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512, game unlocked, Europe and America are cold

"Do you look like it's nothing?"

Lin Yao glanced at Mu Wanqing suspiciously, then thought about it, walked up to her, and gently pinched her earlobe.

Soft and slightly hot.

And it seems to be getting hotter and hotter.

"My face seems to be red too."

Lin Yao pinched Mu Wanqing's earlobe, blinked, and then teased her again in a very inappropriate way.

"Pinch my ears."

Mu Wan's fair face did have a hint of blush, but she didn't hide or refute, she just said softly.

"I won't."

Lin Yao showed a constricted expression and told her what Mu Wanqing had said the day before yesterday when she tricked her into sitting on his lap.

"..."

But Mu Wanqing did not pinch her earlobe in return.

Instead, he implicitly looked at the girl standing in front of him in a skirt, and then whispered: "She looks good."

"Does it look good?"

Lin Yao lowered her head and glanced at herself, then became speechless. She bowed her waist slightly, moved away her pride... and gently gathered her skirt: "Okay, I'm willing to admit defeat."

The reason why she is wearing a skirt today.

It was also because the two of them made a bet the day before yesterday that who would laugh first when they looked at each other while sitting on their laps.

Then Lin Yao watched Mu Wan's bright and beautiful face getting closer and closer, and almost kissed her.

In the end I couldn't hold it back and laughed...

Then the bet is to wear a dress for a day.

She found this set of clothes yesterday while rummaging through the closet.

"Actually, you suit this outfit very well."

Mu Wanqing stretched out her hand to help her adjust some of the hem of her skirt: "It kind of... well, it feels like a high school girl in an anime. Her thighs are exposed and she can wear stockings."

"You really think I'm a dress-up doll, don't you? You said that, and Lin Xi said the same."

Lin Yao was a little funny and pinched Mu Wanqing's soft earlobe hard.

Because she heard this again last night.

But Mu Wanqing's reaction was greater than expected.

Her delicate body stiffened suddenly, and the hand that was holding the corner of Lin Yao's skirt moved down and suddenly pinched Lin Yao's snow-white soft thigh.

Excellent elasticity.

"Hand, hand, hand."

Lin Yao immediately became excited.

"Let go of my earlobe first." Mu Wanqing was unwilling to let go first, so she whispered.

"OK."

Lin Yao glared at her, then let go of her earlobe, but did not leave directly after letting go.

Instead, he leaned forward slightly, held Mu Wanqing's shoulders with both hands, and leaned into Mu Wanqing's ear as if he wanted to whisper to her.

The next second.

Mu Wan's fair and beautiful face suddenly turned red.

On the earlobe, a shallow mark appeared.

Lin Yao raised her head again, clapped her hands, and compared to Mu Wanqing, she was very calm: "Okay, help me call the project leaders of several new games to the conference room, I have something to say.

"Monster Hunter" is the first game, but it is estimated that this game will not have a wide audience in Europe and the United States. "Pokémon" will be better, but it is the second sequel after all, and it is not nearly as well-known. But when "Diablo" is released,

, it should be able to achieve very good results in Europe, America and Asia.

Now that the release time has been set, let’s use this to build momentum for “World of Warcraft” step by step.

The impact of the Forest Carnival is large enough, but when World of Warcraft is released for public testing, it is estimated that there won’t be much popularity left.”

As Lin Yao explained, she walked around behind Mu Wanqing and pushed her towards the door.

Then, open the door.

He pushed Mu Wanqing out directly.

Just finished talking.

Lin Yao closed the door again.

Then.

She stood there for a while, and her round oval face slowly became slightly flushed.

In fact, she was just acting impulsively.

After all, the two of them get along every day and night.

Lin Yao is not a fool either.

It's really a big concern.

Don't do this next time.

Lin Yao took a deep breath, patted her face, and returned to her position.

And the other side.

Through the door.

Mu Wanqing also stood at the door of the office with a flushed face, not knowing what she was thinking.

Yeah?

Isn't it?

Two thoughts were swirling in her mind.

until.

"Miss Mu, why are you standing at the door of senior sister's office, and why are your faces so red? Did you take the wrong medicine?"

Zhu Nianqiao came to Lin Yao's office full of energy. When she saw Mu Wanqing, she immediately started shouting.

"..."

Mu Wanqing came back to her senses instantly, and the blush on her face quickly receded.

She looked at Zhu Nianqiao, hugged the information in her arms tightly, and after a moment of silence, she said, "Your salary is gone this month."

Zhu Nianqiao: "..."



The announcement of "Monster Hunter" is still continuing.

The popularity is also rising.

No matter how.

As the first game released after the end of the "Forest Carnival".

Players are still very concerned about it.

Colleagues are also very concerned.

The release of this game in Japan is very close.

Just ten days.

fleeting.

June 15th, Saturday.

"Monster Hunter" is officially unlocked.

The domestic unlocking time is 6 pm on the same day.

The time difference here in East Asia is not big, just an hour or two.

But the difference is huge in Europe and the United States.

When the game is unlocked, it's mostly morning in North America.

But even so, it's probably because the 'Carnival' left such a deep impression on the players there. Although Lin Yao didn't invest too many publicity resources, there were still many European and American players who had seen the Carnival and got up early.

Ready to start the game.

For example...the two brothers Zebulon and Mark.

The two of them witnessed Lin Yao's first appearance at the Reflecta press conference, announcing "Battlefield".

Then they witnessed the announcement of "Call of Duty", and the two also experienced the battles of "Call of Duty", "Smoke of War" and "Mobile Unit".

Some time ago, I also finished watching the live broadcast of "Monster Hunter".

He can be considered a veteran player of Linmu Studio.

They plan to buy and play all the games at this forest carnival.

"Monster Hunter is quite shocking after watching the promotional video, but I feel that Linmu Studio doesn't seem to care much about the promotion of this game in Europe and the United States..."

Mark put down the switch in his hand and exited "Mario Kart".

At the same time, he asked doubtfully.

Monster Hunter is about to be unlocked.

We can no longer continue riding the horse-drawn carriage.

But it's probably due to professional habits - after all, he is a game editor, so he is very sensitive to matters at the game company's publicity level.

Although Linmu Studio did not give any money to the game media he worked for, it did not provide any pre-release consultation before the game was released.

This has to be said to be quite strange.

If you say it's a small company, that's understandable.

There are not enough resources and scale, so we can only focus on the local market.

But Linmu Studio is not a small company anymore.

Logically speaking.

After "Call of Duty", Linmu Studio is very clear about how many audiences there are for their games in Europe and the United States.

"You don't care, just play."

Zebulon didn't have much impression.

He is now waiting for the game to be unlocked.

"Fine."

Mark thought for a while, stood up and put the switch in his hand into the base. At the same time, he picked up the PRO controller beside him and leaned on the sofa.

Waiting for the game to finally unlock.

Although I don’t understand why there are so few promotion resources for “Monster Hunter”.

But you still have to play.

And the other side.

There is only one TV, so Zibron can only play with a handheld device.

But it's not bad either.

soon.

As time comes.

Monster Hunter unlocked.

The two entered the game immediately.

Because of the aesthetics of painting style and habits.

During the face-pinching game, the two of them casually dealt with it casually.

When entering the game, the two of them were immediately stunned...

The game starts with a CG, which roughly explains the identity of the protagonist, and also introduces the introduction of the Night Parade of Hundred Dragons.

This is the main line of the entire game. Although it is dispensable, no matter how insignificant the plot of "Monster Hunter" is, it cannot be left out.

This time in "Monster Hunter" Bailun Night Walk, only the gameplay has been changed, but the main plot of Lin Yao is still retained.

And next.

It's a long lesson.

It was this part of the teaching that made them dumbfounded.

Of course, you can skip it completely. Linmu Studio has also cut down a lot of unnecessary learning costs.

And many less important things are inserted into some dialogues, allowing players to explore by themselves.

But the game "Monster Hunter" has been developed for so many years in Lin Yao's previous life, and it has formed its own unique gameplay.

Without teaching, there is no way to explain many things clearly.

Monster Hunter Rise is pretty good. It only teaches the most basic things. It needs to be replaced by an old game.

What kind of hot and cold drink, go ahead and play it, go home and add it in.

It is estimated that all players will be confused.

But I have to say that this game is indeed very different from a fast-paced game like "Call of Duty" that gives you a big scene first...

Although the game that Zibron and Marco compete against is not "Call of Duty", but "Dark Soul".

They also like Linmu Studio's "Dark Souls", but Dark Souls doesn't have that many complicated things.

You start with a broken knife, and then you get a big butt.

Players can be immersed in it instantly.

And "Monster Hunter".

Mark and Zebulon went through the tutorial, ran through the village, and then went through the training.

It took almost an hour.

During this period, the two of them went out to explore the map.

The first training mission passed perfectly.

But the two of them were really confused by the complicated system.

As for the first mission of conquering the Weasel Dragon, two key tasks still need to be completed before you can take it...

this……

The two of them had been tossing around all morning and had no fun at all.

They felt Lin Mu Studio's intentions.

Just click on a random person and start a conversation, and there will be a bunch of stuff.

There are fourteen types of weapons produced by the processing shop, and after each weapon type there is a long list of derivative pictures and enhancement lists.

The two followers, a cat and a dog, also have different attributes.

A bunch of props.

Are there any other settings like cat rice?

Careful, they admit it.

But I really don’t agree with their playing habits...

"..."

After struggling for an hour, Mark put down the controller, exhausted.

Then, he noticed that Zibron had put down the controller and asked, "Is it fun?"

Zebulon shook his head: "It's not fun, or to be more precise, it's not suitable for me. Now I have the answer to your question. I finally know why Linmu Studio doesn't announce and release the game on a large scale in Europe and the United States.

My God, I can hardly believe that there are players who can tolerate such a complicated system...I felt a little irritable after the tutorial."

Speaking of which.

Sibulon paused and sighed: "It's really not suitable for me anyway. I can't play anymore. The first game of Forest Carnival was a smash."

"..."

Mark didn't know what to say. He actually couldn't imagine how many players would accept such a complicated and troublesome game.

Even if you can.

I guess this will also be a points deduction.

It seems that this time Linmu Studio’s new game cannot be rated too high.

Zebulon glanced at his friend's expression, fearing that he would continue playing for the sake of work, and quickly made a suggestion: "How about we play later? Let's play "Breakout" first?"

"..."

Mark glanced at the screen in front of him, thought about the exciting explosion mode of "Breakout", and stood up directly:

"……All right."



Because of time zones, Europe and the United States unlock the game first.

The relevant reviews came out quickly.

Those who can accept it are still playing.

Therefore, most of the people who come out to review it basically cannot accept the cumbersome and complicated system of "Monster Hunter".

And these feedbacks.

It was soon sent to the hands of Mikio Kawabu, who paid a lot of attention to "Monster Hunter".

"Hahaha."

See player reviews.

Mikio Kawa was stunned for a moment, and then he laughed heartily.

Although it's not yet clear.

However, the first game "Monster Hunter" announced by Linmu Carnival is really not well received in Europe and the United States.

Nine out of ten people find it too complicated.

Skull hurts.

This is not a good sign.

Although the success or failure of a game will not directly affect the status of Forest Carnival.

This chapter is not over yet, please click on the next page to continue reading! But for Mikio Kawafu, and even for many colleagues.

The evaluation of this game is of great significance.

Simply put it is.

Through the ‘Linmu Carnival’, Linmu Studio has created an invincible golden body.

After all, the entire Forest Carnival was announced with a series of foreshadowings. Even if there were many games released during the period, it would still trigger massive discussions every time. The final closing ceremony was even more shocking and ended perfectly.

This is true for many colleagues.

The pressure is really too much!

It's like the other party has created an invincible golden body.

Although it was not stated explicitly, most colleagues, including Mikio Kawafu, had the idea that the other party's game would definitely be very popular and should be avoided.

After this idea was born, there were more problems.

Their originally completed games will be constrained in scheduling release dates.

I will subconsciously avoid the next games released by Linmu Studio.

But a year is only so long.

Most players can only buy a limited number of games in a month, and the games they can play are also limited.

Linmu Studio will have new games almost every month in the second half of the year.

They will probably have new releases for Christmas and Black Friday as well.

How long can we avoid their game like this?

But where is the invincible golden body they created?

So Kawafu Mikio urgently needs a point that can break the golden body of Lin Mu Studio.

Otherwise he would be really powerless.

All my anger is gone.

Originally, he pinned his hopes on Linmu Studio to exaggerate the content content of "Monster Hunter".

But no more now.

Now that "Monster Hunter" is pre-cooled in Europe and the United States, it is the best weapon to break Lin Mu Studio's unbeaten streak!

Their game!

Even if it’s a game announced at a carnival!

That’s it!

After all, that's what the first game was.

So don't panic!

Seeing player feedback at this moment, this is probably what Mikio Kawabu felt.

The anger is back.

"Not only "Monster Hunter", other games announced at the Forest Carnival may not be so scary..."

Not only that.

As if he was speaking to his subordinates or to himself, Deputy Mikio Kawa slowly spoke and added another sentence.

After saying that, my mood suddenly became brighter.

A smile appeared on his face again.

And at the same time.

Seven o'clock in Japan.

Domestic six o'clock.

In both regions, "Monster Hunter" has also been officially unlocked.

Let’s leave Japan alone.

domestic.

The game just started.

Players haven’t entered the game yet… specific reviews of the game haven’t been released yet.

Sand sculpture players have already figured out how to play.

[Holy shit! Finally there is an Eastern-style face-pinching system! My ten-year face-pinching skills can finally be used! I want to pinch Lin Yao! No one can stop me!]

The largest single-player related game community in China.

This post quickly went to the home page...

Fully explained.

What does it mean that people's joys and sorrows are not connected...


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