Among the two major categories of player attribute points, the value of political attribute points is the sum of strategy, reputation, management, diplomacy, culture, and propaganda, and the average is taken; the military value is the sum of commander and individual soldiers, and the average is taken.
Value. By analogy, the commander's value is the average of strategic analysis and tactical execution; the individual soldier's value is the average of physical, shooting, fighting, and latency.
In the general category of politics, machinations determine the loyalty of subordinates. The higher the machinations, the faster the loyalty of subordinates will increase, and the lower the chance of defection. On the contrary, if the machinations are too low, the loyalty of subordinates will increase slowly or even decline, and betrayal will occur.
The probability is greater.
If the player wants to be the boss, the attribute of Machiavellianism must be high, otherwise he can only stare at his subordinates who continue to betray him. Of course, there is a special situation where the boss can ignore Machiavellianism. According to the official introduction, there is a person named Benevolence among the A-level stunts.
The attribute of the Machiavellian stunt is that the loyalty of subordinates in the camp will not be reduced. If you get this top-level stunt, you will no longer have to worry about betrayal.
Reputation is related to the NPC's dependence. If the reputation value is high, the more outstanding NPCs will come to seek refuge. After the Revolution of 1911, a player's reputation value is high enough to a certain extent and may even trigger an election task and be elected by the NPC as a leader. This is also the case.
Players who want to be the boss must pay attention to attributes.
The management attribute is a typical prime minister skill. If the player positions himself as a king after entering the game, then the most important attribute is management. After the player has his own territory, the benefits obtained are directly related to the manager's management attribute.
, the better the territorial managers are, the more benefits the territorial industry development will bring.
The role of the diplomatic attribute is to interact with NPCs. If the diplomatic attribute is high, the chance of successfully lobbying the NPC will be greater. For example, after a player develops a base area and wants to conquer the surrounding bandits, and he happens to have people with high diplomatic attributes under his command, he can send
This person negotiated with the bandits as a representative and surrendered without fighting.
Cultural attributes determine the player's learning ability. Most players who have just entered the game ignore this attribute, but in fact this attribute is very important.
In addition to upgrading the attribute points given by the system, players need opportunities to obtain other attribute points, and they also need to enter various schools to study. If the education is not enough, even if you receive the task of recruiting students at Whampoa Military Academy, you know that entering Whampoa Military Academy can improve your own attribute points.
, the player has no way to complete it.
Improving cultural attribute points does not require opportunities. All you need to do is find an NPC teacher and study hard, but it does take a lot of time to accumulate.
Chen Hao is indeed very smart. When he first entered the game, he felt that culture should be very important, so he added 20 freely allocated political attribute points to culture. After entering the game, Chen Hao met in Penglai County, Qilu Province
A famous Confucian, because his high cultural points triggered a learning task, he followed the Confucian for three months.
Three months later, Chen Hao's level did not rise a few levels. Instead, he wasted a lot of time studying culture, which made him the laughing stock of his classmates and friends. At this time, the lack of confidence in Chen Hao's character came into play, and he followed the advice of his friends.
I gave up and continued studying and leveling up.
As a result, the great scholar trained another player disciple, and that lucky person triggered a mission called "Senior Brother" after studying for half a year. The former student of the great scholar went to visit the great scholar and got to know the player disciple of the great scholar. This "senior brother" was in Baoding
Studying at the Army Officer School, it was natural for him to recommend his younger brother to enter the military academy...
After a player received a military school mission and was able to enter the school, the role of the cultural attribute also began to show up. Chen Hao regretted this for a long time. Whenever he sighed and said how wise his choice was at the beginning, he was advised to give up studying.
Personally, I think he is a master of hindsight and hindsight.
The last political attribute, publicity, is easier to understand. It is also an attribute that exists for assistance. If a player becomes the boss and wants to improve the reputation of himself or his base, he can look for people with high publicity attributes to assist. Propaganda attribute points
A high-level player can even set up a newspaper in the game and become the mouthpiece of a party's boss.
In the military category, command skills are divided into strategic analysis and tactical execution. If the player wants to become a general who leads troops in combat, both strategic analysis and tactical execution attributes must be high.
The strategic analysis ability is enhanced by the overall view. A high attribute of this attribute is helpful for players to judge the direction of the war. The "War" game is completely controlled by the intelligent computer "Creation". Players with a high strategic analysis attribute point will face a complex battle.
Sometimes "Creation" may stimulate his brain, giving him a sense of inspiration and making it easier for him to find the right way to deal with the challenge.
On the contrary, no matter how rich the player's realistic military theory is, if his strategic analysis attribute points are very low, "Creation" will interfere with psychological suggestions when facing complex battles, causing the player to make wrong judgments.
Tactical execution mainly refers to the ability to lead troops to fight. The most direct manifestation of weak tactical execution in the "War" game is insufficient control over the troops, thus affecting the combat effectiveness of the troops.
Famous NPC generals in war games will never have low strategic analysis and tactical execution attributes. Those who lack strategic analysis ability and only have tactical execution ability will never become senior generals and can only serve as grassroots officers; those who have strategic analysis ability and lack of
People with strong tactical execution ability, like Ma Ji in the Three Kingdoms, are only suitable to be military staff officers, not military chief officers.
After conquering the NPC, what the player needs to do is to know the person well and arrange the NPC to the appropriate position. The loyalty of each historical figure is different. When arranging positions, the player must not only consider the NPC's ability but also consider whether he is reliable, so
Job placement is not entirely based on ability.
Arms proficiency is a direct reflection of an officer's control over the unit. If an officer's infantry proficiency is D, the combat effectiveness of 100 infantrymen he leads may be 50. In the same unit, if the officer leading the troops in combat has an infantry proficiency of A, then his effectiveness will be 50.
The combat effectiveness may be 100.
The attributes of individual soldiers are divided into four parts. The strength attribute actually hides several small attributes. The higher the strength attribute value, the stronger the player's endurance, speed, resistance and recovery ability. This attribute is very important, but players can improve it through a good diet.
As well as reasonable training to improve, Chen Hao will not waste free attribute points on this.
To put it simply, the shooting attribute refers to marksmanship. If the shooting attribute is high, the gun will be accurate. "War" is a gun battle game. Players who want to take the solo route will not care about marksmanship. When drawing stunts, Lu Xiaoqi hopes to draw one that improves marksmanship.
Accuracy means that you want to add your own allocated attribute points to shooting.
The combat attribute is actually the player's melee ability. If the combat is high, you can take advantage in hand-to-hand combat. This attribute is not valued abroad, but in China due to the lack of firearms and bullets, it is not bad to choose the individual melee route in the early stage.
Traditional Chinese martial arts are also reflected in the game. If the player is lucky enough to meet Ip Man, Fearless and other outstanding people in the game, and learns special kung fu fighting attributes and has high attribute points, it will definitely be NB in the early stage. After achieving the above two points,
If the player obtains individual special skills that are beneficial to melee combat when extracting special skills, then they are fighter jets in the aircraft.
The lurking attribute is easy to understand. If the lurking attribute point is too low, you will often be the first person exposed when ambushing. If the lurking attribute point is high, it is suitable for work such as sneak attacks and blasting. This attribute point is suitable for those who want to be a special forces soldier.
Or necessary for players who are agents.
The player's attribute points only include politics and military. However, since the military can take the route of individual soldiers or commanders, there are actually three ways for players to develop.
The first is the political route to become a leader or internal affairs talent; the second is the general route, to become a general who leads troops to fight; the third is the individual soldier route, to choose to become an excellent soldier or grassroots officer, or even become a
The almighty warrior king.
Since there are level settings in the "War" game, players who take the political route cannot completely ignore the attributes of individual soldiers if they don't have anyone to regularly level them up for a long time. In the same way, for players who take the general route, the best choice for free attribute points is definitely
Assigned to strategic analysis or tactical execution, but he also needs someone to guide him in the early stage of leveling.
If conditions permit, I believe every player wants to develop in an all-round way. For example, if you want to be the boss, although you can subdue NPC generals to lead the team on your behalf, most people still want to have fun leading their own troops. Those who choose to be generals, because
When leading troops in combat for a long time, I also hope that my individual soldier ability will be stronger so that accidents will not happen easily on the battlefield.
Chen Hao has never been willing to be inferior to others. Now that he has the memory of the next ten years, his goal is of course to become a prince. Since there is no fixed helper in reality, he cannot rely on others to help him level up in the early stage, so he decided to give the key to
20 freely allocated military attribute points are allocated to individual soldier attributes.
Chen Hao chose to add all 20 attribute points to fighting, because his stunt is the melee single-soldier stunt Bloody. At level 0, he has 20 points in fighting, and with the Bloody stunt in the early stages of leveling, it will be impossible without NB.
As for strategic analysis and tactical execution, Chen Hao can't take care of it now. He can only find ways to improve after entering the military academy.
There are 20 freely allocated attribute points in the political category. Chen Hao, who has already regretted it once, will certainly not make the same mistake again. He will focus on culture. He chose to be born in Penglai County, Qilu, just to find the great scholar, and then find the great scholar for a long time.
Learn to improve cultural attribute points, and enter the military academy as soon as possible to find a famous modern general to hug you.