Half an hour later, Guo Yongqiang and others, who were originally full of confidence, took off their gaming helmets one after another, with confusion written on their faces.
Is this game... playable?
Is there anyone who can clear Expert difficulty in less than two hours? Isn’t this nonsense!
Guo Yongqiang entered the game with full confidence, thinking that after all, he has been practicing martial arts since he was a child. Although he has basically been making comedies since he entered the industry, he has not lost his kung fu after so many years. In terms of physical fitness, he is still very good.
Confident.
That’s it for other games, but it is said that in this kind of VR game with consciousness transmission, there is not much difference between the game and reality, so what is there to worry about?
It’s definitely within reach!
Several other people are even more confident.
When they shoot martial arts scenes, how many dangerous moves are there? People like Tan Zili, Zhao Huaien and others basically do it themselves, and rarely hire stand-ins or martial artists to do it for them.
I have experienced it in reality, what is difficult in the game.
Mr. Feng Qinghui is not false at all. In reality, he is indeed old and his physical fitness has declined, but in the game, everyone has the same physical fitness.
Shouldn't this show everyone what I was like when I was in my prime?
As a result, reality dealt them a heavy blow.
They are indeed better than ordinary players, but their success is very limited. After all, "Walking with Darkness" has a crazy setting called dynamic difficulty.
I was tortured miserably!
Guo Yongqiang looked at several other people. Although everyone was silent, the silence already explained a lot of problems.
Reminiscent of the live broadcast videos I saw before, the employees of 404 Studio conquered this game with ease, especially the standard parkour and rock climbing actions, which left a deep impression on everyone.
At this time, everyone was convinced.
This is called specialization in the art industry!
Although we haven't started talking about the specific content of "Doubo Martial Arts" yet, the success of "Walking with Darkness" is enough to prove many problems.
Rock climbing, parkour and martial arts also have many things in common.
You must first improve basic physical qualities such as strength, endurance, and reaction, and then practice various standard movements, routines, techniques, and methods of exerting force on this basis.
Once you have mastered the basic movements, you can continue to increase the difficulty and finally enter the state of transformation.
It is said that Mr. Lu does not understand martial arts, but Mr. Lu didn’t seem to know much about rock climbing and parkour before?
But Mr. Lu really used this outrageous training method and asked all employees to practice rock climbing and parkour together, and they managed to master it!
The employees of Studio 404 have a foundation in rock climbing and parkour, and their physical fitness is good. With the guidance of professionals, learning fighting and martial arts will definitely be more effective.
Previously, Guo Yongqiang and others felt that this project was not reliable at first sight.
But the success story of "Walking with Darkness" is here, like an ironclad fact, completely changing their initial thoughts.
Then, Lu Zhixing began to introduce them to the plot of the game "Dubu Wulin", especially focusing on the character design of Feng Shu.
Then show them the completed game scenes through VR glasses.
After this combination of punches, the previous doubts of Guo Yongqiang and others were completely dispelled, and all that was left was admiration!
They are all filmmakers, and they didn’t really know what consciousness-connected VR games were before. After all, this is an emerging technology. They are usually very busy at work and lack understanding of the most cutting-edge games.
But now they understand, it turns out that this is a VR game with consciousness connection!
This sense of substitution and immersion is too strong, and the degree of freedom is too high!
After this display, Guo Yongqiang and others all became interested, and even Mr. Feng Qinghui began to speak freely and put forward some of his thoughts on "The Unparalleled Martial Arts".
Guo Yongqiang carefully recalled the role of "Feng Shu": "Mr. Lu said that this role would be a breakthrough for me, and he really didn't lie to me!
"Two faces, one is usually a forgotten rural youth, humble and cowardly, with the quality of a literary film; the other side is a martial arts lunatic who has become crazy about martial arts, the number one person in the martial arts world who can distinguish between superiors and inferiors, and also decide life and death...
"This role is great!"
Zhao Huaien asked: "Mr. Lu, will my image in this game change from that in reality?"
Lu Zhixing smiled: "This mainly depends on your own ideas. If you don't want to use the original image to export, we can also fine-tune it during the production of the game. Or, if you are willing, directly change the characters in the game
It’s okay to set the name to your own name.”
Guo Yongqiang is still immersed in the character's personality: "The role of Feng Shu is great. It would be great if it could be made into a movie."
Others also nodded: "Yes, it would be great to make a movie!"
Lu Zhixing smiled and said: "Actually, Mr. Li is also very inclined to make this story into a movie. After all, it is a team! Mr. Li, what do you think?"
Li Rushan was still a little unresponsive at this time.
He watched helplessly as these actors went from being skeptical at the beginning, to being doubtful, to now being convinced.
Good guy, Mr. Lu’s ability to deceive is too strong!
Even before Li Rushan could react, the deception was already complete.
Therefore, he had never intervened before, and he didn't dare to interrupt, for fear that his secret would be exposed when he spoke, which would have the opposite effect.
But now, Lu Zhixing took the initiative to pass on the conversation.
Li Rushan quickly said: "Yes! If you all have this idea, then we will make a movie! Don't worry, we will definitely have enough funds!"
Guo Yongqiang and others were shocked. Good guy, can you really shoot this?
What does it mean to be wealthy!
Qin Shang was also shocked. Good guy, is it really a photo?
What does it mean to think about it as soon as it comes out!
The atmosphere at the scene instantly became more lively, and several actors even volunteered to express their understanding of the characters, just before the duets began on the spot.
However, there is still a key problem with this game that has not been resolved.
Dong Yucheng looked at Lu Zhixing: "Mr. Lu, actually I had a question when we last met.
"This game, after all, is different from movies. Every move in the movie is arranged, but the game has a high degree of freedom. Each player and each player's habits are different. Of course, the moves they make are also different.
Same.
"What's more, this is a VR game where consciousness is connected. Some players have no fighting skills and may not even know the correct way to punch.
"How should this game be made to meet the needs of players?"
For games, if they want to become popular, they must meet two conditions: first, the threshold for getting started is low, and second, there is sufficient depth.
This is what players often say, it is easy to learn but hard to master.
But many times, the two attributes of entry threshold and depth are contradictory to each other.
Take the game "Doppu Martial Arts" as an example. Novices and experts share the same combat system.
If you want to make it easy for novices to get started, you have to make sure that players can continue playing with only a few simple straight punches, or even unstructured tortoise punches.
Otherwise, novice players will either be abused after entering, or they will have to spend a lot of time learning basic skills, which is not a good gaming experience.
But if you want experts to be able to play fancy and get stronger with practice, you have to arrange some advanced and complex routines.
If basic moves such as straight punches or sweeping kicks are too easy to use, players will definitely choose to repeat the same move.
This is definitely not what the designer wants to see.
As a martial arts instructor, Dong Yucheng not only designs moves and routines for fights between characters, but also designs general moves in the game.
Therefore, he is very concerned about this issue.
Lu Zhixing smiled: "I have thought about this problem for a long time, and I just want to take this opportunity to talk to you in detail. Come on, let's talk in the virtual world."
Everyone put on VR helmets again and soon arrived at the virtual world scene prepared by Lu Zhixing in advance.
Lu Zhixing randomly chose a scene, which was Feng Shu's residence, the old building.
Then, he began to explain the action system of "Doubo Martial Arts".
"This game is different from "Walking with Darkness". This time we will not choose dynamic difficulty, but will be divided into four fixed difficulties.
"They are: enthusiast difficulty, expert difficulty, martial artist difficulty, and unlimited difficulty."