When Yun Xiaohan used [Lonely Charge] and rushed straight towards the enemy army from the side at a very fast speed, the enemies finally discovered him, but because his attention was attracted by the enemy in front, his vision was blocked by the crowd.
Due to the obstruction, Yun Xiaohan had already covered most of the distance by the time they discovered it.
And Yun Xiaohan was charging at high speed. It became an impossible task to click and interrupt the charge. After all, it takes time to perform skills.
In full view of players from both sides, Yun Xiaohan rushed into the group of players in the Business Alliance like a hungry tiger pouncing on food, hitting 22 players in one fell swoop. Only 6 players reacted quickly and used instant displacement skills to dodge.
When the charge was successful, Yun Xiaohan did not forget to shout in the "Invasion of the Enemy Camp Chat Room": "Let's start!"
The increase brought by hitting 22 people was too great. Yun Xiaohan just used an instant [Bear-breaking Roar] skill to kill 17 of them in seconds, leaving only blood skins.
There was no time wasted in choosing [Tyrant Strike] to kill the remaining 5 people in seconds. Yun Xiaohan decisively used [Strong Physique] and activated [Defensive Stance], and then ate a slime life slime. He
With extremely fast keyboard operation speed, he completed these three actions in less than 1 second, and then he was overwhelmed by a storm of skills.
Although the [Lone Warrior] BUFF has more than doubled Yun Xiaohan's basic attributes, it can at most allow him to pass various special effect tests. Faced with the kind of control skills that do not require tests and only rely on probability
, you can still only rely on the 50% full resistance provided by [Defensive Stance], as well as the high probability of saving throws and luck brought about by the level difference.
However, no matter how lucky he is, he can't withstand a large number of skills. He still has to control what he needs. Yun Xiaohan's defensive posture only lasted for 2 seconds before he was interrupted by a stun. Losing 50% of the resistance increase, he
The probability of being controlled was even higher, and within the next few seconds, Yun Xiaohan almost completely lost control of the character.
However, Yun Xiaohan had been mentally prepared for this result. Although he was charged with ecstasy, he did not lose much blood. Yun Xiaohan's double defense at this time was really too high. Between [Strong Physique] and Sly
Under the double blood regeneration effect of Mu Life Mucus, his health bar never dropped below 95%.
Faced with this situation, some smart people shouted: "Ignore Yun Xiaohan for now, just give him a long-term control, and deal with the large forces first." But the scene was so chaotic that it was difficult to hear the words. As for sleeping, etc.
Not to mention whether Yun Xiaohan can pass Yun Xiaohan's test and immunity test, even if he successfully controls it, he will be immediately awakened by other players' attacks.
On the other side, seeing Yun Xiaohan's fearless behavior of riding alone into the formation, the empire players were also excited. Not only did they kill all the players in seconds, but they also stood firm despite a large number of attacks.
Although the reaction was slower than that of the Business Alliance camp, the players of the Central Empire were more energetic, as if they had been beaten to death, and they launched a general attack on the enemy in unison.
When nearly 1,500 Empire players broke into the Business Alliance player group, the seemingly solid defense line collapsed instantly. During the impact, Yun Xiaohan not only existed as an introduction, but also suffered a lot of damage. In the end,
The key thing is that a lot of control skills are consumed, which greatly reduces the losses of the empire during the advance.
This is the case with online RPG games. In many seemingly stalemate battles, if one side outnumbers the opponent by more than 50% and launches an attack regardless of losses, you will find that the opponent is just a paper tiger.
It’s just that the player is not a soldier, does not have the quality and experience of a soldier, and his field of vision is not as wide as in reality, and he cannot use tools such as telescopes to see very far, so it is difficult to estimate the number of people on both sides.
In fact, in most cases, it is difficult for ordinary players to effectively distinguish between 500 and 800 people in a short period of time if they only rely on their eyes. Therefore, when the two sides confront each other, they often have to go through a relatively time-consuming trial.
stage.
At this stage, if the resurrection replenishment efficiency is not greatly disturbed, the disadvantaged side may take advantage of the replenishment efficiency in terrain and distance to drag on for a longer time.
In fact, in many game confrontations, the job of counting people is done by spies. Spies only need to count the number of players in the voice channel to roughly judge the ratio of the number of people on both sides.
In "Decision", the chat room administrator can block the list of people in the chat room, so that spies cannot see the specific number of people in the chat room, nor can they count the number of players by counting their names. They can only see the chat room.
List of administrators.
In fact, the number of players who died in the head-on confrontation on the Business Alliance side accounted for less than 1/5 of the total number of players, but once someone started to escape first, it would form a chain reaction. When the players in the back row suddenly found themselves in the front row, they
The first reaction is rarely to rush forward and continue to work, but to try to distance yourself and obtain a better output environment.
But when this idea becomes a trend, a total collapse begins, and there are only two things to be thankful for:
1. The collapsing party will not die due to the stampede when escaping.
2. In reality, the pursuit stage is the time when casualties are highest, and the number of casualties can even exceed ten times that of frontal battle. But this is not the case in the game, let alone ten times. Once one side begins to collapse completely, the players who are chasing them will die.
It is a very difficult figure to reach the same number of casualties as the frontal casualties.
Therefore, the goal of pursuit battles in online games is usually not to kill people, but to break up the enemy camp's player group, causing them to lose their organization and professional matching. In many cases, beating them to their remaining health and forcing them to actively retreat is more beneficial than killing people.
.
Killing people, even if the battle has a limit on the number of resurrections, most players often use up more than one number of times in a battle, so once they die, they will be resurrected with full health and can regroup through the resurrection point.
However, for most players, it is difficult for the player with the upper hand to get rid of the temptation of winning one more kill.
The situation of the battle in front of him was exactly like this. After defeating the enemy, Yun Xiaohan did not continue to hunt down the fleeing Business Alliance players. Instead, he reminded in the chat room: "Time is limited, we must hurry up and get to Masset."
Under the city, block the gate, and then take photos to leave a deep memory for the weaklings of the Business Alliance. This action will be considered complete!"
After saying that, he marked himself with a very eye-catching symbol with the authority of the group leader and hung it on his head, and took the lead along the road towards Masset City. In fact, Yun Xiaohan had no need to hang the symbol at all. On his head, he said "Come and fuck me."
, Don’t be a coward, just do it.” The extra-large slogan with the words “Don’t be a coward, just do it” is much more conspicuous than the symbol!
Although Yun Xiaohan has set an example, after all, there are still many players who are still thinking about the purpose of coming here to do harassment missions. It is difficult to resist the temptation to take people's heads, and they do not follow the movement of the large army, but follow behind.