Xue Hua was persuaded by Abathur, and he said that when Stukov's fleet returns next time, he will put the plan to enter the first planet again on the agenda.
This time, the more powerful swarm fleet tried to destroy the huge monster in the core of the planet, and Abathur did not bring more experimental samples.
But before that, Xue Hua first notified the base in the asteroid belt on the outer edge of the galaxy where the shelter planet is located, and asked Keles to send some detectors to the first planet to investigate and see if there was Thrall.
Naga monitors the movements of the planet and collects data on the changes in the creatures inside the planet on a part-time basis.
After settling this matter, Xue Hua asked Abathur to continue detailing its other reports, the first of which was the combination of protoss equipment and insect swarm creatures.
Even if this technology is successfully researched, it cannot be deployed on a large scale now, because the production capacity of the existing protoss arsenals simply cannot keep up with the expansion speed of the swarm, and not all zerg units are suitable.
Equipped with protoss equipment, the research progress has not been very fast, and it probably won't be fast until Stukov's trip to find other protoss survivors yields results.
However, this idea is a brand new path for Xue Hua, and if it can really succeed, the golden fleet of Zerg will be really exciting.
Therefore, there is nothing wrong with making technical reserves early, not to mention that Abathur and the others have indeed produced successful experimental results.
Based on Keles's modification of the Protoss Heavy Factory equipment and the redesign of the Protoss armor components, they finalized a total of three sets of armor for the first time.
These three sets of armor respectively correspond to the three most common main army units in the Zerg.
Springtails, cockroaches, hydralisks.
The armor against springtails is the simplest in shape, and the lightest in weight and protection.
Its main highlights are speed and explosive power. For this reason, Keles improved the leg enhancement devices on the Zealot armor, changed the enhancement method from mechanical assistance to psychic jet propulsion, and installed them on the springtails.
Inside their elytra valves.
This device allows the Zerglings to launch a swift charge-style assault on the target from a long distance. Its effect is somewhat like the "Charge" skill of the Protoss Fanatic in the game, but because the armor on the Zerglings is lighter
, so the speed charge is faster, but it is also more cost-effective.
Insect swarm units are never afraid of sacrifice. In comparison, the armor they wear is actually more valuable than themselves.
In response to this, in order to reduce the cost as much as possible to match the value of the swarm unit, Keles made a significant reduction in the armor part of the original Zealot armor, and at the same time completely removed the
The seriously injured Protoss Templars crossed over to the "Evacuation Crystal Array" in a safe position behind them.
These changes have greatly reduced the cost of this armor and made it very lightweight.
Now, the armor of the springtails only includes a set of light metal armor that can provide limited protection to the important parts of the head, a psychic shield generator that is almost a fanatic level, and a pair of elytra valves.
Internal psionic jet propulsion device.
The transplantation of this suit of armor was very successful. The body structure of the springtails is simple enough, which means that they have few psychic sensing organs on their bodies, so there is no rejection of the psychic shield generator on the equipment.
But then, when Abathur and Keles were about to go all out and complete the remaining two sets of psychic armor for Cockroach and Hydralisk, the situation changed in ways they had not expected.
Cockroach's armor is originally a relatively thick one. Considering that its body shape is relatively similar to the "Dragon Knight" armor in the protoss, Keles used this as a blueprint to design a set of main attack and defense for Cockroach.
Equipment to enhance recovery capabilities.
Taking into account the powerful regeneration ability of the cockroach, the phase technicians miniaturized some of the equipment originally used for the protoss shield charging station and implanted it into the cockroach's armor.
This device allows cockroaches to use their rapid metabolism to convert into energy without being injured, which is used to fill the energy offset by the shield generated by the psychic shield generator on the armor when attacked.
In other words, if cockroaches can successfully equip this kind of armor, their powerful self-healing ability will also be applied to their own psychic shields.
This is a very significant enhancement. For a Zerg light tank like the Cockroach, which has a very strong survivability, once it is covered with armor, coupled with a psychic shield and a powerful psychic shield self-charging ability, then
Is it possible to instantly upgrade from a light tank to a medium tank?
Unfortunately, the problem occurs precisely here.
During the actual installation process, Abathur and Keles discovered that cockroaches have very poor adaptability to the psychic shield generator on the armor. The permeable epithelial cells in its body often interact with the psychic shield generator.
Repulsion occurs between the spiritual energies.
This means that when the psychic shield is turned on, the cockroach cannot absorb nutrients from the soil to speed up the recovery of injuries when it escapes from the ground. Once this situation continues for a long time, the powerful metabolic ability of the cockroach will become extremely weak.
.
As a result, the shield's self-charging ability is effectively useless, and it also weakens the cockroach's own ability to recover from injuries.
The most troublesome thing is that the psychic shield created by the psychic shield generator sometimes hinders the ability of cockroaches to dig underground. Abathur's experimental results show that almost all cockroaches equipped with psychic shield generators
The speed of digging underground has been slowed down by at least 40%.
This is an intolerable flaw and must be completely improved before the experiment can be repeated.
As a result, the Cockroach Armor was temporarily PASSed, and what was left was the Hydralisk Armor.
Regarding the Hydralisk armor, Keles's original design was based on the "Stalker" in the Protoss troops. He tried to equip the Hydralisks with a "void jump starter", but this was a cruel idea.
In the end it failed.
The reason is that the controllers of the Stalker Armor in the Protoss are all powerful Nerazim warriors who are proficient in void energy. They are proficient in the void themselves and have no entities to protect, so they can easily
Pass through the gap in the void and reorganize the body at another location in the same space.
But Hydralisks cannot. On the one hand, although these creatures are ferocious enough, they know almost nothing about void spiritual energy and have no tolerance at all.
On the other hand, Hydralisks are entities after all, and it is very dangerous for an entity to squeeze into the void and try to use this power to move.
Abathur and Keleth have done several experiments together - they sent hydralisks into the void through the stalker's void jumping device, but every time they were re-transported from the void, only the remains of hydralisks
Broken pieces.
With no other choice, Keles had to improve the design, removing the original void jump starter and replacing it with one to further enhance the Hydralisk's long-range strike capability... (To be continued)