Lin Yao reappeared on the screen and asked with a smile.
And everyone present gave their reactions in a respectful manner.
After all, the people present are not players.
Regarding games, they still approve of the games disclosed in the promotional video.
Lin Mu Studio is still the same Lin Mu Studio.
Every new game is unexpected. Every time you think they will make a certain game, they always come up with something unexpected, and then say that what they will make next is this.
The two games just announced give people such a feeling.
The background is a game from the Victorian era, which Linmu Studio has done before. "The Witch" is just a magically modified background, building an imaginary world and bringing a new concept, steampunk!
Linmu Studio has also made games with ancient themes before, and Fairy Sword is still the most popular content in the "Warcraft" creative workshop.
But Linmu Studio is making a game like this again and is not bound by past experience.
This time for a similar theme, they abandoned the previous steampunk and fairy tale elements.
Come directly to the wave to return to nature.
Hardcore sword.
Kungfu with fists and kicks.
One is chilling, the other is weird.
A presentation that looks like a movie trailer.
For the audience, it is indeed very fresh.
As for the release date, these developers have no idea, and it will be soon next spring.
the other side.
Players are gradually coming to terms with it.
never mind.
Anyway, next spring is not far away.
Therefore, the dissatisfaction gradually subsided, and most domestic players also agreed.
certainly.
European and American players will be quite disappointed to see Lin Yao appear.
It’s not that those two games just now are not good, of course I am interested in them.
But this is the Thanksgiving period, and it’s almost Christmas!
Since the advent of FPS, European and American players have been the first to come into contact with this type of game. European and American companies started earlier. Players love to play and manufacturers love to make it.
This forms a virtuous cycle.
It’s similar to Lin Yao’s previous life.
And between Thanksgiving and Christmas, giving European and American players new FPS games is the best gift.
Because players are used to it, just like domestic players think that online games must have activities on holidays, such as the Mid-Autumn Festival and Dragon Boat Festival. If it suddenly doesn't happen, many players will be very uncomfortable.
It's not that I can't accept it, I'm just disappointed.
If Lin Mu Studio was an ordinary company, it would actually be fine.
If two games like "Detective Dee" and "Detective Sherlock Holmes" are released, players will not say anything. After all, game companies have their own strategies.
But Linmu Studio produced "Battlefield" last year, and this year there has been discussion that Linmu Studio, the company behind the Vaporwave game platform, will compete with Gibber Company and Dreamland, the company behind Game Player.
FPS will definitely have it.
In "Battlefield", the gems are in front, and the players are behind to add fuel to the flames.
Therefore, it is normal for European and American players who watch live broadcasts to be disappointed that Linmu Studio does not have a new FPS game this year.
"Thank you everyone."
Lin Yao smiled again in front of the camera. Although she couldn't hear the sound from the scene, she still said thank you.
Frank and Hawkins were sitting backstage, no longer looking at Lin Yao on the screen.
The two are already thinking about how to use the Vaporwave game platform at the end of the year when there are no new games to be released to gain more chips for their Game player...
"Intensify your publicity efforts and attract all European and American players to our platform first!"
Frank thought for a while and suddenly said to Hawkins: "Each of us will pay half of the relevant expenses. Don't think it's unnecessary. This is a necessary expense..."
"Don't think I'm a fool!"
Hawkins interrupted him and said dissatisfiedly: "Of course I know that is a necessary expenditure, don't worry..."
But as he spoke, he suddenly stopped.
Frank looked back at him strangely.
I found him looking at the screen, his eyes widening slightly.
Frank immediately turned his head.
"Thank you for your support."
on the screen.
Lin Yao expressed her gratitude and seemed ready to leave.
But after taking only two steps...she seemed to have thought of something, and suddenly turned back.
"Almost forgot."
Lin Yao turned her head again, showing an embarrassed expression, and then said with a smile: "There is another game that I haven't introduced yet. After all, next spring is really a long time. Now that it's here, of course players can't wait that long. And for Christmas, players want
Classic game types, of course not less..."
"The goddess of victory will always stand on the side with more artillery! Linmu Studio's new FPS game - "Call of Duty: Modern Warfare"."
As Lin Yao finished speaking.
The people at the venue were hard to tell.
The European and American players who were still disappointed just now jumped up and shouted "YES"!!!
When Hawkins and Frank heard the words "new FPS game", their expressions changed instantly.
etc!
How come there is!???
No, there really is!???
No matter how they feel.
Lin Yao on the screen has disappeared.
The game screen appears...
The classic green sound wave flashed across the screen.
Then a world map appears on the screen, and the cursor moves to point to a certain location.
Various pictures and documents filled with black bars flashed one by one.
at last.
A picture of Chernobyl was frozen in the center of the screen.
The narration sounded.
[Captain Price: When I was just a lieutenant, I did some shameful things.]
[Captain Price: Chernobyl is a paradise for bad guys. Even more than ten years later, many people still want to get their hands on nuclear materials from there. Many people...among them is Imran Zakayev.
.]
[Captain Price: Of course we can't just sit back and waste money on used fuel rods? You know that is the key to destroying the world.]
This chapter is not over, please click on the next page to continue reading! [Captain Price: This was the first authorized assassination operation after World War II. I was ordered by Captain MacMillan...]
Accompanied by a few words explaining the causes and consequences.
The screen starts to change.
The camera passed through the desolate Pripyat, and then came to the nearby Chernobyl nuclear power plant, in front of a long-abandoned high-rise building.
Time passes quickly in the lower left corner, and the dark clouds in the sky change.
The camera slowly advanced to the highest floor of the building, in front of a broken window.
Two camouflaged soldiers wearing ghillie suits lay motionless, holding binoculars in both hands, observing the distance.
Then, the screen flashed.
The actual game screen appears.
Next to an M82.50 caliber sniper rifle.
A man looked ahead and then spoke.
Captain McMillan: "Lieutenant Price, it seems that we are about to meet on a narrow road, and the enemy carrier vehicle has entered the shooting range."
And hear what the other person says.
The player controlling Lieutenant Price looked around. There were rubbles all around, but there was a photo in front of him, which seemed to be the target.
The player controls Lieutenant Price to move forward, looks at the target's photo, and then holds the sniper rifle.
Perspective changes.
First-person perspective using a sniper rifle.
As the magnifier zooms in.
The distant scene became clear.
Very far away.
Several transport vehicles were parked in the open space, and heavily armed soldiers were on guard all around.
The target picked up a box, placed it in the back seat of the car, and opened it.
That's a box full of gold bars.
The companion next to the player also started talking.
Captain MacMillan: "The wind has dropped."
"Don't forget what I taught you. Remember to estimate the humidity and wind speed of the trajectory. Depending on the current distance, you also have to take the Coriolis effect into consideration."
"OK...I saw him, waiting for my order."
"Target... confirmed, here is his ID card, it is indeed Imran Zakayev."
"Hold steady first...watch the flag and note any changes in wind speed and direction."
In the game, the player aims the crosshair at the target and waits for orders.
The captain next to him reminds the player to pay attention to the wind speed and observe the fluttering direction of the flag hanging on the car next to the target.
The game demo is up.
It's an assassination...
Although there is no beginning or end.
But it was probably because the captain next to him kept reminding the players, which directly made the players watching the live broadcast feel anxious.
Sudden.
The moment the flag stopped waving.
The player is preparing to shoot.
An armed helicopter suddenly flew over and blocked the target.
"Oh my God! Where did it come from? Don't worry, little girl... Wait until the sight is clear before you shoot..."
Captain McMillan was a little angry, and then asked the player to continue waiting.
soon.
The gunship flew away.
Players also took aim again.
Observe the flag on the front of the car and wait patiently.
Then.
The moment the flag on the front of the car stopped fluttering, the moment the wind stopped.
Captain MacMillan shouted: "Now is the only chance! Fire!"
The player immediately fired.
In a relatively quiet environment.
boom!
Suddenly there was a loud noise.
The sound in the venue was very good, but the sound of the gunshot made many people shrink their shoulders.
And in the game.
The bullet comes out of the chamber.
The target was hit, half of his arm flew out, and blood spurted out.
The lethality of large-caliber sniper bullets is undoubtedly evident.
Captain McMillan: "Target kill, well done, Lieutenant."
And with this shot, it flew out.
The enemies also reacted and rushed directly to their location.
The two began to evacuate.
And as the player stands up and turns around.
The demo video was also seamlessly switched to a promotional video.
The scene suddenly turned into darkness.
In a certain room, two soldiers stood at the door and shouted GO.
The two pulled down the night vision goggles above their foreheads and walked into the dark room.
Then rely on night vision goggles.
Shoot, shoot.
It's like shooting a target.
Then as the last enemy was shot and killed, the character put on the night vision goggles, the screen went blank, and then changed again.
Sand and rocks were flying, and smoke filled the sky. In a certain Middle Eastern country, the city was like a ruin. There were ruins of walls everywhere, and the walls that had not collapsed were covered with dense bullet holes.
Artillery fire continued to roar.
The enemies rushed forward one after another.
A small team, while shooting all the approaching enemies, leaned on the bunker and began to move forward.
Then the screen changes again.
In the AC-130 gunship, the operator looks at the black and white picture below through thermal imaging, and then uses the 150mm cannon to shoot down the groups of enemies below that show heat sources.
Then a prompt will appear as the task is completed.
The screen switches again.
Two helicopters evacuated from the battlefield, and one of the friendly helicopters was shot down. In order to save the surviving friendly forces, the player's helicopter landed and the soldiers walked out of the aircraft cabin again to break through the enemy's layers of siege and prepare to rescue the surviving pilots.
Various weapons and scenes appear one by one.
The character played by the player seems to be different every time.
The battlefield is also different.
The only thing that is the same is the temperament.
In fact, the entire promotional video is not all thrilling and intense scenes.
For example, the initial sniper level is very gentle.
But the only thing that remains unchanged is the feeling of the battlefield. Whether it is a thrilling and intense scene, or a gentle, night-vision assault scene like target shooting, it gives people an immersive feeling.
In addition, the first two FPSs were both World War II, and now suddenly a modern war with a cold tone and various modern weapons appears frequently.
It's really eye-catching.
so.
When the white light flashed with the explosion at the end, the title of "Call of Duty: Modern Warfare" came out.
The audience at the venue cheered.
Release date: December 22nd.
It wasn't until the game's release date came out that the cheers subsided.
because.
The smell of gunpowder came out.
"The above is the next game that Linmu Studio will prepare for all players, so stay tuned."
Lin Yao appeared again, and this time there was no nonsense. Instead, she left a sentence and thanked her again.
This chapter is not over yet, please click on the next page to continue reading! Continue.
I really quit.
at the venue.
Lin Yao exits.
The host reappeared and the awards ceremony continued.
But backstage.
Frank and Hawkins are no longer in the mood to pay attention to any awards...
Both of them looked a little ugly.
“It’s actually a modern theme!”
Although Frank was vaguely worried when he saw the promotional video of Linmu Studio’s game lineup for the second half of the year and saw the helicopter scene, but after thinking about it, he still felt that it was a bit outrageous.
How can it be.
How successful was Battlefield last year?
You know, the two of them also released a brand new FPS game last year.
The latest works of "Battlefield Gunsmoke" and "Mobile Unit".
But they were all beaten to a pulp by "Battlefield", and player reviews generally felt that Battlefield was better.
This is why the two companies unanimously changed the development direction of the new game, because they feel that players prefer FPS with a world war background.
As for the success of "Battlefield", both of them have witnessed it. Such a successful work, if it were them, they would have made it into a series!
At the very least, we need to make one more sequel to see how players respond.
So Frank felt at that time that it was impossible for Linmu Studio to change its direction and make a modern-themed FPS, but now the facts are before him.
Not Linmu Studio. Last year's "Battlefield" was a success. OK, the next year I will make a modern-themed Modern Warfare...
But...brother!
Are you crazy!!
Wasn’t Battlefield a huge success last year?
Why did you suddenly change direction and do modern warfare?
Therefore, Frank looked very ugly.
After all, his mood just now was like a roller coaster...
Linmu Studio first announced two new games. He thought there would be no FPS anymore, but just by luck, Lin Yao suddenly came back and brought FPS.
If there is an FPS, then there is an FPS. They don't play by the rules. This time it's no longer about World War I or World War II, but they suddenly changed direction and did modern warfare.
Although Frank doesn't think his side of the game will lose.
After all, they are all shooting games, and it’s not like they haven’t done modern warfare themes before.
What they did last year was Modern Warfare! Then they were beaten to the ground by "Battlefield"...
But this is like a roller coaster, who can bear it...
Moreover, because Lin Mu Studio did not follow the routine, he felt that things were out of control.
This feeling is really terrible!
"Shit! Did you see that it is not a sequel to "Battlefield"?"
beside.
Hawkins had already reacted, cursing and even looking a little panicked.
After all, their imaginary enemy has always been Battlefield.
This will see a completely different Call of Duty.
He also had the feeling that things were out of his control...
"I saw it."
Frank turned around, nodded, then took a deep breath and said calmly: "But that's not necessarily a bad thing, is it?"
"..."
Hawkins frowned slightly when he saw Frank's expression, and then asked: "You mean the players might not accept it?"
"Well, there is a huge difference between their FPS last year and this year's FPS. For players who played "Battlefield" last year and have been looking forward to it after hearing the news, their inherent impression may be different after reading their theme this time.
We might even force them to choose our game.”
Frank glanced at the screen. The host was already awarding the next award.
He thought for a while, as if to convince Hawkins, but also to convince himself: "The most important thing now is how many players who played "Battlefield" last year can accept their special promotional video, as long as not all
, as long as half of the players express that they want a sequel to "Battlefield", then we will increase our promotional efforts!"
"Hell, you want me to announce Battlefield in the direction of a Battlefield replacement?"
Hawkins' face turned ugly again.
"What's wrong with the substitutes? This is a life-and-death moment for Game players, and as long as it's as good as Battlefield, I don't mind becoming a substitute."
Frank didn't care.
As long as he can make money, he really doesn't care.
"..."
Hawkins was silent.
He understood what Frank meant, and he also felt that as long as he could make money, it was indeed not unacceptable.
So, he picked up his phone and directly opened a certain player community.
Frank also reacted and picked up the phone.
Now we should really pay more attention to players’ evaluations.
The two of them lowered their heads and looked at the comments for a while.
As expected.
Players’ evaluations of “Call of Duty” are quite polarizing.
"Wow... the sniper level up here looks so immersive!"
"Modern Warfare...Has Linmu Studio done this before? It still doesn't feel as good as "Battlefield"."
"...Finally, FPS came out. I thought it was a sequel to Battlefield, but it turned out not to be. I can't understand!
Previously, "Battlefield" and "Mobile Force" have always been about modern warfare, and I'm tired of this theme! This is why I think last year's "Battlefield" was great, because it gave me a different gaming experience.
.
But this year they stopped doing it. Instead, "Battlefield Smoke" and "Mobile Force" returned to the World War II theme."
"Actually, this is quite good, isn't it? The content in the promotional video is so fascinating. The AC-130 gunship, urban street fighting, night vision assault and the sniper link at the beginning that makes people hold their breath are all fascinating.
It’s an immersive feeling.”
"But the problem is that these are old routines. There was a submarine level in "Mobile Force" before. Isn't it fresh? But it's just fresh."
"This studio is still trustworthy. Although it is not a sequel to Battlefield, I still choose to trust them."
"Why not a sequel to Battlefield..."
"They are all released on December 22. There are three games. Jesus, I can only buy two of them, and I am more inclined to the World War II theme. I am really a bit bored with modern warfare."
This chapter is not finished yet, please click on the next page to continue reading the exciting content! "..."
The game has just been announced.
Because players were very concerned about it before.
The discussion thread came out quickly.
Some players like it and think the temperament shown in the promotional video is very charming.
However, some players have expressed disappointment. For example, players who have played the online mode of "Battlefield" for a year have expressed disappointment with Linmu Studio's new game. Instead, they are looking forward to the performance of the new games of "Battlefield Gunsmoke" and "Mobile Force".
I'd say it's about a 50-50 split between disappointment and expectation.
Frank and Hawkins lowered their heads and chased the post for a long time, then raised their heads in unison, feeling a little relieved.
fine……
Things went as expected!
This proves that there are indeed players choosing their games!
…
at the same time.
the other side.
Domestically, it is more complicated.
Compared to European and American players who are crazy about FPS games.
Although there are many players in China who like FPS, after all, it is not like cars and balls. It is not unreasonable for FPS to become the game that manufacturers are most passionate about and players like to play the most.
But after all, domestic players are not the European and American players who are crazy about it and can buy an AR-15 rifle at the age of 18...
So their discussion about the work released by Linmu Studio was very chaotic.
Some are discussing "Detective Dee", some are discussing "Sherlock Holmes", and some are discussing "Call of Duty".
It's a mess anyway.
Players also have different opinions.
The games that everyone looks forward to are different.
But the heat is rising.
At this press conference, Vaporwave and Game player were in tit-for-tat confrontation.
It is indeed a win-win situation for Linmu Studio and Dreamland and Gibb Company.
""Detective Dee", he looks really handsome!"
"Looking forward to new games, especially the recently released "Call of Duty"! Modern Warfare produced by Linmu Studio!"
“The spooky atmosphere of Sherlock Holmes is also great.”
"I don't understand why Linmu Studio wants to do modern warfare. This theme has already been done by battlefield smoke and mobile troops! It's nothing more than refreshing shooting of various modern weapons. I still like the feeling of pulling the big bolt in a battle!"
"There is indeed such a worry, but what if Linmu Studio does something different?"
"What difference can FPS make? To be honest, I am a little worried about the Vaporwave game platform now."
"The people upstairs are farting, just wait and see! I will always believe in Lin Yao, they will never disappoint."
"What kind of FPS are we talking about? Isn't Di Renjie more worth looking forward to?"
"..."
And just when the forum was in chaos.
at the same time.
Linmu Studio.
As soon as Lin Yao left the camera, she immediately lost her strength. Although she was used to it, she was really not used to such an occasion...
Mu Wan had been waiting under the stage early in the morning. As soon as he saw her coming down, he immediately handed her a bottle of water.
"Thanks."
Lin Yao took it, then thought about it and asked, "How did the players react?"
"Well...it's a mixed blessing, but overall, players are still looking forward to it."
Mu Wanqing explained and handed the phone to Lin Yao.
Lin Yao took it and looked at it for a moment.
The reviews from most players are actually good.
Most of the disappointed players are because of "Call of Duty".
Most of their disappointment is because "Battlefield" is the most popular one, and they feel that modern war themes are all the same, and they don't have a lot of fun.
Lin Yao glanced at it, then raised her head, shook her head slightly, and was no longer worried.
In fact, the themes of World War I and World War II are even more restrictive. If it evolves according to history, players will probably find it very boring.
And... who said that modern wars all look the same?
Lin Yao still remembers how she felt when she played the nuclear explosion level in "Call of Duty" and witnessed the nuclear explosion with her own eyes.
And she has never experienced such a game experience here.