Chapter 1467 Does this look like a sequel to 'Bullet Scar 1'?
Chen Sha signed a confidentiality agreement about the specific test content, so he did not disclose it in the group.
But players all know that this game was jointly completed by Tenda Games, Tianhuo Studio, and Longyu Group. It used Mr. Pei’s ideas and Tenda’s chief designer. Tianhuo Studio contributed and contributed, and Longyu Group
Provide money and publicity resources.
Tianhuo Studio and Longyu Group may not be reliable, but with Tengda and Mr. Pei, things will be different instantly!
Players are all speculating about what kind of game this will be.
"I heard that "Bullet Trace 2" is online, has anyone played it?"
"Not yet. I was busy visiting relatives during the Chinese New Year, so I didn't touch the computer. Today I plan to find an Internet cafe with a few friends and have some fun together."
"Lao Chen, why hasn't it started airing recently? Didn't it say it would start airing in the afternoon of the second grade of junior high school? I also want to see how "Bullet Marks 2" is going to be."
"I don't think we should have high expectations... Look at this unlucky name. "Bullet 1" was already like that, being hung up and beaten by "Sea Fortress". "Bullet 2" is probably the same old thing, and it will probably be beaten by "Sea Fortress"
"Hang him up and fight. What is this called? A father and son going into battle? A father and a son together for free?"
"Not necessarily. "Bullet Marks 2" was Mr. Pei's idea and designer. Now it's a fight between left and right."
"Hey, you don't understand this. Let me give you an analysis: "Sea Fortress" is Tenda's cash cow. Do you think Pei will always cut down this cash cow himself? Besides, this time it is developed by three companies together, Tenda
He only takes 30%. If he really had a good idea, Mr. Pei would use it himself. How could he give it to others so generously?"
"Yes, I also think that this game should not have high expectations. It cannot be compared with Tenda's own son's game."
"According to rumors, this idea was brought by Mr. Pei to exchange for a higher-level position with the Longyu Group. Considering all aspects, Mr. Pei has no reason to try his best."
"Not necessarily. Don't always use your own ideas to speculate on Mr. Pei. He is as petty as you. Can Tengda develop so big?"
"Okay, okay, stop arguing. Lao Chen is starting a live broadcast! What's the point of putting this discussion on the cloud? Go watch the live broadcast. You will know if this game is fun or not!"
Fans in the chat group flocked to Chen Sha's live broadcast room.
At this time, Chen Sha was already sitting back and waiting, oh no, waiting for work. He had already downloaded "Bullet Marks 2" in advance and had thoroughly figured out how to play the game during internal testing.
But he didn't spoil too much, nor did he brag. He mainly wanted players to discover for themselves what's so fun about this game.
When Chen Sha first started trying out the game, he was shocked by the game's unique game mechanics and wild imagination. He really didn't expect that an FPS game could do this?
It stands to reason that FPS games have gradually gone downhill after being exploited by a series of classic games such as "Counter-Terrorism Plan" and "Sea Fortress".
Many people believe that the decline of FPS games is inevitable. As the players of "Sea Fortress" gradually get older, FPS games will probably gradually withdraw from the stage of history. The future gaming circle may be dominated by BA games and mobile phones.
The world of games.
But after seeing "Bullet 2", Chen Sha has completely given up such thoughts. He sees that FPS games still contain unlimited possibilities!
As a host, Chen Sha wants to provide the best live broadcast effect to the audience; and as a senior player of FPS games, he also wants to promote good FPS games and expand the player base of FPS games as much as possible.
And "Bullet 2" happens to be such an excellent game.
…
"Bullet Scars 2" supports a variety of login methods including Longyu Group accounts, and naturally there is also the option to log in with Tenda accounts.
This is inevitable. After all, "Bullet Marks 2" has always been promoted with great fanfare, saying that this game is Mr. Pei's idea. Tenda's senior designers personally designed it, and it is natural that it supports Tenda account login.
The cooperation between the three companies this time is very strong. It is hard to say what the attitude of Tenda is, but Longyu Group and Tianhuo Studio are definitely working hard to make a turnaround with "Bullet Marks 2".
Make a fortune.
After entering the game, there is no plot mode like "Sea Fortress". Instead, after a quick face squeeze, you directly enter the waiting hall.
This face pinching system is not complicated and is divided into two parts: when you first enter the game, you can only adjust a few limited options such as the character's base, hairstyle, clothing, etc. Later in the game, you can adjust the character again.
Fine-tune it and hold it for as long as you want.
Fortunately, the character bases provided at the beginning are all very good-looking, and the aesthetics are completely online.
This setting can also be regarded as a guide: players are encouraged to stop pinching their faces as soon as possible and experience the core gameplay of the game. Of course, if they are those who will die if they don’t pinch their faces, they can also go to the game lobby and slowly pinch them again.
I have to say that the staff of Tianhuo Studio are also a group of LSPs, and they are very good at heart. The male characters have not done many, and they are not particularly outstanding. They are quite satisfactory, but the female characters are different. Several
The base looks great no matter how you pinch it.
This is the traditional strength of domestic game companies, or in other words, it is the strength of Asian game companies, which are far ahead of those in Europe and the United States.
Chen Sha has rich experience, so of course he has to choose a female character, because this game has a third-person TPS mode, and no one wants to look at a male character’s butt from this perspective every day.
The melodious BGM echoed in the preparation hall, and the background of this hall is also worth noting.
Behind the character is an open wilderness, and the surface as a whole shows a desolate yellow color, but occasionally there are oasis-like grasslands as embellishments. It looks a bit like an abandoned battlefield, and it feels a bit like an alien surface.
In the distance are towering mountains and tall, high-tech buildings. Nearby, you can see the details of the buildings and the ground. Some buildings look rusty and old, while some buildings are smooth and bright, as if they are in the future.
Technology or alien technology.
Many different styles are blended together very cleverly, and the story background and use of this area can be roughly judged through the appearance of the environment and buildings.
The character was only wearing ordinary military uniforms when the face was pinched, but now he has changed into a combat uniform that looks more high-tech.
There are some differences in style between this high-tech battle suit and the battle suits in the previous DLC linkage between "Sea Fortress" and "Mission and Decision". It seems that the technology of "Strike 2" is much higher than that of "Strike 1".
Higher than "Sea Fortress" and lower than "Mission and Choice".
In addition, the character also has some special accessories. The accessories equipped in different parts of the body will change according to the character's positioning and the materials collected.
For example, on the chest is the battery of the radiation-proof suit, which will change color with the power; the armband on the right arm will use eye-catching patterns to mark the difference between the battlefield commander, team leader and ordinary soldiers; there will also be some hanging on the waist and back
Professional tools, such as doctors hanging medical kits and engineers hanging tool kits.
For players like Chen Sha who have already played, these are all details.
For those viewers who have never played it, although they do not know that these details all correspond to the gameplay in the game, they can also feel that this game is completely different from "Bullet 1" and "Sea Fortress".
"Wait a minute, is this "Bullet 2"? Is this related to "Bullet 1"?"
"I can't find any similarities at all from the pictures. If I insist on saying there is a relationship... maybe both games use special training as the background of the game? But this is not a feature of "Bullet Marks", but most of them.
Features common to domestic FPS games..."
"Is this the right way to develop a sequel: First, announce that you are developing a sequel to Bullet Track; then, develop a random game, and finally, call it Bullet Track 2?"
"It looks like a science fiction style. It reminds me of the DLC of "Sea Fortress". It should be quite interesting! But... why is there no story mode?"
There are still many viewers who are very concerned about the plot mode.
Because the success of "Sea Fortress" has made the plot mode more popular. An excellent plot mode can better guide players and make them familiar with basic operations and weapon systems.
As a new FPS game, it should have a story mode for everyone to experience, because this can significantly lower the threshold.
Chen Sha smiled slightly.
Why is there no story mode? Because for "Bullet 2", there is really no need!
The reason why "Sea Fortress" originally had a story mode was ultimately because the game mechanics and gameplay of "Sea Fortress" were not sufficiently differentiated from other FPS games. Although "Sea Fortress" has a ghost mode and a zombie mode,
It’s not like this alone will defeat “Terrorism Plan” and “Bullet Marks”.
Facts have indeed proved that the plot mode of "Sea Fortress" really impressed players at that time and became one of its greatest advantages.
But now, the game environment has changed, and the game mechanics of "Bullet 2" are very rich, completely different from all FPS games currently on the market. This differentiation is enough, and there is no need for a plot anymore, but
The focus should be on the demonstration of this new mechanism.
"I've created a team, and I'll start when the number of people is full. It depends on everyone's hand speed."
Chen Sha logged in with a Tenda Game account. There are many fans and friends who play "Sea Fortress" together, so the team was full in an instant after opening it.
Click the button to start the game and you will find three different modes and a brief introduction.
The first one is the "death match mode". As the name suggests, this is a tug-tug mode. You select a small area on the big map and enter it for pure shooting.
The second is "survival mode". After entering, you will search for supplies and try to survive. The one who survives to the end will be the final winner.
The third is the "campaign mode". Based on the survival mode, it is transferred to the battle between the red and blue sides. You can make full use of the map mechanism and map resources, resurrect after death, seize strategic locations under the command of the battlefield commander, and