Chapter 122 'Walking with Darkness' Promotional Video 1000
Chapter 122 "Walking with Darkness" Promotional Video (Third update, additional update for 1,000 monthly votes)
Author: Qingshan Chuzui
Chapter 122 "Walking with Darkness" Promotional Video (Third update, additional update for 1,000 monthly votes)
The promotional video begins with a black screen.
It's just that this is not a completely black screen in the traditional sense. Instead, it has the kind of snowflakes on old TVs that are vaguely flickering, and there is also a slight light. If you understand the content of the game, you will understand that this is actually a simulation game.
Night vision goggles.
In the middle of the screen, the logo of Studio 404 appeared.
It's just that there are some changes compared to the logo of "Ordinary Life": the general structure is similar, the crossed out not found is still there, but the color matching and some details have changed.
The overall color scheme looks more sinister, and the red font also has the effect of dripping blood. Combined with the slightly flickering picture, the sense of terror is already expressed in the logo.
Immediately afterwards, game screens began to appear in the video.
At the same time, a narration sounded.
"One day thirteen years ago, the last wall outside the city was completely completed.
"Since then, the city has been completely forgotten by the world.
"It has lost its name and has become a paradise for zombies, a hunting ground for mechanical hunters, a forbidden area for all life, and a hidden corner of the world that has been forcibly ignored.
"Later, even the light stopped visiting here.
"The remaining survivors are like insects, infested inside.
"They fought mercilessly for the only remaining survival resources, shuttled between skyscrapers, and walked with death every step and every second.
"They have to rest temporarily in the darkness and shadows, and they have to rack their brains to survive every terrifying day.
“How do you define ‘death’?
"Is it the disappearance of the body?
"Being transformed into another species?
"Or will you be forgotten by the world forever?
"Regardless of any standard, the people here are infinitely close to the definition of 'death'."
Along with the voice of the narration, game scenes also began to appear in the video.
The ground is overgrown with weeds, the vehicle frames are completely scrapped, the viaducts have collapsed, the buildings have trees growing out of the cracks, the shops on the ground floor have been completely reduced to garbage dumps, and the plastic mannequins in the shops have been broken into two pieces...
Just a simple scene accurately outlines this apocalyptic game world.
And with the blessing of high-precision resources, it all looks so real.
Immediately afterwards, the camera turned and began to gradually move upward.
Among the skyscrapers, various zip lines, pontoons, and various chaotic illegal buildings are piled up on top of each other, which looks weird and absurd.
When the narration said, "They have to rest temporarily in the night and shadow, and they have to rack their brains to live through every terrifying day," the corresponding scene also appears in the video.
In the dark night, several searchlights from high places were on, seeming to provide some warmth to the city.
However, if you look closely, you will find that there are densely packed zombies under the spotlights.
Immediately afterwards, the sky brightened slightly. Although it was still cloudy, these zombies seemed to be instantly recharged and became active and restless.
Originally they were all powerless in the dark night, gathering blankly towards a few weak searchlights, but now, the zombie groups dispersed, jumping or jumping, running towards every corner of the city.
There are even zombies that shuttle between skyscrapers, jumping from one rooftop to another.
Even if it falls midway, it won't be a big deal.
At this time, the narrator's voice stopped and was replaced by the voice coming from the radio.
"No matter who you are, if you can hear my voice, go up immediately! Up is the only way out... People outside need to know the truth..."
The radio sound was intermittent and soon stopped.
As the camera continued to move upward, the dark clouds in the sky began to gather quickly, and the rain fell, and soon it became heavier and heavier.
The camera entered a dark interior of a building. At this time, one hand took out the night vision device and placed it in front of his eyes.
The field of vision instantly turned white with snowflakes, and the "REC" video logo appeared in the upper right corner and flashed continuously.
However, the next second, when he was about to walk into the darkness, a zombie lying next to him suddenly pounced over!
The screen goes black and the scene changes again.
This is a tense and exciting first-person parkour. The camera shakes violently, accompanied by the character's heavy breathing. He constantly crosses various obstacles, shuttles through the dark building, and then gets out of the hole and walks for a tense period.
The exciting high-altitude steel wire finally grabbed the edge of the opposite wall and began to climb hard...
However, just when the broken window above was within reach, suddenly, a huge mechanical hunter poked its head out!
It bit a zombie in its mouth, and the huge impact caused the already crumbling wall to collapse instantly.
The character who finally climbed up fell instantly. From the first-person perspective, you can see that his hands were desperately grabbing in the air, but he couldn't catch anything.
There was a loud "dong" sound and it hit the ground hard.
But just when everyone thought that the character was certain to die, he stood up unsteadily, coughed out a few mouthfuls of blood with spores, and then continued to look up to the heights.
The window that was once within reach has become so far away again.
At the end of the video, the game name appeared on the black screen: "Gone with the dark"!
And in the final black screen, you can still hear a faint murmur.
"There seem to be a lot of precious survival resources in the deep pit below? Why don't we share them equally? But when walking in such a place, you have to pay more attention to your feet, hehehe...
"Don't worry, I will try my best to sell the things I took from your body at a good price!"
…
"Is the promotional video for this game okay?"
Ye Luo didn't have high hopes at first. After all, everyone knew that 404 Studio was a studio established by students from four game design schools. So far, it only has one work like "Ordinary Life".
Although "Ordinary Life" has a good reputation and you can't tell it was made by a few college students, it is just a simulation game after all. Compared with horror games, the difference is huge!
But judging from the situation in this promotional video, it’s okay.
At least that sense of atmosphere is achieved.
Of course, if you don’t know the specific design of this game and just watch the content of the promotional video, you will still have some questions.
Why are these zombies inactive at night, but walk like flying as soon as the sun shines during the day? Shouldn't the general setting be that zombies are afraid of light?
Why are these zombies so athletic? They can only run fast, but they can also fly over walls and walls?
Why do survivors in this city build various zip lines or floating bridges?
Why is this city always gloomy, as if it's either raining or preparing to rain?
Who made that radio voice?
Who is that eerie voice at the end?
In short, there is still a lot of content that has not been revealed at all, and these mysteries can only be solved after players experience the game for themselves.
Ye Luo found the game details page on the official platform and added it to the wish list.
"Okay, let's play it after the game is released! Maybe this game will also have speedrunning and other gameplay, and then we will create a speedrunning record and record it!"
In fact, he just said it casually. After all, there are only a limited number of games that are truly suitable for speedrunning. The game flow must be moderate, and it must also have good skills and rich routes. Only in this way can speedrunning players have the greatest room for performance.
And this is often only available in classic games from major manufacturers.
As for "Overcoming Difficulties with Cats", this game is purely an anomaly. "Walking with Darkness" is not a cheating game, and it may not be that easy to enter the speedrunning track.
…
The promotional video of "Walking with Darkness" has caused a certain response in a small area. For horror game lovers and those old players who believe in the research and development capabilities of 404 Studio, this game is still worth looking forward to.
However, for most other players, the game as a whole is relatively indifferent.
On the one hand, the audience for horror games is already small, and VR horror games are even more scary. Many players dare not try them at all, and are naturally not interested in similar themes;
On the other hand, 404 Studio’s past experience also makes players wonder, are they really capable of making horror games?
And it still looks like a horror game with such serious stitching.
There are also rumors that this game was originally made to cheat money, and the promotional video is probably a fraud. When the time comes, it will be in the game, and it is not necessarily what it will be like!
In this way, the release date of "Walking with Darkness" is getting closer day by day.