Li Guangsheng needs to deal with the imminent problem.
It's the "Battle Royale" that originally made Linmu Studio fall from the altar...
The overseas sales of this game were supported by game media ratings, Reflecta's publicity bombardment, and live broadcasts. Not long after it exceeded one million, it exceeded 1.3 million copies.
It looks like.
And this isn't even the culmination.
There is still room for improvement.
A game can generate more than 200 million sales just by selling the game itself on TM, not to mention that the game also has a pass system for "Breakout" and also has an unboxing system. Li Guangsheng simply couldn't imagine the revenue this could create.
Plus Linmu Studio’s other two money-making tools, “Breakout” and “Fantasy OL”.
This is no longer an issue that has nothing to do with Tianhu in overseas markets.
Such revenue.
Now it’s time to question whether Tianhu Camp has received enough revenue to fight Linmu Studio in the second quarter...
If Tianhu and eBay were combined, the final revenue would be less than that of a small studio.
Li Guangsheng can imagine the accusations he will face on the board of directors.
This is no joke.
Now the insurance company behind Tianhu and the directors within Tianhu are already at loggerheads. As the middleman, although he is the chairman, he has always been in an awkward situation.
Neither end is pleased.
If Linmu Studio’s revenue in the second quarter really exceeds Tianhu’s.
Conflicts will completely intensify.
His situation will be very dangerous.
Being kicked out of the company is not impossible.
It would really be a joke if the founder was kicked out of the company.
Although Linmu Studio does not have the habit of publishing financial reports, interested people can always find some clues, not to mention that Li Guangsheng cannot place his hope on no one discovering it.
So when he saw the news that the overseas sales of "Battle Royale" exceeded 1.3 million copies, he pondered for a while, then immediately called a few senior executives and gave them direct orders to increase KPI by 30% and force each production team to reach 80%.
Months ago, we planned more than two large-scale krypton gold activities for our games...
The move caused some backlash.
Some senior officials were opposed to it.
Li Guangsheng also knew that this was a way to quench his thirst by drinking poison.
But he really had no choice. Who knew that Linmu Studio’s new game would end up like this, so he could only go his own way.
He plans to survive the peak period of "Battle Royale".
But he had just given the order to the higher-ups.
Something happened that worried him even more.
The overseas sales of "Battle Royale" are rising steadily, and its impact on the country is becoming more and more obvious.
Although domestic live broadcasting is not very popular right now.
But there are still live broadcast websites, and anchors can also make a living.
In particular, the live broadcast of the "Breakout" challenge years ago made the live broadcast popular for a short period of time, and the live broadcast website absorbed a lot of traffic.
And live broadcasters are not fools.
Seeing that "Battle Royale" is doing well in live broadcasts overseas, many people are trying to live stream the game.
Don't say it.
Domestic live broadcasts are better.
For such a brand new game that is different from any previous FPS, it looks really interesting.
Many viewers felt itchy when they saw the host having so much fun and the game play was so novel. Looking at the price tag of "Battle Royale" and thinking about the overseas pricing, many people even felt that they were making a profit, after all, overseas pricing is higher than domestic pricing.
The area is quite expensive.
Moreover, the aporwave game platform has been launched for so long, and many players know the relevant rules.
No matter what happens, the game supports unconditional two-hour refund.
Earn blood.
If it's not fun, you can quit.
As soon as this mentality comes out.
Then paying for the game is a matter of course.
When Li Guangsheng clicked on the introduction page of "Battle Royale" again, he found that the number of game reviews had soared to 90,000, and the reviews were still rave reviews...
Although in China, this game is still not as popular as "Breakout".
But it's obviously working hard.
The most important thing is that most of these players are not the same as the players in "Breakout", which is what Li Guangsheng is most angry about.
Many professional players of "Breakout", such as No. 1 Chen Xi, tried out "Battle Royale", but they all said that they were not used to it because "Breakout" emphasized position and pre-seconds, but "Battle Royale" was the most
The important thing is to follow the gun.
It will take a while for many players who play "Breakout" to adapt to "Battle Royale", and now "Breakout" is also very popular, with various third-party competitions constantly happening, and the gameplay is constantly being updated. Of course, these players cannot give up "Breakout"
.
It’s obvious where the players of “Battle Royale” come from.
In fact, there is an internal investigation at Linmu Studio.
For the game "Battle Royale", whether overseas or domestic, the overlapping users of the two games are only about 10%.
This is a very scary number.
The huge number of overseas shooting game players obviously cannot digest enough of "Breakout".
There are many players who don’t like “Breakout” but prefer “Battle Royale”.
It seems to be similar in China.
And with the development of "Battle Royale", a strange phenomenon has appeared in China.
A strange look that many players regret.
…
Wei Bi was one of the first players to pre-order "Battle Royale".
When he originally pre-ordered the game, the number of pre-orders was only 3,000, which was terrible.
But he still pre-ordered the deluxe version of the game.
Because when he watched the opening ceremony of the Breakout Challenge finals, he was excited and felt that Linmu Studio could handle it. He even thought it was the savior of domestic games.
So when he saw Linmu Studio releasing a new work, even if the reviews were not high, he went to support it.
And after purchasing the game.
Although not many people played the game at the beginning and the queue was ridiculously long, he also scolded me.
But as long as he played this game a few times, he would be able to discover its charm. He also discovered it, and then fell in love with this game, which is known as Linmu Studio's masterpiece that fell off the altar.
Although the matchmaking was slow and his teammates were stupid, he still had a lot of fun.
During this period, the game gradually became better, more people played, matching became faster, some people broadcast live, and even overseas sales almost exceeded 1.5 million.
He was also quite happy.
Occasionally watch the live broadcast, and then play it myself.
this day.
As usual, he watched his favorite anchor, then opened "Battle Royale" and prepared to play by himself.
But he turned on the game.
Just played a game.
Someone added him as a friend.
When he saw someone adding him as a friend, he thought it was his opponent who saw how strong he was and came to play with him, so he happily agreed.
But as soon as the other party opened his mouth, he couldn't hold back.
"Friend, are you selling it?"
Wei Bi looked at this message, slowly typed a question mark, and then asked: "What is this? Selling accounts?"
The other party replied: "Yes, I think you are using the pre-purchased skin, right? How about it? This kind of account is very valuable now."
Wei Bi saw the message sent by the other party and shook his head.
He didn't care about the hundred dollars at all.
He still wants to play by himself.
But he was a little curious, so he asked: "How much does it cost?"
When the other party heard his question, he immediately gave a price: "One thousand and five, trade immediately."
"...?"
Wei Bi immediately trembled and slowly asked a question mark again.
I bought the game for RMB 98, and you charge RMB 1,500?