typeface
large
in
Small
Turn off the lights
Previous bookshelf directory Bookmark Next

Chapter 678 Return 1

 After completing this transformation ceremony and ending the conversation with Rowling, Rhodes stopped waiting and briefly explained the situation inside the territory to Rowling before boarding the Ghost Dragon and preparing to return to Di.

Within Ya territory.

Before leaving, Rhodes informed the centaur leader who was also in Werning of Rowling's existence through his spiritual mark, and after emphasizing her importance, he no longer paid attention to matters in the territory.
p>

Rhodes knew that the ice element that he had previously been associated with, and the collection of information related to the handed down artifacts related to it, might only have the opportunity to continue until he returns from Diya territory.

At this time, the more important task that Rhodes faces is to find a way to solve the corrosion of the body caused by death energy from the territory of Diya.

Inside the territory, the space calibration that Rowling obtained from the Ice Blue Magic Academy has also been installed. Although there is no special teleportation monument fixed around it like the original one to guide the formation of the gate of time and space.

But it can also be used.

If Rhodes can improve his special skill level, he may be able to directly pass through the gate of time and space at an extremely long distance and return to the territory.

This is also what Rhodes gained from the battle at Ice Blue Magic Academy.

At this time, Rhodes was on top of the rapidly flying ghost dragon. He could only wait for the ghost dragon to return to Diya before he could start his next plan.

Although he had just left the territory and was still a long way away from Diya, it might take the ghost dragon flying for many days to reach Diya's location, but for Rhodes at this time, his

My thoughts have already crossed this distance and arrived in Diya.

Rhodes has not forgotten that in the previous game, it was the necromancer in Diya who promoted the entire second expansion pack.

In the second expansion pack, the Necromancers within Diya put aside all internal conflicts, and under the leadership of a peerless Necromancer, launched an attack on all surrounding areas, triggering a battle that spread across the entire continent.

, the entire battle is also called the "Shadow of Death".

Although we are still in the middle and late stages of the first expansion pack, Rhodes believes that signs of the Shadow of Death battle have already appeared in Diya.

The preparations required for an expansion pack campaign, especially a battle that affects the entire surface world of the main plane, before its arrival can never be accomplished in the time of an expansion pack alone.

Before a war begins, the preparations required often take longer to achieve this.

Even though there is still a long time before the arrival of the second expansion pack, if Rhodes observes carefully, he believes that he can still find many problems from the reactions of the necromancers within Dia.

In Rhode's view, the peerless necromancer has probably returned to Diya.

After all, when the second expansion pack officially started, the necromancers united and attacked the surrounding forces frantically, without giving the surrounding forces any time to prepare.

For the necromancers who used to be extremely chaotic internally and had to be wary of each other even in the middle of a war, they were able to join forces to fight and cooperate with each other. This was something that all the other forces around them did not expect.

of.

In the eyes of other surrounding forces, due to the special characteristics of undead creatures, once a necromancer successfully kills another necromancer, he can take over all the remaining undead creatures through his spiritual mark until his own spiritual attributes are not enough to support him.

The use of spiritual marks, in this case, makes it difficult for the necromancers to truly join forces.

Even powerful undead lords will most likely only fight for themselves and will not care about the life or death of other necromancers who also belong to Dia's forces.

However, what happened in the second expansion pack was undoubtedly beyond the expectations of all creatures. These necromancers seemed to have a common will and were integrated into the same force. They no longer took action against the necromancers within.

Instead, they work together to fight.

If we simply face these necromancers who have joined forces, based on the experience of the surrounding forces and Dia, this battle may be extremely tragic, but no matter what, these necromancers cannot threaten the foundation of the existence of these forces.<

/p>

However, the situation is obviously not that simple. With the invasion of these necromancers, under the shroud of death energy, all the creatures that died in their hands were transformed into corpse witches of level five or above without exception. With the death,

If they continue to spread, these corpse witches will be promoted to the sixth level at an extremely fast speed.

However, because they do not have their own will, even if they enter the sixth level of creatures, these corpse witches still cannot be regarded as real lichs. They cannot even be called corpse witch kings, but can only be regarded as high-level corpse witches.<

/p>

According to Rhodes' recollection, in the second expansion pack, even the end of a small-scale battle can bring great gains to the necromancers in Dia.

With the blessing of the artifact, after a small-scale battle, the enemy fighting the Necromancer may have only lost some low-level creatures. Throughout the battle, sacrifice has become a norm, and there are not many lords.

, will care about the loss of such low-level creatures.

However, in the eyes of Dia's necromancer, this is obviously not the case. With the blessing of the artifact, just after a simple battle, one can obtain hundreds of corpse witches, and it won't take long for these corpse witches to be harvested.

The witch can be promoted again and become a true high-level corpse witch.

Perhaps in the eyes of legendary creatures, the cloud of death released by a single corpse witch has little impact on it. These legendary creatures can even ignore the existence of death energy.

Even the death cloud released by the high-level corpse witch may only slightly corrode the legendary creature, and it is also not worth caring about.

When creatures reach the seventh level and become truly legendary creatures, the essential changes that occur within their bodies have made them significantly different from creatures below the seventh level.

This is also the reason why seventh-level creatures can easily deal with many sixth-level creatures. Even in terms of basic attributes, the gap between them is not big.

However, when hundreds of corpse witches exert their death energy together, the qualitative changes caused are enough to make any legendary creature fear them.


This chapter has been completed!
Previous Bookshelf directory Bookmark Next