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1039, element zero (twenty-eight)

 As I complained before, no living thing has evolved to the stage of civilization, let alone produced industrial products such as "boots" and "glasses".

Therefore, the named parts of "Puss in Boots" and "Tassie" are things that look very similar but are still essentially part of their bodies.

Of course, "Dancing Boots" can not only dance, it is also a magically modified "blow". Puss in Boots does not stretch out its claws at all when it hits people, but kicks them with its feet.

As for the "spectacle eyes", its function on the negotiation side is "charm", but on the combat side it is... "biting"?

God knows how they are classified. Does it mean that they need to use vicious words to kill the enemy?

[The dog with the broken spine dares to bark in front of our army formation!] The stupid system took the opportunity to complain.

'Although it is "true dog" and "true bark", if you want to achieve that effect, you must first unify the language.'

Wow! Chichi! Wulili!

After the summoned creatures of "Green Light" struggled with the "weird dog" for a while, the red balls that exploded after the creatures died had disappeared. The omnivorous creatures calmed down again and started to fight with the vegetarian creatures that were originally responsible for suppressing them.

Together they launched an attack on the "weird dog", causing noisy roars.

Logically speaking, the "weird dog" is outnumbered and should be defeated quickly, but the problem is that it has three heads and three mouths, and its body is not too big. It is within the attack range in 270 degrees from the front, left and right.

Moreover, it is not the type that just stands still and waits for others to get around it. With constant movement, the more conventional combat of "attacking from the opposite direction while it is attacking in a certain direction" is basically impossible to achieve.

As for the little follower, it had already rushed up to hit someone again, but because I deliberately delayed the opportunity to take action this time, it couldn't find any space to join the battle group at this time.

'In this case, there is no place for bites and strikes, and the thrust route will be blocked, so we can only use poison spray for remote support.' I commanded "Green Light Zero" to attack the "weird" on a small slope.

"Dog" said while spitting venom.

[Theoretically speaking, some creatures should take the initiative to block the dog's mouth now, and other creatures will take the opportunity to attack fiercely. However, the instinct of creatures to seek advantages and avoid disadvantages prevents them from doing that. Currently, only your 'green light' can do it.

】Stupid system response.

I looked at the temporary allies who surrounded the "weird dog", but did not attack rashly. They just kept spinning around or making small movements to test. I quite agreed with the stupid system: 'Hmm... so they still put that reckless

Just keep the follower out of the way and wait until I slowly grind it to death.'

As a result, a funny scene soon appeared on the battlefield: various creatures surrounded the "weird dog", neither attacking nor getting out of the way, while "Green Light Zero" sprayed it every time it waited for the cooldown to expire.

The venom passed and there was a moment of stalemate.

My evolution is actually quite strange. Common poisonous creatures, such as centipedes, snakes, scorpions, spiders and toads, do not spray poison outward at all. Moreover, looking at the "weird dog" who doesn't care, it is difficult to deal with it.

The effect is not very good for high-level creatures. Should I cancel it next time I evolve?

[Who said that? Among the Zerg, which is known as the pinnacle of biological evolution, there is a poison-spraying unit. 】

'Hmm... do you mean Devourer or Cockroach?'

【Hydralisk.】

'What they spray is bone spurs!'

————

As this boring battle came to an end, the "weird dog", which gradually began to be affected by the venom, seemed to sense something was wrong and tried to break out of the "Green Light Zero" and launch an attack.

Because its 4-point attack was powerful enough, it killed more than a dozen temporary allies along the way, but it also exposed a big flaw and was chased by other allies. The green light follower who found the opportunity attacked it again.

A precise thrust was launched from the abdomen, causing it to collapse before it even walked half the distance.

In this case, we should be able to occupy it... Huh?

I looked at the "flag bubble" reappearing on the creature's head and the green light and allies whose behavior patterns had not changed at all. I couldn't figure out what was going on.

‘Strange, isn’t that three-headed dog the final one?’ I asked the stupid system.

[It’s the finale, right~] The stupid system seems to be very proud of it.

'Why isn't it over yet?'

[Because the ‘finale’ refers to the penultimate appearance~this is common sense~]

'I don't know who just described the hydralisk as a poisonous creature!'

[The resolution of the first generation——]

Boom! Touch!

The sudden explosion of water jets from the direction of the sea interrupted the nonsense between me and the stupid system.

And as the water column appeared in front of the "green light", an unusually huge crab leg poked out from the sea and stepped hard on the beach.

Players who like to eat crabs must be dancing in ecstasy at this time, but I have never been sensitive to things that are troublesome to eat. It is said that there are other eight-piece sets?

Boom! Boom!

Several other similarly huge crab legs broke through the sea surface and climbed onto the beach one after another. They used their own strength to pull the expected crab body out of the sea.

What is connected to the eight crab legs is not the expected crab shell, nor are there huge pincers. What appears there is a big furry belly, eight dark round eyes on the top, and a vicious and full face.

A big mouth with sharp teeth.

[Eight-eyed spider, carnivorous, ‘Attack: 4’, ‘Friendliness: 4’, ‘Speed: 4’. 】

[Tip: Elite creatures cannot socialize, cannot build nests, and are permanently hostile to any creature.]

‘…’

I didn’t know for a moment whether I should complain about its name, appearance, unusual attributes, or weird remarks.

[Hehe, let me tell you some good news. Even if you appear in this kind of "occupation mission" with the title of "Elite Creature", you can earn a lot of DNA points and evolution components as long as you kill it. 】

'This is a level 4 creature. As a green light with an average level of only 2.3... Even if it has a wisdom bonus and can challenge across levels, it can't be such a big span, right?'

[Have you not noticed the property of being 'hostile to any creature'? This means that it will attack any creature around it indiscriminately. As long as allies are left to guard the nest, you can personally lead it to the nests of other creatures and conduct

Just 'driving the tiger and swallowing the wolf' is enough. If one nest is not enough, there are two or three, especially the kind that is permanently hostile to the 'green light'. It is simply killing two birds with one stone.]

'You plan to take the opportunity to exterminate other creatures...'

Puff, cluck, clack, clack, clack.

Before I could discuss the reason with the stupid system, the "Eight-Eyed Spider" had already turned its eight eyes to the guardians near the nest. I saw its crab legs suddenly thrust out, and the "little eggshell" summoned before

He poked it through, then raised his leg again and threw it into his mouth, chewing it loudly.

[Tip: The summoned creature ‘Little Eggshell’ has died, and the cooling time of ‘Hello Friends’ has been extended to ‘2’ days. The ‘Little Eggshell’ group will refuse to respond to the next ‘3’ summons. 】


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