No matter what the reason is, getting close to the wolf corpse is inevitable. Yun Xiaohan thinks it is probably both. Moreover, dragging the wolf corpse will probably affect the movement speed, and may even cause the skills to be unable to be used normally, so let the NPC villagers go
The risk of grabbing wolf corpses is very high, and you will die easily. Each villager who dies will reduce the task evaluation, so it is best for the players to do it themselves. If possible, it is best to shorten the time to a certain extent.
The process of dragging the wolf carcass.
If Yun Xiaohan wants to fight in close quarters, he must strengthen his survivability. To enhance his survivability, he must either increase his health, improve the corresponding defense attributes, or increase health skills, or he can also desperately increase dodge. There are even many other ways.
For example, "short invincibility" skills, or parry, enhanced rolling evasion, etc.
After entering the space, his skills are gone. Yun Xiaohan can re-select skills without having to consider the prerequisites of learning. He can learn all the skills he chose, so he can match them in any way.
However, Yun Xiaohan is only at level 10 now. His level is too low and he has no profession, so it is difficult to maintain his health;
The same is true for the dodge attribute. Even if you want to improve it, you can't increase it too much at once. At most, you can use rollover and movement skills to avoid it, but when facing wolves, the effect is still doubtful and it is not stable enough;
When adding blood, mana consumption is one problem, and recovery effect is another problem;
Due to various limitations, other methods are more suitable as supplementary options rather than as primary means.
In addition, maintaining blood is not as useful as improving defense. Recovery also needs to be based on reducing blood loss. Otherwise, blood loss will be too fast and it will not be able to increase it, so Yun Xiaohan still feels that it is more effective to increase the corresponding defense attributes.
Improving the corresponding defense attributes means improving physical defense, magic defense, and corresponding resistance.
The mutant wolf king may have attributes and may have spell-casting abilities, but ordinary wild wolves definitely do not have them. They are all physical attacks. If wild wolves had spell-casting abilities or had attributes, the village would have been breached long ago, and the system
There is no need to lower Yun Xiaohan's level to level 10.
Yun Xiaohan's main purpose now is to grab the wolf corpse, not to think about how to defeat the wolf king, so he only needs to improve his physical defense. Besides, he doesn't know what attributes the mutant wolf king has now, so he can't target it if he wants to.
There are many options for improving physical defense among the optional skills, such as using [Tree Skin Technique] on yourself to improve comprehensive physical defense, and [Tree Skin Technique] can also be used on other NPCs; such as [Soil Shield Technique], not only
It can improve physical defense and obtain a shield that can withstand a certain amount of damage; another example is [Hardened Combo]. After completing three consecutive attacks on the same target within two seconds, the player can obtain a layer of [Hardened] effect, improving himself.
With a certain proportion of physical defense, the [hardening] effect can be stacked up to five times. (The number of stacks does not require attacking the same target)
But for Yun Xiaohan, the most reliable way to improve physical defense is to hold a shield. The shield is the equipment that adds the most physical defense, and it also has a blocking function. The key is that Yun Xiaohan is very familiar with this routine and knows how to block.
The use is even more superb. After all, the mission time is limited. If you can't waste time on adapting skills, it's best not to waste it.
Although everyone is treated equally after entering the space and no one has any skills, the players' mastery of different skills must vary greatly.
Assuming that a top thief player does this task, he will definitely consider the dodge flow and parry flow route, while the priest player may consider the blessing flow and blood flow, command and constantly adjust different NPC villagers to take turns to grab the wolf.
corpse.
This is the difference in thinking caused by different levels of mastery. Suitability is not the most important deciding factor. Changing routines rashly may lead to a significant drop in the player's actual combat strength.
Not to mention that you can choose more than one. Not to mention the problem of limited skill slots, skills may not be compatible with each other.
For example, this is the case with holding a shield and [hardened combo]. When holding a shield, you must raise the shield to block, but you cannot attack when you raise the shield, and your stamina will continue to be consumed. And [hardened combo] also consumes stamina, and it also consumes stamina.
To complete three consecutive attacks in two seconds is simply incompatible.
Another example is [Tree Skin Technique]. Although this skill can be added to yourself, its greatest value is that it can be a blessing to NPCs. But if Yun Xiaohan is always at the front, then there is no need to add [Tree Skin Technique] to NPCs.
Technique].
Now Yun Xiaohan doesn't know whether holding a shield is the most suitable defense method for this mission, but for him personally, holding a shield is definitely one of the best choices. He will definitely not be willing to at least try it.
.However, you need to learn two skills to hold a shield - [Shield Mastery] and [Blocking Skills], which will use up two valuable skill slots. He only has 10 skill slots in total, which is slightly smaller than other options.
Seems a bit wasteful.
After learning [Shield Mastery] and [Blocking Skills], Yun Xiaohan continued to search for suitable skills according to his own ideas, and he soon settled on another skill - [Powerful Throwing].
[Powerful Throwing]: Players can throw a dead object that weighs no more than half of themselves to any place within a 40-yard radius. With the target location as the center of the circle, all targets within a 5-yard radius ignore the enemy and suffer (2*
The physical damage (strength * distance coefficient), the farther the distance, the higher the damage. However, it should be noted that the flying speed of thrown objects is not very fast. The cooling time is 5 seconds, but if it is thrown five times continuously within 1 minute, it is necessary to
Rest for 1 minute before throwing again.
Yun Xiaohan's first reaction when he saw this skill was not to regard it as an attack skill, but to think that this skill could be used to throw wolf corpses. When the wolf is alive, it is naturally a living thing, but after it dies, isn't it just a dead thing? It's the same.
You can throw it away.
Moreover, although Yun Xiaohan was pushed back to level 10, and those skills that increased the size were gone, others did not change it. When he was building the people, he chose an extra-large size, so he is still an extra-large size now. The weight of the wolf corpse is unlikely.
More than half of his weight. (Note 1)
If you can throw wolf corpses, you can throw the wolf corpses to the NPC villagers at the back, or even throw them directly back to the village. This would be very useful. Although I am not sure yet whether I can throw wolf corpses, I must try it.
All at once.
Of course, in this case, you have to be careful to avoid the villagers throwing them, otherwise it would be a joke to kill your own villagers.
PS:
Note 1: The weight of wolves varies with regional distribution. In reality, the average weight of North American wolves can even exceed 70 kilograms. The average weight of Eurasian wolves is generally around 50 kilograms. The average weight of Indian and Arabian wolves is 25 kilograms, and the North African wolf is only 13 kilograms.
Kilogram. The wolves in the mission are based on Eurasian wolves.