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278,witch

Lin Yao made up her mind and prepared to ask her unreliable father.

Then he raised his head and was about to chat with Mu Wanqing about the upcoming competition.

However, they found that Chen Qiuwen, the person in charge of "Fantasy OL", was wandering not far away with a stack of A4 paper, somewhat uneasy.

Occasionally glance at Lin Yao's side.

But he never came.

Lin Yao saw it and felt a little strange.

The game "Fantasy OL" is very special in Linmu Studio.

The least things.

But it accounts for one-fifth of the studio's income...

This is particularly related to turn-based online games, and also to the foundation that Lin Yao originally laid for this game.

Of course, it is also related to Chen Qiuwen.

After he joined the "Fantasy OL" project team, he has always had a good reputation among players. Lin Yao has been busy with other games for more than a year. Many "Fantasy OL" players have long known that Lin Yao is not responsible for the game.

Originally they were quite resistant.

Because they are afraid that the game will return to its previous state.

But after Chen Qiuwen took over, he almost completely implemented Lin Yao's original ideas. Even if he made changes, he was very cautious. He also launched four or five well-received activities during his tenure.

Players feel relieved when they see that the game is still the same. Not only has it not returned to its previous state, but it is getting better and better.

And "Fantasy OL" has maintained high growth almost every month.

You can say that.

Although Chen Qiuwen is not well-known in the studio compared to Zhong Xiu and others, and has less contact with Lin Yao.

But when it comes to being a veteran and a hero, he definitely counts.

But he, a hero and veteran, is now walking around like a headless fly...

It's indeed quite concerning.

"Chen Qiuwen."

Lin Yao chatted with Mu Wanqing for a few words and found that Chen Qiuwen was still lingering there. She couldn't help it anymore and called him.

Chen Qiuwen heard the sound and noticed Lin Yao's gaze. After hesitating for a moment, he walked over.

"What's wrong with you? Is something wrong? Is there something wrong with "Fantasy OL"?"

Lin Yao smiled: "Are you getting married? Are you embarrassed to send an invitation? Send it, I will follow suit..."

"..."

Chen Qiuwen smiled awkwardly and blurted out: "I'm not that fast. When it comes to accepting invitations, Mr. Lin and Miss Mu are faster..."

"???"

Lin Yao slowly raised a question mark.

What's wrong with this...that's not right.

After Chen Qiuwen said the words, he also realized that something was wrong. He seemed to have said what everyone had said to tease Lin Yao in private...

He noticed that Lin Yao and Mu Wanqing were looking at him, and they couldn't help but chatter.

To alleviate the embarrassment.

He glanced at the stack of A4 papers in his hand and gritted his teeth.

He handed it to Lin Yao.

"That's right, Mr. Lin, I would like to ask your help to take a look at this thing."

"..."

Lin Yao blinked, looked at Chen Qiuwen who was gritting his teeth and looking solemn, reached out to take it, and then looked down.

This is a... game plan.

But it has nothing to do with "Fantasy OL".

new game.

It seems to be Chen Qiuwen's own idea.

And the title of this proposal is... "The Witch".

There is no plot, only a short sentence - the story of the arrest, screening and hunting of witches in the Victorian era.

But the gameplay introduction is very long.

To put it simply, this is an action game with magical elements. The protagonist is set to gain the ability of the other party every time he hunts a witch.

Chen Qiuwen wrote a lot of witch abilities, or skills, on it, and then planned the gameplay.

There are many setting pictures at the back.

Including witch forms, witch assimilators, Victorian architecture, royal palaces, all kinds of ordinary humans, etc.

Although the painting is not very good.

But it is obvious that Chen Qiuwen painted very seriously.

Lin Yao carefully flipped through the large pile of information he handed over, then raised her head and said in surprise: "Is this what you thought?"

"Um."

Chen Qiuwen gritted his teeth again, nodded, and then plucked up the courage to say: "Actually, Mr. Lin, the main reason I came to you is to ask you to help me see if this project can be done..."

Talking and talking.

His voice became softer and his confidence was very low.

But it was finally over.

Before Chen Qiuwen joined Linmu Studio, he worked in many small companies because he just wanted to make his own game one day.

The reason why he finally joined Linmu Studio was because he knew that he could not achieve his goals in a small company, so he switched to Linmu Studio.

Became the second batch of people to join Linmu Studio.

And after joining Linmu Studio.

He knew that he was still far behind, so he always had the mentality of learning more.

I really learned a lot.

But when he felt that the time was almost up, he didn't dare to tell Lin Yao.

Because of this period of time.

The games launched by the studio under the leadership of Lin Yao are really excellent.

He lost confidence...but he really wanted to make this game called "Witch" because he had started preparing it long ago.

So in the confusion, he finally came near Lin Yao's position and started to wander.

"When did you get the idea?"

Lin Yao nodded, but did not rush to answer him, but asked.

"It was there a long time ago."

Chen Qiuwen said immediately, and frankly talked about his previous situation in a small company, and then said: "Mr. Lin, I know that the studio is very busy now, and you are not relaxed. This game can be played without your hard work and deep participation. I plan to

Use motion capture..."

He is really candid.

Even the background of the cooperating motion capture studio was given to Lin Yao.

It was driven by his classmate.

He was about to go bankrupt because he couldn't make ends meet, and he was completely determined to make "The Witch" because of a chat he had with his classmates a few days ago.

His classmates repeatedly talked to him about the efficiency of motion capture, and complained that most domestic game companies ignored this aspect. Many game companies either do not have this department, or it is just a small department that is rarely used. It is only thought of when it cannot be solved.

Motion capture.

Even Tianhu only uses motion capture when working on very large flagship-level projects.

certainly.

Linmu Studio is also within the scope of complaints from classmate Chen Qiuwen.

But Chen Qiuwen knew very well why Lin Mu Studio didn't need it.

The first is that currently Linmu Studio has put aside CG, and the game that can really use motion capture is "Shadow", but that game is focused on by Lin Yao herself, and it is relatively small. Chen Qiuwen knows better than anyone that his boss

, much easier to use than motion capture...

As for CG and "Warcraft" cutscenes, it would indeed be more efficient to use motion capture, but Lin Yao is also keeping an eye on these projects.

Lin Yao's storyboards are not only good, but the original paintings are even better. The animators at Linmu Studio can make it with their glasses closed just by following the original paintings.

So Chen Qiuwen directly asked his classmates, how about Lin Mu Studio CG?

The other party was speechless...

However, although he refuted his classmates, his own words also became the reason for his confusion.

Just as he said himself.

Most of the recent works released by Linmu Studio are masterpieces, but they require the use of motion capture throughout, and there are no pure 3D stand-alone masterpieces.

"Battle Royale" and "Warcraft" are battle games.

Not to mention "Legend of Sword and Fairy".

What he wants to do now is the purest single-player game, and he has not even considered the battle aspect.

What would Lin Yao think?

He really didn't have any confidence in his heart.

Because the risk is really too great...


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