"When it comes to pinching faces, who can beat me!? I can make a fool out of something like Dark Souls [picture]."
"Look, is the portrait of Lin Yao that I made? Is it interesting?"
"Like a ghost, without any charm."
"What a woman, look at me turning Lin Yao into a man!"
"Ugh! It's so ugly. Are you a macho man? Are you an evil god?"
"I think I look very similar. I don't care, my ID is called Lin Yao. I'm so excited just thinking about it. I control Lin Yao to hunt..."
"Damn it! You upstairs have no heart, and you let such a girl hunt!... By the way, will you cry out like in "Dark Souls" if you are beaten in Monster Hunter?"
"Brothers, are you playing games or making fun of yourself?"
"..."
On domestic game forums.
After "Monster Hunter" was unlocked, there were a lot of face-making posts.
And it's probably because of the forest carnival.
Lin Yao has become a popular candidate for face-making...
certainly.
Most of the players were just messing around, and those who weren't messing around didn't look good at it, but there was a certain group of players who really managed to create some charm or two.
The whole forum is like a mob.
In fact, I don’t blame them.
Although Linmu Studio has produced many games.
But there aren’t many games with face pinching systems.
Moreover, most games with face pinching systems have basically European and American painting styles, and Linmu Studio has never launched a game with the greasy senior sister painting style similar to Korean online games.
This may lead to many players.
Generally, you can just play with it and see if it's good or not.
But this time "Monster Hunter" is in an oriental style, and although the characters are not the greasy senior sister style of Korean online games, it does fit the aesthetic.
Therefore, the freshness and the excitement of the forest carnival are still there.
When one player takes the lead, other players become interested and follow immediately.
In the end it turned into this situation.
Even some forums, seeing how enthusiastic the players were, quickly held a face-pinching selection event. Although they didn't explicitly say who they wanted to pinch, the players were basically pinching the same person...
That’s outrageous!
These idiot players haven't even played the game yet, but they're already discussing with others about cheating.
Lin Yao, who originally wanted to pay attention to player reviews, was so angry.
are you crazy……
But it's okay.
This situation did not last long.
soon.
After an hour, the heat of pinching my face has basically passed. After all, the game has been unlocked and I haven’t played it yet.
Except for some crazy people who claim to have ten years of face-pinching skills, they are still adjusting the face-pinching value little by little.
Most players created a similar character, posted a post, and then entered the game.
And some players, like Marco and Zebulon, were overwhelmed by the complicated system and amount of information in the novice tutorial after entering the game.
but.
After all, China is not Europe and America.
Before the rise of Linmu Studio, online games were very popular.
After the rise of Linmu Studio, MMORPG and turn-based games have also become the most popular genres.
So, basically every player in China has experienced more or less similar complicated teachings.
The tutorial of "Monster Hunter" is no stranger to them.
On the contrary, it feels very familiar.
This is much easier to accept.
Many players even take great interest in checking the attributes of each weapon at the manufacturer.
No resistance at all.
On the contrary, I am eager to try it because of the vastness of the game village and the many gameplay systems.
"Dogs, flying insects, cats, dogs...fuck, fourteen kinds of weapons!"
A certain apartment.
Wang Ang sat on the chair, holding the handle, familiarizing himself with the various NPCs in the village, and running around according to the novice tutorial.
Then, he came to a place called the training ground.
Follow the prompts.
Here you can confirm the action of the weapon and change other weapon types to try one by one.
Tell the truth.
Wang Ang was really shocked when he saw the list of two full lines with fourteen weapons.
The game does not allow players to gradually become familiar with various weapons according to the game process.
Instead, he put them all up directly!
For a moment, she didn't know which one to try.
Wang Ang glanced at it, and what he was most interested in was the weapon called the 'Insect Stick'.
As for why...well, probably because of the name.
Although he knew he didn't mean it that way, it was really easy to relate to it.
but.
So many types of weapons aroused Wang Ang's difficulty in choosing.
In the end, he did not choose other weapons, but planned to use the default sword to check first.
He closed the pop-up list, then came to the training mechanical monster and gave it a try.
Move forward quickly.
Just press X.
Originally he just wanted to draw his weapon.
But by some mistake, I directly pressed Step Slash.
The character he controlled pulled out the sword directly, and then slashed forward with the sword.
There is a certain lag in the character's swing of the sword.
The action is not too flashy.
But whether it is watching or operating.
All very comfortable.
I feel like Lin Mu Studio’s movement training is better...
Wang Ang felt like this inexplicably.
Wang Ang has already completed Linmu Studio's last game "Dark Souls" with strong action elements.
Completed the second week of play.
Therefore, he has a deep understanding of the action system of Linmu Studio games.
But for the game "Monster Hunter", Linmu Studio seems to have evolved again.
But he's not sure yet.
So I tried many different actions.
What about cassock cutting, air blade cutting, Na Dao...
Wang Ang followed the tutorial and basically tried all the moves.
Then confirmed.
Linmu Studio’s moves have definitely evolved!
The movements are precise and precise.
The impact is really strong!
"Awesome."
Wang Ang tried to hold the knife for the last time and stopped, feeling a little impressed.
It has indeed evolved.
And compared to the slightly monotonous attack method of "Dark Souls".
There are more tricks!
And more importantly, he became more handsome!
After all, the current "Dark Souls" released by Linmu Studio is based on Dark Souls 1.
There aren't many fancy moves.
If it were Dark Souls 3, he probably wouldn't feel this way.
This chapter is not over yet, please click on the next page to continue reading! Of course, the game currently launched is "Monster Hunter", which is a good thing for Wang Ang and other players because the action system has made visible progress.
Especially after discovering that flying insects can cooperate with attacks.
Wang Ang took back his words that his movements were not gorgeous.
So handsome!
I don't know if it's because of the sword.
I trained the monster for more than ten minutes.
Wang Ang played several sets of beautiful combos that he had figured out by himself, and nodded with satisfaction.
I feel like I’ve failed at learning!
As for other weapons.
He didn't want to try it for the time being.
He couldn't wait to go hunting, and then used the moves he had trained!
"Leave."
Wang Ang controlled the character to run to the waitress, and then patiently completed the prerequisite tasks of the first hunting mission.
Then I finally received my first hunting mission.
【Scythe Weasel Dragon King】
And received this mission.
After exiting the map.
What comes right ahead is a CG...
night.
In the bamboo forest.
The moonlight shines through the bamboo leaves, casting mottled moon shadows.
A Marutori ran forward in panic, while behind it, a Kamaitasaura that was slightly smaller than him, with red light flashing in its eyes, was chasing after it.
Marutori is in front.
The Weasel Dragon is behind.
Run, run.
Suddenly, another Weasel suddenly jumped out from the side and bit Marutori.
Marutori jumped to the side and barely managed to avoid it.
The two sickle and weasel dragons surrounded each other and continued the pursuit.
at the same time.
Narration spoken in a sing-song tone.
It rang.
[Fengfeng trembling eyebrows]
【Restart the attack】
brush.
There was a flash of cold light.
Several bamboo trees were cut off.
In slow motion, the camera freezes on the tail of the Weasel Dragon. The cold light just now is the tail of the Weasel Dragon. It is as sharp as a sickle and flashes with a cold light.
Sickle-shaped tail.
The chopped bamboo fell down, blocking Marutori's path.
And behind it.
A larger Weasel dragon stepped out from the shadows and appeared between the two small Weasel dragons.
It is none other than the Kamaita Dragon King.
It approaches its prey step by step, waiting for death.
【The bursts are endless】
[The thin line between life and death]
It was as if he had been given an order.
The two small scythe dragons rotated their bodies, waving their sickle-like tails, and rushed towards the prey, blocking the opponent's retreat.
The faint sound of a sickle cutting through the air could be heard.
then.
The Kamaita Dragon King moved forward and jumped up suddenly.
Sweep the tail.
A cold light flashed.
The prey was killed instantly.
The camera focuses on the Kamaita Dragon King. It walks through the moonlight and slowly walks forward.
The picture freezes.
【Trinity Kamikaze】
【Scythe Weasel Dragon King】
CG completed.
This is the first monster Wang Ang needs to hunt.
Wang Ang watched as the words mission start appeared.
The character you created appears on the new map.
He breathed a sigh of relief slowly.
I feel it.
Dark Souls feeling.
Although, it doesn’t feel as impressive as the CG performance of the Dark Souls boss.
But after all, it's just the first monster, so it's understandable.
Still handsome.
"bring it on!"
Wang Ang controls the character to turn over and ride on the hound, and starts to move forward.
Monster Hunter's map is a little weird.
This is not an ordinary map.
The entire map is marked with Arabic numeral divisions.
He didn't know yet what it was used for.
but.
never mind.
Wang Ang can't wait to test the combo he just learned on monsters!
bring it on!
Right now!
Wang Ang confidently controlled the hound to run forward.
Then.
A few minutes later.
Wang Ang found the Weasel Dragon King on the partition with the Arabic numeral 10 written on it.
He got off the hound.
Then move forward quickly.
Murderous.
Cut with step!
Chop!
The impact is awesome!
Kasaya beheads!
good.
So handsome!
Take the knife.
Got chopped off by a tail!
good.
The flying insect spreads its body!
Hidden beautifully.
The Kamaita Dragon King catches up.
Na Na Dao......
Take the knife...
Take the knife...
ah……
【Fell down from exhaustion】
With this prompt coming out.
The screen goes dark.
The two cats pushed the cart and ran all the way back to the camp. Then they leaned forward and threw the character lying on it to the ground.
Wang Ang: "..."
grass!
This is the first monster.
Why are you dead!
In fact, the attack frequency of the Kamaita Dragon King is not very high, and it is not as exaggerated as the dynamic range attacks of many BOSS in "Dark Souls".
But Wang Ang himself had just failed to learn the moves.
Very difficult to use.
I didn’t feel much during the training just now, but in actual combat, the feeling is quite obvious.
It feels like fighting a real monster.
The movements are precise, and the training is cool, but the consequence is... the actual combat is easily interrupted, and it is easy to lose track of what to press.
In the end, Wang Ang was so busy that he forgot everything and could only draw a knife...
Then one of them didn't drink the medicine in time and was swept away by a tail.
Was pushed back by the cat cart.
but.
Wang Ang was not discouraged.
He knows it very well.
You can fight this monster on your own, you just need to get used to it.
Moreover, that feeling really comes back...
The feeling of "Dark Souls" that players gradually become stronger as the game progresses!
It is clear.
This game is not a game like "Kirby" that everyone can play happily.
After all, the Kamaita Dragon King is only the first monster.
There should be a lot of large monsters in the back! The difficulty should also increase a lot!
And speaking of this.
Wang Ang, who cleared Dark Souls in the second round, is no longer sleepy...
Not only am I not sleepy, my eyes are bright.
Feeling faintly excited.
He quickly regained his composure, then practiced the moves again on the spot, then mounted the hound again, with a light in his eyes, and controlled the character to continue hunting.
Then……
"Fuck, the move is too easy to be interrupted, Xiang Chong!"
"Blade? That's it! I understand!"
"No, I don't understand...isn't this a hit? Why has the status disappeared again?"
"No, we can't worry about this guy. I'm going to be beaten to death."
"Aha, I know it!"
"Fuck, you're running away if you can't beat me."
"..."
in the room.
Wang Ang's excited voices kept coming and going.
It didn't stop for a long time.
And at the same time.
Many players are playing the game.
His condition is almost the same as that of Wang Ang.
I don’t know if it’s because of its handsomeness, but most players choose Tai Dao to clear up wasteland.
This chapter is not finished yet, please click on the next page to continue reading the exciting content! The Tai Sword has many advantages, but its shortcomings are also obvious. This weapon is not suitable for novice players. The moves are too easy to be interrupted, and it is difficult to accumulate and use practice.
Air slots require skill.
So most players don't use it very well.
But similarly, most players are not discouraged, but are becoming more and more interested in the game.
Because as long as you go through the previous tutorials, you will have a general understanding of the entire game system.
The fun of the game begins to increase exponentially!
Three-dimensional map, extremely rich different types of monsters, strong sense of strike, different experiences brought by the diversity of weapons, and the flying insect system that raises the upper and lower limits of weapons...
As long as you hit it a few times, as your proficiency improves, your movements will become smoother and more refreshing.
The difficulty of hunting commissions will gradually increase.
Slowly get familiar with it, and then get stronger as you fight, and then collect materials to fight monsters of higher difficulty.
This is the core buying point of the game "Monster Hunter"!
And this is the selling point.
As long as players like this type of game, almost anyone can’t resist it!
Not only domestic players can’t resist...
Japan.
"So handsome!!" A man who looked like a high school student exclaimed while sitting on the tatami, holding a Switch.
"Yeah, I just said it must be right to buy this game."
Another person who looked like a high school student replied without raising his head.
Somewhat proud.
In the game, he is controlling the character to run around the village and is familiar with the relevant gameplay system.
He had a hunch that the game he was playing now would become the hottest game topic in the class!
He should seize the time to become familiar with this game.
He can't wait to discuss the game with other classmates.
"Yes, yes." The high school student who spoke first nodded vigorously in agreement.
Essentially.
"Monster Hunter" is actually a development game, which contains a large number of prop materials and RPG-style character development elements.
Although action is the core element, the type is ACT.
But it really cannot be ignored, the proportion of game development elements.
And this is indeed very familiar to Japanese players...
RPG elements, handsome action system, plus advertising bombardment during this period.
"Monster Hunter" was successfully accepted by most Japanese players on the first day the game was unlocked.
soon.
The first night of the game's release.
So it passed.
domestic.
The popularity of face pinching has subsided, and related posts have also begun to decrease.
Because many players who enter the game don't care about pinching their faces.
but.
There are not many other related game posts.
After all, they are all playing games.
until……
The appearance of a new post kicked off the discussion again - ["Monster Hunter": an RPG without a level concept! An ACT game that integrates multiple elements!! Fun!!!]
…
"Damn it, it was too late yesterday."
Zebulon got up from the bed, then looked at the time, turned over, picked up the cup on the table, and drank the overnight coffee in one gulp.
Bitterness spreads in the mouth.
He woke up and rubbed his brows.
Get up and get ready to drink some water.
yesterday.
He and his good brother Marco played the unlocked "Monster Hunter" for the first time, but unfortunately, the game's complex and cumbersome system discouraged them, and the irritated two went to play "Breakout".
It doesn't matter if you play this.
The two of them just played all day long until late at night.
Finally, Mark couldn't bear it anymore and went back to the room first.
But Zebulon fought alone for another hour.
So I got up a little late.
Fortunately it's the weekend.
Otherwise it would be too much...
"call out……"
When Zebulon thought that today was the weekend, the depression he felt when he got up immediately disappeared, and he even whistled happily.
He opened the door.
I was about to go directly to the toilet.
But after taking only two steps, he suddenly stopped.
Because Mark was sitting on the sofa, holding the handle at the moment and looking at the screen attentively.
The game on the screen is "Monster Hunter".
"You got up so early? Didn't you say yesterday that it wasn't suitable... What The Fuck!"
When Zebulon saw this scene, he immediately became interested.
He knew that Mark, due to work reasons, had to play the game even if it wasn't suitable for him. It would be impossible not to play.
So I'm not surprised by this situation, I'm just curious that he got up so early and suffered.
But walk over.
Mark turned around when he heard the sound.
Zebulon was taken aback.
Heavy dark circles.
A haggard face.
Mark obviously didn't sleep all night.
This is no longer curiosity.
Isn’t this too dedicated?
Stay up all night playing a game you don’t like?
"..."
When Mark heard his friend's words, he was silent for a moment and said: "After breaking out yesterday and taking a shower, I suddenly felt no longer sleepy, so I said I would try to play Monster Hunter for a while. If I really can't accept it, I also want to know more about it.
When the time comes, I will give this game an ambiguous evaluation and a fair score."
"Then what?" Zebulon asked curiously: "Why did you stay up all night? Looking like you were about to die?"
"Then...I didn't expect this game, after getting through the early stages...to be so interesting!"
Mark hesitated for a moment and said, "The more you play, the more you get into trouble."
Zebulon: “…”
…
at the same time.
"Whoosh..."
Peria Headquarters.
Mikio Kawawa whistled happily and came to his office.
Then, he sat down in front of the computer.
Then I couldn't wait to open the screen and search for the forum.
Prepare to witness the moment when the golden body of Lin Mu Studio is completely shattered.
Europe and the United States are the most important regions for single-player players, and "Monster Hunter" is not well received there.
This basically spells the death sentence for Linmu Studio.
After all, looking at their games, the styles tend to be more European and American.
If Europe and the United States don't catch a cold, the probability of failure of "Monster Hunter" this time is very high!
I guess the players’ evaluations have been completely fermented by now, right?
He can't wait to see the players' disappointed words!
This is what Mikio Hefu thought.
The forum page also popped up.
but.
I just opened the forum and saw the first post.
The smile on Mikio Kawa's face froze.
[Monster Hunter is great. The huge monsters are vivid and full of realism. It’s as if you can feel their body temperature during the game... So, while playing until late at night yesterday, I couldn’t help but draw a girly version of Sleeping Dog Dragon.
How's the image? Are you surprised? Your personality is tsundere!】