radiation and external flame burning of "Encircle Fire to Prevent Beasts" are relatively powerful, while the "White Fire Wall" is a cold fire, only
It has a special restraint effect on the dark and necromantic systems. The second is "white fire"
The "Wall of Fire" is a square city wall, while the "Wall of Fire and Beasts" is a circular city wall. The "White Fire Wall" can be extended freely according to the terrain, while the "Wall of Fire and Beasts" must be fully realized at once. As a city wall, in the construction
In terms of performance, "White Fire Wall" is more flexible than "Encircling Fire to Prevent Beasts".
Like "Encircling Fire and Preventing Beasts", a wall unit of "White Fire Wall" is only one foot wide and one foot high. But a city wall unit of "Encircling Fire and Preventing Beasts" is the entire ring of fire surrounding the garrison or garrison.
The length of a wall unit in "White Fire Wall" is the same as other wall skills, only five feet.
Every day, the magician can manifest a "white fire wall" once in a certain station or garrison to become a city wall. When it is manifested for the first time, the city wall is one foot wide and five feet high, and the length is not limited. The entire city wall must be 500 meters away from the station building.
Within 200 meters from the garrison building. Every other
It can be built once every five days, each time increasing one foot in width and height, which is one city wall unit. Within one month, the "White Fire Wall" city wall can exceed the height of the "Fire Cube" city wall. Within two months,
The "White Fire Wall" wall can exceed the width of the "Fire Cube" wall.
The function of the "White Fire Wall" wall is the same as that of the "Fire Cube" wall.
As a "White Fire Wall" in addition to the city wall skills, the restrictions are the same as the "Fire Cube". It can be realized once a week. The last White Fire Wall must be destroyed each time, and a section of White Fire Wall can be added every month.