Although it was a bucket of cold water poured over his head, which was very shocking, objectively it also made his brain clear up a lot.
This is indeed the case.
For this game, he himself doesn't have a strong urge to make it. He just thinks it's passed, so how can he conquer the players and make them want to stop?
But on second thought, Yan Qi felt that Li Yada felt a little uncomfortable standing and talking.
Can innovation be said to be innovative?
If innovation were like cabbage sold on the street, would there be so many junk games released every year?
Do you really think that the producers who make rubbish games are out of evil intentions?
Of course, some producers or investors may really not understand, or they may just want to make money, but there are also many people who are simply incompetent and cannot make good games. What should they do?
If I had the brains of Mr. Pei, I would make different types of games for each game. After the game is finished, the players would still be clamoring to buy them all. That would be so cool.
Who doesn’t want to make a game of their own? Who doesn’t want to start a Shanli faction? Who wants to learn from others?
The key is not to have the ability.
After all, we are responsible for the livelihood of dozens of people in the entire studio. The price of failure is too high and we really cannot afford it.
Yan Qi felt that although Li Yada was also an insider in the gaming industry, he was a channel after all.
Channels and development are two completely different worlds.
According to the current relationship, the channel is equivalent to Party A, who can pick and choose among a bunch of games and choose the game that he is satisfied with. If he encounters something that he is not satisfied with, he can also let the game developer make changes.
As for the development equivalent to Party B, it is even more miserable. Except for a few companies with particularly strong R&D capabilities and the right to speak, most other small companies are not allowed to have their own opinions. After all, only if they change according to the requirements of the channel, they can
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The Chaolu Game Platform is indeed a platform for making money on a stand-up basis. With this qualification, Li Yada is a strong character. As a staff member of the game platform, Li Yada’s character is understandable.
But the key is to consider Yan Qi’s objective situation.
Otherwise, wouldn’t it be making the mistake of “why not eat minced meat”?
Yan Qi coughed twice: "Sister Li, I also want to make epoch-making innovations, but I have to consider objective conditions, right?"
""Blade of the Empire" is an ordinary mobile game. I plan to transform into an action stand-alone game. This is already a big risk. If I am a little more unstable and blindly pursue innovation and unconventionality, I am afraid that I will step too far.
If it is too big, it will easily pull the egg."
"There is no accumulation at all, so I just force myself to make action games. There must be no transition."
Li Yada pushed up his glasses: "Before we started working on "Back to the Shore", the team had no experience in making action games."
"The previous game was Game Maker, which was not even close to it."
Yan Qi was speechless for a moment: "This..."
"Sister Li, are you looking down on me too much when you compare me with Mr. Pei?"
"If I had Mr. Pei's kind of brain, I would dare to take risks, but I don't."
After a moment of silence, Li Yada said, "Have you ever considered that maybe you got the causal relationship wrong?"
"You think Mr. Pei first had an idea and then had the courage to change."
"But maybe Pei always had the courage first and then had the idea of changing?"
"Does ability determine mentality, or mentality determines ability? Do you think a person should have a correct mentality first, or mature abilities?"
Li Yada's words are obviously her heartfelt words summed up after working at Tenda for so long and studying game design with Mr. Pei for so long.
Isn’t Mr. Pei a game design genius?
Of course it is.
But it is obviously not objective to say that Mr. Pei's success is entirely due to his ability.
In fact, the most amazing thing about Mr. Pei is not his game design ability, but his determination and courage.
Take "Return to the Shore" as an example. Mr. Pei actually did not interfere too much in the design details of the game. He only emphasized repeatedly that the difficulty of the game should be increased, and then increased.
The reason is simple: improving the details of game design is a job that every main designer and even ordinary functional designers in the development team can do; and increasing the difficulty of the game risks a large number of players being persuaded to abandon the design by insisting on it.
Concept is something that only Mr. Pei can do.
Only Mr. Pei has such determination and overall view, and only Mr. Pei can bear such responsibility.
It's not just "Return to the Shore", in fact, most of Tenda's games are playing with fire and repeatedly jumping sideways at the risk of being defeated.
But without this determination, these games would not have been born at all, not even the design drafts.
Moreover, in his daily work, Mr. Pei encourages his subordinates more than he teaches them.
Mr. Pei rarely teaches his subordinates step by step what to do, how to design, and how to think about problems. Instead, he encourages subordinates to think independently and solve the problem in their own way.
At most, you can just give some hints and let your subordinates realize it on their own.
For those subordinates who are not confident, Pei will always tell them repeatedly, don't worry, you are totally fine.
The successive chief designers of Tenda Games have continued to grow under this encouragement.
Therefore, this is actually Li Yada's heartfelt words. She feels that she has been able to achieve such growth mainly because she gained the courage to change under the leadership of Mr. Pei.
First, you must not be constrained by those rules and regulations that seek stability, and only then can you be qualified to talk about design and innovation.
Li Yada's words really stunned Yan Qi.
After tasting it carefully, he felt that it did seem to make sense!
On the surface, ability and mentality are equally important and one is indispensable.
But a person without a good attitude cannot have ability, because ability is cultivated and exercised, not generated out of thin air.
If a person has a bad mentality and cannot even develop the most basic abilities, how can he be successful?
Determining to change may not necessarily lead to success, but if you look forward and backward, the result will be failure.
Yan Qi was silent for a long time and suddenly realized a problem: "Hey, Sister Li, from what you said, why do you seem to know so much about Tengda's situation?"
Although the specific internal situation of Tengda was not disclosed, this determined tone seemed to be very clear about the inside story.
Li Yada was stunned for a moment: "...I also have a friend who works at Tenda, and I heard him tell some internal things, especially the story of the development of "Back to the Shore"."
"Oh! Really! Can you tell me about it? I want to hear it too!" Yan Qi suddenly became energetic.
He used to work in Shanghai, and then he resigned to start a studio and came to Jingzhou.
As far as he knew, Li Yada had been working in Jingzhou, and the gaming circle in Jingzhou was not that big. It was not surprising at all that she knew friends who worked in Tenda.
The story of the development of "Back to the Shore" is so fascinating.
Li Yada couldn't shirk away from what she said, so she could only nod her head: "Okay, then I'll just tell you one thing."
"It is said that when we were developing "Return to the Shore", we made a demo, and the designer at the time showed it to Mr. Pei."
"Mr. Pei hasn't even started playing yet, so he asked her to triple the monster's attack power."
"Then Mr. Pei got started."
"Originally, the game was positioned as high-difficulty. The initial village mobs hit the player with about 20% of their health. Everyone thought this was already very high, but unexpectedly, Mr. Pei changed it to 60%."
Yan Qi immediately became interested: "I see, how did the difficulty of "Back to the Shore" come about? Did Mr. Pei make the temporary change after seeing the demo?"
"That's right. I remember that the initial attack by the mobs on the player resulted in 80% health?"
"What happens after that? Doesn't Pei always make the monsters spin around after one operation, and then feels that the difficulty is still too low, so he increases the damage?"
Yan Qi has long watched many videos of big guys clearing "The End of the World" without any injuries. As an old player himself, although it is difficult to clear the level without any injuries, it is still very easy to torture the mobs in the novice village.
After all, the mobs in Novice Village have slow movements, stiff moves, and high damage, but even slightly more skilled players will not be touched.
As a designer, Mr. Pei is not said to be very easy to play, but he should at least be at the level of a veteran, right?
Li Yada shook his head: "Well... the result is similar to what you thought, but the process is different."
"As soon as Mr. Pei took action, he was killed twice by the mobs at the speed of light, and then multiplied the damage of the mobs by 1.3."
Yan Qi was stunned for a moment: "Ah?"
Is it okay for Mr. Pei to be beaten to death by a mob?
Just like this, Mr. Pei still insists on making the mobs more difficult?
If you want to put it this way, it is true that Mr. Pei’s determination and courage are impressive.
Yan Qi asked himself, if he made a game and was killed twice in a row by mobs in the novice village as soon as he went out, he would definitely lower the difficulty.
Not only does it not lower the difficulty, but it also inflicts additional damage on the mobs. This is something that most people really can't do.
Mr. Pei is indeed a genius.
The story Li Yada told does support her previous statement from the side.
Although it sounds a little bizarre, Yan Qi feels that Li Yada is quite reliable and should not lie to him.
"Okay, I agree with you. Courage is indeed more important than ability. Courage is the first step to make changes."
"But the problem is that courage alone is not enough. Even if I want to innovate, I don't have a suitable direction."
Li Yada was silent for a moment and then said: "Well..."
"Actually, there are certain rules and tricks."
The rules and tips she mentioned are actually some game design concepts learned from Mr. Pei.
Following a game master like Mr. Pei and doing many successful projects, you will naturally gain experience and gain.
At first, Li Yada was hesitant about whether it would be bad to reveal this idea to Yan Qi.
But then I thought about it, Mr. Pei has never been a closed person.
In the old society, there was a saying that "teaching apprentices will starve the master to death". Many craftsmen kept their skills secret, and some martial arts families also passed down their kung fu from family to family and never spread it to others. But after all, that was the old days of the past.
In the field of gaming, Mr. Pei has always had the attitude of "doing good and benefiting the world".
For example, Jitu Project, Chaolu Game Platform, and Min Jingchao being sent abroad to jointly develop games with Tianhuo Studio...
Mr. Pei has been working hard to influence the domestic game industry and change the entire environment on his own.
Reliable producers like Yan Qi should get a little help.
If it were Mr. Pei, he would definitely give some advice.
Now that I am teaching on behalf of President Pei, it is nothing more than teaching another disciple. It is all to practice the spirit of Tengda and to make the game environment better.
Besides, Mr. Pei’s design concept is relatively advanced, just like internal strength and mental methods.
Whether Yan Qi can fully understand it, and how much he can understand it, depends on him.