I decided to partially reject the stupid system plan.
Its method of maximizing combat power sounds wonderful, but if you think about it carefully, you will realize that the problem is serious.
If we give weak vegetarian creatures to powerful carnivorous creatures, wouldn't the powerful vegetarian creatures be saddened by the death of rabbits and foxes? And once we start giving away, weak vegetarian creatures will definitely not come again. Who will we let those carnivorous creatures eat at that time?
I'm afraid that internal strife is about to begin.
The final conclusion is that only vegetarian or omnivorous creatures are negotiated and accepted. Anyway, the time required to occupy the nest is only one day. Destroy all the carnivorous creatures that attack. The red balls they scatter can also attract the attention of other carnivorous creatures.
The accident should be able to survive this period of time.
[In any case, it is impossible to accept them all and kill them all. There is no optimal solution here, only choices and costs.] The voice of the stupid system does not sound like it cares if the plan is rejected.
When I was thinking about the cost of this plan, with a grunting sound, a round creature appeared near the lair.
"Little eggshell", yes, there is no doubt that it is meat.
[Come on, blow it up.] The stupid system said gloatingly.
'It's my fault for ignoring the weak carnivorous creatures, but do you think there's nothing I can do about it?'
I commanded the "Green Light Zero" to use "Bite" on the "Little Eggshell" while keeping it far enough away.
Woohoo!
It opened its mouth and let out a threatening roar at "Little Eggshell".
During the melee before, I discovered that the two melee abilities of bite and strike will turn into "roar" and "threat" when the enemy is beyond the attack range. I originally planned to try the effect when encountering other weak creatures.
But it is no longer used.
Grrrrrrrr, Little Eggshell seemed to be frightened, and silently rolled back the way he came.
By the way, "Stab" and "Spray Poison" do not have this kind of operation, which will only launch a charge and spray a ball of venom from a distance that cannot hit the enemy.
[If the evaluation of the target creature is equal to or exceeds the green light, this threat will be ineffective.] The stupid system sounded regretful that it had not seen the good show.
"There must be a road before the car reaches the mountain. If it doesn't work, just really blow them up, like Mr. Coarse Fish, and kill them all."
[Tip: Due to its special thinking mode, this creature can only be pleased by creatures that also have multiple heads.]
‘Ha, I guess this guy should be the final creature.’ I was busy directing the “Green Light Zero” to greet the chaotic vegetarian creatures, and took the time to glance at the newly appeared enemies and cheer up a little.
When we are tired of seeing the fixed numbers "0,1,2,3", this "4" is simply eye-catching.
Not only is it a new number, judging from the results of attribute addition, this "weird dog" is also the only "Level 3" creature that "Green Light" has encountered so far.
As for that somewhat strange characteristic, it is actually nothing special. Only multi-headed monsters can understand multi-headed monsters.
After all, the so-called "weird dog" is basically a "cerberus", also known as "Cerberus". This is basically a transliteration. If you want to say it, "Cerberus" sounds better.
Its skin is pure black, its body is slender and strong, it has four legs, and its head is weirdly divided into three triangular heads, each with a vicious mouth and a pair of slender eyes. It is making "bluffs" as it approaches.
—Woof!" a threatening voice.
Although it doesn't look very smart, judging from the information given by the prompting sister, it is completely impossible to form an alliance with the multi-headed monster without it. The friendliness level of "3" probably refers to the distance between its three heads.
relationship.
[Cut off one head and grow two~]
'No, no, no, it doesn't have that function. If you insist on saying so, there is one here that matches.' I moved the camera and looked at the two "twisty creatures" with the attribute "111". I don't know why they came to join in the fun -
—They were actually one before they were bitten in half: 'Rename it [Hydra]?'
[No, you can't cut it into nine heads no matter how you cut it. That method can only create an even number of heads.]
'That seems to be the case...'
Compared with the ease and ease I showed when I complained, my actual situation can be said to be quite difficult.
It sounds simple to collect vegetarian and omnivorous creatures, and drive away and defeat carnivorous creatures, but sometimes the "Negotiation QTE" is pressed incorrectly, causing the vegetarian creatures scheduled to be collected to become hostile, and because there is no nest nearby, it cannot be visited.
I found other members to try again and had to fight it off.
Another problem is that he is not afraid of intimidating the "carnivorous creatures" he plans to drive away. He is very strong.
Those like "Little Eggshell" can barely scare them away, but after any attribute of these incoming creatures reaches "3", the roar and threat of "Green Light" are almost useless, and they can only fight it away.
Those who are stubborn will have to be beaten to death.
This brings up the third problem that the vegetarian creatures have to deal with: controlling the recruited omnivores.
They were very interested in the "red balls" left behind after the carnivorous creatures were destroyed, and would try to rush over and eat them. I could only direct other vegetarian creatures to stop them.
After all, from the common sense of modern animals, if the beasts are allowed to taste blood, their danger will rise several levels. Although the current situation is not the same as that, making omnivores eat only vegetarian food is the best thing that can be thought of at present.
solution.
Before the "weird dog" appeared, I had just directed "Green Light Zero" and other vegetarian creatures to kill two carnivorous creatures that came together, and was suppressing the omnivorous creatures that were about to move. Fortunately, they were just not allowed to eat well.
There is no danger to his life and safety, so he will not seriously start a fight.
And the "weird dog" appeared at exactly this point, and there was only one of it. Since other vegetarian creatures couldn't see its attributes and didn't think it was a threat, it meant that "Green Light Zero" could only challenge it in a one-on-one fight.
Maybe we can also add that little follower?
However, the ultimate move that I have been holding back for a long time is just for you!
I used the familiar three-hit combo of spraying poison, galloping, and thrusting. While "Green Light Zero" launched an attack on "Weird Dog", I used "Invite Friends".
[Puss in Boots], [Tasker] and [Little Eggshell] rushed in from different directions and instantly surrounded the "weird dog".