Chapter 1257 Inspecting the design of 'Ghost General 2'
Friday, October 12th.
Early this morning, Xiao Sun had already sent Eric to the high-speed rail station according to Pei Qian's arrangement.
Pei Qian is not sure whether he can really recruit Eric. This matter may go smoothly, but there may also be some variables.
Although the two of them had a good atmosphere while eating, Eric might just be being polite.
After all, he has been working for Dayak Group for such a long time, and all kinds of interpersonal relationships, business accumulation, etc. are all precious, and changing jobs to Tenda means a relatively unstable prospect, so everyone will be cautious.
But no matter what, Pei Qian's attitude has been conveyed. As for whether Eric will come back or not, it depends on God's will.
Although Pei Qian has long wanted to rectify the staff at GOG and arrange for Min Jingchao to be eliminated, there is no need to rush this matter. Waiting for a month or half a year will not be a problem at all.
So, wait patiently.
After breakfast, Pei Qian decided to go to the Tenda Game Department.
He was not worried about the situation over there.
I am worried that he will suddenly come up with some fantastic ideas and make the game popular, but I am also worried that his progress will be too slow and the game will not be completed.
Although Pei Qian can't help much, he still has to go take a look to feel at ease.
When you come to the Tenda Game Department, you can see the status of everyone from a distance.
Min Jingchao still does his work step by step as before.
Bao Xu was happily playing the game. Apparently he remembered Pei Qian's instructions and did not do everything for him step by step. Instead, he was only responsible for the check-in process and left most of the design work to himself.
Got Yu Fei.
Looking at Yu Fei again, he was staring at the computer screen with a serious expression, typing on the keyboard quickly with both hands, and was writing a design concept draft.
Sometimes I will stop, frown and think hard for a while, then delete large sections of some content, and then write again.
"Huh? It looks good. It's developing according to the script I expected."
Pei Qian is quite satisfied.
It is true that Bao Xu did not interfere too much, but Yu Fei took the initiative to do the design, and during the design process it seemed that he made some not very good designs, which were deleted by him.
At this time, some employees had already seen Pei Qian and hurriedly said hello: "Mr. Pei!"
Yu Fei, who had been unaware until now, also heard it. He turned around and saw Mr. Pei coming, and quickly stood up.
"Sit down and continue your work. I'm just here to check on the progress." Pei Qian smiled and sat next to him.
Yu Fei felt quite warm.
Apparently, Pei was always worried that he would not be able to understand the design intent well, so he came over to check on the progress and ensure that the project could be completed without fail.
"How is the new game coming up? Tell me briefly." Pei Qian said with a smile.
Yu Fei hurriedly pulled the design document to the front and explained: "Brother Bao briefly explained some professional knowledge of fighting games to me, which made me deeply aware of my previous mistakes."
"Fighting games must retain their essence in order to meet your needs, Mr. Pei. Therefore, some red lines that cannot be touched have been roughly decided."
"As for the other parts, I currently have some fragmented and incomplete ideas, and I am currently working hard to string them together."
"However, the overall progress is relatively optimistic. I think we should be able to come up with a big framework tomorrow at the latest, and then we can hand it over to other designers to write the specific design drafts of each module under this big framework, and then complete it in another week.
After designing the plan, we can almost start developing it.”
"In terms of the construction period, there shouldn't be a big problem."
Pei Qian nodded with satisfaction again.
Okay, it’s still fully in line with expectations!
Pei Qian was most worried about two things. One was that Yu Fei let himself go and accidentally hit the game, which led to the success of the game. The other was that the progress was too slow and the game development could not be completed, which affected the settlement.
Yu Fei's progress is relatively fast now, so there should be no need to worry about the development cycle.
Yu Fei strictly retains the essence of the fighting game, which makes the first requirement more than half fulfilled.
Then, Yu Fei began to talk about these "red lines that cannot be touched", mainly to retain the basic gameplay of fighting games.
To put it bluntly, it is the set of tricks used in traditional fighting games. The upper and lower attack, defense, special moves and other settings are basically retained, and strive to be original.
Pei Qian nodded frequently after hearing this.
Yes, yes, this is what I want!
He is also worried about whether Yu Fei will really make "Ghost General 2" into a third-person perspective action game. Wouldn't it make money like "Eternal Reincarnation" again?
Now it seems that I have been worrying too much. As long as Yu Fei honestly makes this game based on the basics of fighting games, it will definitely be just a niche game and not have much sales.
After all, the threshold and fun of fighting games naturally discourage many ordinary players.
"Very good, what about the other parts?" Pei Qian felt that there was no problem with this part and he could pass it.
Hearing Mr. Pei's approval, Yu Fei couldn't help but feel confident.
Sure enough, Brother Bao’s analysis is right!
Since Mr. Pei nodded, it means that I am on the right path.
Yu Fei continued: "The remaining content is mainly designed to meet your previous requirements, Mr. Pei."
"First of all, in terms of perspective, Mr. Pei, you said before that the soldiers must come from all directions, so I adopted Brother Bao's suggestion and used some fighting game processing methods to change the double-clicking of the up and down arrow keys respectively.
The ability to duck in and out of the screen gives the player an extra dimension."
"After adjusting the perspective, you can naturally hit other soldiers."
"In addition, I also considered changing all the character's attacks to fan-shaped AOE attacks, and adding an attack range to the skills that were originally on a flat surface."
"At the moment of dodging and sprinting, the hero will also release fan-shaped attack skills while moving inside and outside the screen, so that he can hit the minions on the side."
Yu Fei's description made Pei Qian feel a little confused.
It seems that I have indeed heard of this kind of dodge setting in some fighting games.
The meaning of dodging actually means to move quickly to the left or right, which can avoid the opponent's attack and at the same time deflect the angle of the connection between the two characters.
In traditional fighting games, the line connecting two characters is cut vertically, and the cut section is what the player sees in the fighting game.
As the character on the left moves into the screen, the section will rotate clockwise. Although the player sees that the relative positions of the two characters on the screen have not changed, their positions in the scene have changed.
In other words, the character actually moves along a fan-shaped trajectory.
In this way, the problem of 3D movement is solved, and minions in all directions can be hit.
So, is there any harm in this change? Will it lead to making money?
Pei Qian thought for a while, and it shouldn't be harmful.
Because there are indeed other games that do this, and there is a setting of sideways dodging, but it has not become a mainstream setting in fighting games, which is enough to show that it is not that important.
Yu Fei continued: "Then there are two ideas I put forward in the meeting before. One is to increase the PVE gameplay, consider adding a large number of soldiers in the battle, expand the battle scene, and strengthen the attributes of the BOSS; the other is to introduce simplified operations
mechanism."
"This is actually easy to understand. It means arranging a large number of levels, allowing players to control generals to pass through levels. During the process of passing through levels, they will encounter various enemy generals with enhanced attributes. The level difficulty will be continuously increased by adding attributes."
"It's somewhat similar to the level design of general action games."
Pei Qian nodded, these two items were indeed proposed by Yu Fei.
Pei Qian fully agrees with these two points, because this kind of design is incompatible with fighting games.
Although many fighting games have PVE gameplay, it is often used as a guide to the plot process and does not account for a large proportion of the fun of fighting games.
What's more, the PVE gameplay of these fighting games is nothing more than computer AI controlling characters to fight against players. There are no soldiers, the attributes and body shape of the boss generally do not change, and there are no level settings.
Ultimately, it's not because fighting game players don't care about this.
That's why Pei Qian demanded that "Ghost General 2" must do these things, in order to put more effort and money into these unimportant areas, so that the really important areas will not be so perfect.
Pei Qian nodded and motioned for Yu Fei to continue.