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394,Prologue

[Produced by: Linmu Studio]

The screen goes black briefly, and a line of words appears on the screen.

The melodious saxophone, accompanied by the chirping of insects and birds, was placed on a windowsill.

The morning light shines into the house through the window sill, and the years are quiet.

This doesn't look like a shooting game at all.

Kevin was stunned for a moment, then complained.

And on the screen.

The camera slowly moved away from the window sill and onto the bed.

A black man was lying quietly on the bed, looking uncertain, as if he was dreaming.

Sudden.

A hand was placed on the black man's shoulder.

The black man trembled suddenly, and then the scene suddenly changed.

Howls, fighting, smoke, and artillery fire.

The black man stood up in the middle of the chaotic battlefield and looked at the soldiers fighting each other with a blank look on his face. However, in the face of the attack, he still subconsciously fought back.

A chaotic battlefield.

The black man was holding the gun he had grabbed, still a little confused.

The camera slowly zooms in.

A close-up of the black man was given.

then.

The screen went black again.

【Adapted from events that happened 100 years ago.】

[More than 60 million soldiers participated in this ‘war to end all wars’.]

【In the end, nothing ended in this war.】

【But it changed the world forever.】

[You will arrive at the frontline battlefield, where the probability of survival is very slim.]

Line after line.

Accompanied by a slight drum beat, it slowly appeared.

Kevin smiled and felt that the atmosphere was well created.

But that's not enough...

Boom.

The sound suddenly became louder.

The game screen appears again.

"We are surrounded!"

A soldier pulled up the character controlled by Kevin and said loudly.

Behind the soldier, there was smoke and scorched earth, and as tanks roared past, the soldier left his last words: "We must hold this line of defense!"

then.

The game begins.

The soldier carries his gun.

The control was given to Kevin.

Kevin subconsciously controlled the soldier to move forward, and then opened his eyes slightly.

This picture really looks like a promotional video...

Fire and gunpowder smoke filled the land that seemed to have been washed by artillery fire. Fierce gunshots and screams lingered. The end of the line of sight was filled with charred land and trees, as well as destroyed houses and ruins...

There is no general mobilization.

Not deployed.

Nothing was said.

Nothing is taught.

Coming up is the battlefield.

Kevin didn't even react and was controlling the character forward in a daze.

Follow him forward.

The sound of artillery fire, screams, and gunfire became louder.

And it was accompanied by someone shouting "Stand the position".

Enemy infantry rushed forward.

Kevin immediately raised his gun and tried to take aim.

boom--

Suddenly, a gunfire exploded not far from him, and the screen shook as mud flew.

Kevin was also shocked. He squeezed the handle with his right hand slightly, regained his composure, and continued to aim at the enemy.

In front of him, there was black smoke and fire everywhere.

Various bullets, artillery fire, mortars, and projectiles were flying randomly.

Enemies are coming in a steady stream...

It's like being on the battlefield in person.

The atmosphere was immediately filled.

"Hold your position!"

I don’t know whose roar it was, telling Kevin what he should do again and again.

He took aim with his gun and killed the enemy again and again.

But there are really...too many enemies.

soon.

He was a little overwhelmed.

And his teammates even put their bayonets in front of him.

The two charged at each other, and in an instant, blood spattered.

very messy.

so many people.

So desperate...

Kevin held the handle hard, and his only thought was this.

He tried hard to survive, but there were enemies on all sides.

The automatic rifle ran out of ammunition and he switched to the pistol.

But I really couldn’t stand it anymore. In the game, when the character was shot, he began to moan and groan, his vision turned red, the world seemed to turn blood red, and everything slowed down...

And then.

As more enemies come.

boom.

An unknown soldier shot him.

The screen went black.

died.

Kevin saw the black screen and was briefly freed from the tension. He was about to complain about this, which must be fatal...

In the game.

The screen lights up again.

The camera angle pulls up from the corpse.

【Forrest Washington】

【1899-1918】

The death soldier's birth year and death year appear.

Then the camera began to zoom up and rotate, and finally came to another position some distance away from the previous position.

And the next character Kevin wants to control appears.

He stood in front of a machine gun. In front of him were enemies rushing in like a tide, and a hellish battlefield scenery...

Kevin opened his mouth slightly, quickly grasped the handle again, and began to shoot at the flood of enemies.

But in the end.

The machine gunner also failed to hold his position and was knocked to the ground by a grenade bomb.

The position was lost and it was surrounded.

The machine gunner who was knocked to the ground picked up the shotgun beside him and began to follow his teammates to break through.

The two parties fought hand to hand in the church.

Gunshots, howls, and roars.

mixed together.

Finally, the second character controlled by Kevin was surrounded and killed in the church by the enemy.

【Ben Newberry】

【1897-1918】

The next second.

The camera zoomed up and rotated again, showing a new character. He opened the tank door and walked in.

The tank moves forward, indomitable.

Looks almost invincible.

But on the battlefield, there is no such thing as invincibility.

at last.

The tank was hit by a shell again, and this time the character was once again buried in the sea of ​​fire.

【Andrew Preston】

【1894-1918】

Kevin: "..."

Next.

Kevin plays an ordinary soldier

Along the battle line, switch over one by one.

Then, he watched them die one by one.

Basically, they can't survive for more than ten minutes.

There is no halo of the protagonist, no one against a hundred.

When the controlled character dies, the camera angle is pulled up from the corpse to show the birth and death dates of the dead soldiers, and then the camera is placed on the head of another soldier and the attack continues.

Human life is like grass.

Kevin's mouth was open the whole time, dumbfounded.

Without guided weapons, a large number of semi-automatic and bolt-action weapons combined with excellent graphics, special effects and scene destruction create an unprecedented battlefield atmosphere.

Then.

Then let the character controlled by the player die.

This is really... completely beyond Kevin's expectation.

It is clear.

This is a teaching.

Kevin saw it.

In the prologue, the characters played are different each time, maybe because they are different types of soldiers in the game.

Linmu Studio allows players to feel the rain of bullets in a ruins, and allows players to become familiar with the characteristics and operation methods of the military units. The switching method is simple, crude, and thought-provoking - die in battle.

[Every once in a while, we will push forward desperately until a ray of dawn appears in the clouds]

【Lighting up the world beyond war,】

【That world we cannot touch.】

And the prologue is at the end.

Two soldiers faced each other with guns in hand on a purgatory-like battlefield.

After they put down their guns, the dawn broke through the clouds and shone into the battlefield.

When the narration sounds

Kevin slowly breathed a sigh of relief, feeling like he was watching a movie...

A movie that I personally participated in.

"This is really the game that I have played that is closest to the battlefield experience. This is just the prologue. It's really... awesome."

Kevin murmured in admiration.

But soon.

He discovered something was wrong...

etc.

You should look for your own shortcomings.

How admirable!


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