When Lin Yao learned that the first game to participate in the Greenlight Project was completed, and that a store page had been created, a generated version had been uploaded, and Steamworks functions had been configured, she immediately ran to check it out.
It can be considered an audit.
After all, it is the platform's responsibility to ensure that the game is configured correctly and runs as expected.
After finally playing the game, Lin Yao was quite satisfied with the game.
This is a small game called "Dangerous Gathering" and is only 700MB in size.
This is a pixel-style platform action game. When I first came to participate in the Greenlight project, it was almost completed.
Linmu Studio only provided financial support and design ideas for some levels.
This game has a very obscure plot and is a very pure meat pigeon game.
Just go forward again and again, hone your combat skills, escape the monsters that appear unexpectedly, and face the powerful and brutal BOSS.
Fight fiercely, die, and then be reborn to continue fighting again.
Progress will not be saved each time you die, and you need to restart a new game.
However, the map and content of each game are randomly generated to ensure that there will be no repeated experience.
Hack-and-slash exploration, randomly generated game environments, permanent death, combat, movement and other actions all take place in the same mode.
This is the most authentic Roguelike game.
Lin Yao spent more than half an hour passing the first two levels of the game.
No way, the game is actually quite difficult.
And Lin Yao is pretty good at playing games...
Every time you die, you have to start over, and the progress is certainly not fast.
But even though she died many times, she was very satisfied because she could experience different fun every time she restarted it.
Moreover, the game's attack feeling is very good, sharp and refreshing, and the attack mode has many changes.
You can't help but restart it every time you die.
but……
"...You are too good at this."
Mu Wanqing, Zhu Nianqiao and Zhong Xiu were all behind Lin Yao watching her play the game called "Dangerous Gathering".
I watched it for more than half an hour.
Zhong Xiu couldn't bear it anymore and complained.
"...I'm checking the game! Do you think I'm playing?"
Lin Yao immediately turned her head when she heard this and glared at him.
Zhong Xiu opened his mouth, still wanting to complain.
But seeing Lin Yao's expression of "If you dare to say anything again, I'll fire you", she still shut up.
never mind.
Don’t argue with your boss…
Die again.
Lin Yao finally decided not to reopen.
She looked at the game preparation interface, took her hands off the keyboard, straightened her waist, stretched, and sighed: "It's very good. Although the game I was optimistic about went to Tianhu Game Platform, this game is also very good.
, and the character design can also attract some players.”
"That's right, it was your idea after all..."
Zhong Xiu smiled and responded.
The protagonist of this game is a white-haired lolita. The reason why it is called Dangerous Party is because the game is about her accidentally entering a party of a cult organization and trying to find a way to escape.
The producer is an art student.
Not only does each level have a different vertical painting, but the vertical painting will also change according to the degree of contamination of Bai Mao Loli's spirit. The more seriously her spirit is contaminated by cultists, the more symbolic stains and stains will appear on her body.
The filthy, pure white-haired lolita will eventually turn into a red-haired source of pollution, but depending on the outcome, she will turn back into a white-haired lolita or be completely sacrificed and become an evil god.
This idea was proposed by Lin Yao.
Originally, the creator just wanted to draw some good-looking portraits of the main character.
But Lin Yao felt that the good-looking vertical paintings were all the same, but the vertical paintings of characters that changed with the plot were full of tension.
Then the producer felt that Lin Yao's suggestion was very reasonable, so he implemented it.
Finally made it, the effect is good.
"That's because the producer is great. Okay, let's get ready to launch the first game."
Lin Yao shook her head: "Let's put it on the 'coming soon' page first. After announcing it for a week, we will promote it, cultivate an interested customer base, and by the way, promote the wish list system of our game platform."
"Okay, then I'll get ready."
Zhong Xiu had actually played the game. Hearing this, he had no objection and immediately nodded and prepared to leave: "I hope it will get off to a good start. Our new game has already got off to a good start."
"I hope so." Lin Yao sighed, then smiled.
Zhong Xiu left.
Lin Yao looked at the game on the screen and was about to start a new round.
Zhu Nianqiao suddenly came over.
"Senior." Zhu Nianqiao held Lin Yao's shoulders, looked at the portrait of the protagonist, the white-haired Lolita, that appeared on her screen, and called her.
"what?"
Lin Yao asked while pressing the button to flash through the cutscenes.
"It was also your idea to go barefoot, right? Why?"
Zhu Nianqiao looked at the pitiful girl wearing a white skirt and bare snow-white feet on the screen, tilted her head and asked.
Lin Yao's face was not red and her heart was not beating: "To highlight the pitiful Chu Chu!"
"Really?"
Zhu Nianqiao asked, while his eyes slowly moved down, taking a look at Lin Yao's graceful body curves and her long, round and beautiful legs.
"Really, and where are you looking? What does it have to do with me?"
Lin Yao noticed her gaze and immediately turned back to glare at her.
"I suspect that Senior's purpose is not pure... In addition, Senior, you can actually put yourself into the game, I think it will be a big hit, especially the pitiful appearance of Senior's bare feet, it will be very exciting to save." Zhu Nianqiao
Seriously.
"...barefoot, right? Chu Chu is pitiful, right?"
The small veins on Lin Yao's forehead popped out. She reached out and gently grabbed Zhu Nianqiao's ponytail, pulled her over, and then hit her head with a slap.
"I'm so angry! I'm so angry at having my heart revealed!"
Zhu Nianqiao started to flutter.
Lin Yao laughed angrily.
If he continues to hit her on the head, he will give her a hammer.
Today's Linmu Studio is still full of energy.
…
The Vaporwave gaming platform has been prepared.
The first third-party game is finally online. Although it is not officially open for play, it is only in the "coming soon" queue.
But players can already browse and add games to their wishlist.
In the store, there is finally no longer just one "Battle Royale", but two games...
As soon as "Dangerous Gathering" was released, players immediately added it to their wishlists due to Greenlight's exposure.
certainly.
Adding to the wish list does not mean that players will definitely buy it, but it is a good start.
Moreover, many people seemed to be attracted by the white-haired Lolita paintings on the game's promotional page that changed with the plot. Seeing that the game was not expensive, they expressed their willingness to play it.
This is also one of Lin Yao's goals.
The character design is the attraction of the game, and she made it like this intentionally.
The games in the Greenlight Project are considered to be the early signatures of the Vaporwave game platform. She hopes that those games that receive high votes will have a happy ending.
at the same time.
This "Dangerous Gathering" game has also been listed as "coming soon" on the overseas Vaporwave game platform.
Because it is a meat pigeon game, the plot is obscure and the amount of translation is not large. Now the overseas Vaporwave game platform has a lot of users due to the popularity of "Battle Royale". Of course, Lin Yao cannot let go of this market.
As for the performance of Greenlight's first completed game in overseas markets.
Many of Lin Yao's colleagues are paying attention.
Take Li Guangsheng for example, but soon he no longer cared about "Dangerous Gathering".
Because there was a more pressing problem that he needed to face.