Chapter 1953 The new copy of T6 will be launched on November 1, eager for everyone's support)
When Xiao Mo announced his retirement, Lu Li did feel very sad, but if he wasn't being pretentious at all, he had to admit that he was relieved.
It was as if a mountain weighing on his heart had rolled away.
As for that bitch Wendelian, I still didn’t realize how powerful she was for a while, because she was just a commander in the Storm Legion before, and she didn’t even get the position of club captain.
The captain of the Storm Legion has actually been staring.
"Inform Weiyun Danyue to open up Mount Hyjal." They were walking much more briskly. To celebrate, Lu Li decided to take everyone to play a dungeon.
Mount Hyjal is one of the dungeons in the Caverns of Time. Like the other two dungeons in the Caverns of Time, dark and evil forces have penetrated the river of time, trying to change the direction of the past, present and future.
If they succeed, the entire continent of Azeroth will be destroyed. What players have to do is to maintain history and ensure that the historical process of Mount Hyjal is not changed.
The difficulty of this copy is very high, or not generally high.
But let’s not talk about the current level of players, and the equipment is gradually improving. The first few dungeons were not only successful in opening up wasteland, but even elite groups can buy equipment in them.
After all, the members of the land reclamation team are all T5-level legends, and land reclamation is no longer impossible.
Super clubs are busy competing, but ordinary clubs have secretly entered the dungeon, hoping to get the first kill. Unfortunately, their strength is generally not that good, and this dungeon is very difficult, so the only thing we can provide you is
Different versions of failure experience.
The ultimate purpose of this copy is to protect the World Tree.
Although everyone keeps criticizing Illidan, thinking that he is arrogant and disregards the comfort of all living beings in pursuit of power, they are actually enjoying everything created by Dandan's madness.
Before the Sundering occurred, Illidan Stormrage took some water samples from the first Well of Eternity.
Later, he came to the lake at the top of the holy mountain Hyjal and poured the well water into the lake. Soon, the second Well of Eternity was born on the new continent of Kalimdor.
Malfurion Stormrage quickly discovered this new Well of Eternity. In order to ensure that it would not become a portal for the invasion of the Burning Legion again, and considering that destroying this new well might lead to greater disasters, he had no choice but to
Ask the Dragon Clan for help.
The red dragon Alexstrasza planted an oak tree in the middle of the lake.
A seed is planted and a bud sprouts...
This big tree will shield and protect the energy of the well water. They named this world tree "Nordrassil" - "Crown of the Sky".
Alexstrasza blessed the World Tree. As long as the World Tree exists, the night elves will be immune to all diseases. The bronze dragon Nozdormu also blessed the World Tree. As long as Nordrassil exists, the night elves will always be immune to all diseases.
Not aging; the green dragon Ysera connects the tree with her dream plane, allowing druids to enter the Emerald Dream through the World Tree.
The good times didn't last long, Akemengde came.
He came with the attitude of fucking the World Tree.
Under the guidance of Medivh, Thrall and Jaina Proudmoore, leader of the human forces in Kalimdor, realized that they must put their differences behind them. At the same time, the night elves led by Malfurion and Tyrande also realized that
Until they must unite to protect the World Tree.
After reaching a consensus, various races in Azeroth began to strengthen the defenses of the World Tree as much as possible.
In the end, it was Malfurion who relied on the strength of everyone to successfully unleash the fury of Nordrassil, completely destroy Archimonde, and drive the Burning Legion out of the Well of Eternity.
This final battle shook the land of Kalimdor, and the Burning Legion, which failed to absorb the power of the Well of Eternity, was wiped out in the face of the power of the United Alliance of Azeroth.
Well, this is a story from before.
Now someone wants to tamper with history. Players need to fight side by side with the legendary heroes and finally overthrow the evil conspiracy of Archimonde.
This copy has many prerequisite tasks.
It's not the kind that opens the door, but no player can get in unless they do something.
The first premise is level 70. Now almost everyone is level 70, needless to say.
The second one is to complete the first two missions of the Caverns of Time. Everyone here is a high-end player. It takes only a few minutes to complete these two dungeons. Basically, they have been completed long ago.
Then the third one is the quest chain of the Bottle of Eternity.
This is very difficult, involving several dungeons, reputation and so on. As a member of the wasteland pioneer group, these are the basic qualities that must be achieved without being reminded by others.
When Lu Li and the water elf were flying together, they weren't just flying around for fun.
Naturally, this task chain has been completed long ago.
As long as the previous prerequisites are met, you can enter [Time Cave: Mount Hyjal], which is also a copy referred to as HS.
In this dungeon, players will go back to 4 years ago and fight with Archimonde and the Burning Legion together with Malfurion, Tyrande, Thrall and Jaina. The player's task is to prevent the painful Eternal Dragon from affecting
The direction of history.
Mount Hyjal is a good place where players can obtain T6 level dropped items.
In fact, after the Zul'Aman dungeon is opened, it will be easier to get a set of Zul'Aman equipment and then play this dungeon. The difficulty of ZAM is lower than that of HS, but there are many bosses, which is a prerequisite for large-scale team copies such as HS and Dark Temple.
Unfortunately, ZAM is not open yet and will have to wait until the next minor version to appear.
The next small version will not only develop new fifteen-person dungeons like Zul'Aman, but also open the ultimate dungeons of the 1970s, the Island of Quel'Danas and Sunwell Highlands.
After entering the dungeon, the first thing you see is an alliance camp.
The commander here is Jaina - Jaina four years ago. They will help players resist the monster attack together.
Their attack power is medium and they have high HP, but they are short-sighted and will never attack monsters until they are in front of them, so the team needs one or two hunters to help them enter the battle.
All NPCs cannot be healed, but Jaina will unfold a brilliant aura to give all players within 20 yards 100% extra energy.
If you don't mind bringing NPCs with you, it's best to send tanks and pay attention to the NPC's health. When they are in crisis, use taunts to pull away the enemy troops that attack them so that they can survive - in every wave of enemy troops.
During the gap between charges, they will break away from the battle and quickly recover full HP, but they will not be resurrected!
Before the first BOSS arrives, there are a total of eight waves of fish and mobs.
Like ghouls, crypt demons, necromancers, abominations, etc.
It is said to be a miscellaneous fish, but in fact, in the initial stage of land development, that is, before these eight waves of mobs were weakened by the version, players mainly ran corpses back and forth here.