Lin Wan closed the laptop screen and fell into deep thought.
This game called "Blooded War Song" completely refreshed her understanding of games.
How can there be such a rubbish game in this world???
Although it has been updated and changed in the new version, these changes are mainly in gameplay and design.
No matter how it is changed, "War Hymn" is still a web game. When you click on it, there are countless reasons to persuade Lin Wan to quit.
The picture is sparse and still full of the aesthetic style of the last century. The characters in it are wearing armor with fine patterns and no sense of design. Their bodies are wrapped in exaggerated and vulgar golden special effects, and they are carrying a pair of colorful big guns on their backs.
wing.
The scene looks messy, especially in the main city, where a large number of players are gathered together. Everyone is wearing colorful equipment and has a long name on their head including a series of information such as ID, guild, title, etc. The entire scene looks messy.
The picture is simply a mess.
The game is very thoughtful in providing a function to block other players, and you can indeed find your location very well after opening it.
But the problem that arises from this is that the entire game immediately becomes exposed and appears extremely deserted, and those unrefined scenes are clearly presented in front of the player.
The music and sound effects of the game are full of the flavor of the previous decade. It is not difficult to listen to, but it always feels like a drama.
And the most important thing is that this is a web game.
Therefore, most of its art resources need to be downloaded from the Internet.
Every time you enter a new map or scene, because the art resources have not been downloaded, a small progress bar will always appear on the screen, showing "resources loading";
Moreover, all players have become black default villains, and the map scene also takes a while to load;
In some places where scenes may be switched frequently, every switch feels like a crash.
As for the gameplay, it is old-fashioned and monotonous. It is nothing more than spawning monsters, upgrading, running tasks, etc. Calling it "old-fashioned" is a bit flattering.
Lin Wan held her nose and played with it for almost five minutes, but she only had one feeling.
LOW!
Even if the game was for money, she wouldn't want to play it.
Lin Wan felt a little regretful.
I had too much trust in Mr. Pei, so I accepted the task without thinking too much at the time.
She vaguely knew something about Yangyang Games, and also knew that this company had a relatively popular game.
But she never expected that she would be able to rush to the street to such an extent!
In Lin Wan's concept, the so-called blockbuster works may be several levels lower than Tianhuo Studio's "Bullet Marks".
However, when she saw "War Hymn", she realized that this was not a matter of a few levels down, it was a matter of years!
This game even made her feel like she was back ten years ago.
After trying out the game, Lin Wan not only felt some instinctive discomfort, but also had deep doubts and confusion about Pei Qian's decision.
Mr. Pei...why do you want to acquire such a game company?
From any point of view, this game company should have only one destination: to be eliminated by the market.
This company should go bankrupt, and the designer who designed this game should find another job. If no company wants it, they might as well change careers.
Judging from the situation of this game, its chief designer should not exist in this industry!
But Mr. Pei still acquired the company, and it is said that he personally promoted a new employee and put forward suggestions for rectification.
The situation Lin Wan saw now was already the version that had been corrected by Mr. Pei.
But obviously, this is still far from a game that can truly make money.
Lin Wan flinched a little and didn't want to go.
How great would it be to develop "Return to the Shore" here at Tenda Games?
With Mr. Pei at the helm, this game will most likely receive rave reviews and explosive sales. When the time comes, Lin Wan, as a member of the production team, will feel sincerely proud.
But now, when I go to Yangyang Games to develop "Blooded War Song", the script is completely different!
At that time, let’s not say whether the game can be successfully developed. Even if it can, it will probably end up being cast aside by mainstream players.
For this kind of game, when Lin Wan saw his friends and classmates, he was embarrassed to say that he did it himself.
However, considering that this was Mr. Pei's arrangement, Lin Wan felt that there might be a deeper meaning in it.
After all, when he assigned this task to her, Mr. Pei acted like he had high hopes for her, and was both a "link of connection" and a "spiritual communicator."
If you just give up in this way, you may not be able to understand Mr. Pei’s true intentions...
And in this, there may be the key to becoming stronger.
Lin Wan thought about it for a long time and finally made up her mind.
Anyway, her work station at Tenda is still reserved for her, and she can go back at any time. Taking this opportunity to challenge herself at Yangyang Games is a pretty good opportunity.
…
…
Yangyang Games.
meeting room.
Ye Zhizhou, Wang Xiaobin and others glanced at Lin Wan sitting on the other side of the conference table with some anxiety.
Lin Wan, who had just arrived at Yangyang Games, held a small book and showed an attitude of humbly learning.
But in the eyes of others, Lin Wan kept recording in a small notebook, which made them even more stressed.
For this leader who parachuted in from Tengda, everyone felt anxious and uneasy.
The main reason is that I can't guess what Mr. Pei is thinking.
Does Mr. Pei trust or distrust Yangyang Games?
To be honest, the design of new games is all done by Yangyang Games. The new chief planner Ye Zhizhou was also promoted from the original project of Yangyang Games. The company's original structure has not changed much.
But when it comes to trust, now that a new game is about to be developed, someone is directly parachuted in. What does this mean?
According to Mr. Pei, Lin Wan's position is development director, which basically means the same thing as producer.
But looking closely at this position, it seems that it does not involve specific management, but plays more of a supervisory role.
The current Yangyang Games can basically be seen as having three key positions: Ye Zhizhou, who is responsible for game creativity and overall planning, Wang Xiaobin, who is responsible for game values and specific execution levels, and Lin Wan, who has veto power on any important decisions.
Originally, Ye Zhizhou and Wang Xiaobin had completed all the planning work for the game and could just report it directly to Mr. Pei.
But now, between Ye Zhizhou and Mr. Pei, there is Lin Wan, the development director.
Many people even privately speculated that Ye Zhizhou had not been able to turn a profit for so long after taking over the main planning, so he lost the trust of Mr. Pei, and Mr. Pei was parachuted in from Tenda?
For a time, the whole company was cast in a shadow of uncertainty.
Ye Zhizhou and Wang Xiaobin originally planned to let Lin Wan take over all the work, but unexpectedly Lin Wan refused.
The speech in front of everyone was also very brief. I just said a few words that were not painful or itchy to calm everyone's emotions, and they listened silently.
So the meeting continued according to the usual process, with Ye Zhizhou explaining to everyone the specific design of "The Powerful Enhanced Edition of the Bloody War Song".
Lin Wan was nearby, listening and writing down notes in a small notebook.
Then there were question marks one after another in my mind.