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Chapter 139 The first confrontation with the cavalry 2

It's a pity that Yun Xiaohan's [Lonely Charge] is not suitable for use in the army. Imperial soldiers are regarded as friendly troops. With so many friendly troops within the attack range, they can only cause the most basic damage. As for [Lone Warrior]'s

The BUFF is even worse. Not only can the attributes not be improved, but the basic attributes cannot even be maintained. Instead, they will become negative due to too many allies, and the attributes will be greatly reduced across the board. That is really a waste.

As for the other control skill [Trembling Roar], because Yun Xiaohan lacks displacement skills and the cavalry's target is not him, it is difficult for him to catch up with the cavalry who have a speed advantage to use this skill. Even if he can barely catch up, he can at most stay behind.

A small tail, 1 or 2 knights would be good, but the cooldown time of this skill is as long as 30 seconds. Yun Xiaohan doesn't want to hand over this skill so easily, only to have no skill available when he needs it.

The cavalry troops made a detour among the imperial soldiers, then rushed out. After making a large arc, they rushed towards the imperial soldiers at the entrance of the village again. These imperial soldiers had already charged with the first wave under long-range attacks.

The losses were considerable, and many of the soldiers were in a state of residual health. It is estimated that at least half of them would have their morale collapsed if they were charged again.

However, Yun Xiaohan and the others didn't have any countermeasures. No one dared to go up to them, so they just sent them away.

Sure enough, with the arrival of the second wave of charges, half of the imperial soldiers at the door were scattered, and the morale of the other half also entered a critical state. If there is another wave, they will all be defeated.

But it is not without good news. Firstly, the direct soldiers have finally withdrawn. Secondly, during the two waves of charges, the health of the elite cavalry still dropped relatively quickly. Nearly half of the health bars were reduced to less than half a tube.

However, another situation that made Yun Xiaohan's team feel anxious also appeared. Finally, a merchant alliance player rushed to the battlefield. Although they were still far away and their direct soldiers did not dare to go, the players were obviously much more troublesome than the NPCs.

With the end of the third wave of charges, all the imperial infantry blocking the cavalry charge at the door finally collapsed. Now there are only less than 40 archers with low morale left in the village, and their health is still due to shooting against the enemy.

The relationship between them is not very high, and the other imperial infantry are either dead or have become defeated.

At this time, the four elite knights in front who were shot down from their horses were all dead. Their speed slowed down after losing their horses. The player's hit rate against them increased significantly, and they lost 1/

With a health volume of 3, and the fact that they can no longer enjoy the BUFF of the wedge formation, their defense is greatly reduced, and they can easily be killed by focused fire.

However, although the enemy's viscount, two challenge-level barons, and 16 championship-level lords did not participate in the direct attack because they were commanding the troops, the entire large force had already advanced a considerable distance.

The long-range damage caused is already considerable.

Although there have not been many attacks on the players yet, once all the imperial archers here are dead, the players will obviously be the next target, so there is not much time left for Yun Xiaohan and the others.

After the 26 cavalry defeated the infantry group at the door, they did not reorganize their formation or attack the scattered archers. Instead, they rushed directly towards Yun Xiaohan and others.

At this time, Yun Xiaohan and other players had retreated to a relatively inner position in the village because they had to avoid long-range attacks from the enemy's large forces. There were no other imperial soldiers in this position to hinder the use of [Lonely Charge].

Now in this situation, it's time for them to give it a try.

And Yun Xiaohan had just finished making the final arrangements: "Everyone, please retreat and retreat to the vicinity of the building. I will definitely not be able to stop all the cavalry with my charge, especially the elite ones. They will almost all be let go. If the enemy charges towards you.

, the person being charged should jump to the roof or a high place. If there is no place to jump or if you are not sure, just retreat into the house and wait until the wave of charges has passed before attacking again. I estimate that the enemy will not have the formation effect and speed by then.

speed.

Those who feel that shield combat and knights are relatively tough can find a slow cavalry to resist.

Please note, kill the elite level enemies first, then the champion level enemies, and finally kill the challenge level enemies, first easy and then hard.

Those who have long-range range attack skills, kill the ones I hold. Those who don’t have long-range range attack skills, and those who do not dodge due to being charged, use all their strength to attack the elite knights within their attack range, and focus their fire to kill the remaining ones first.

Before the blood is cleared, melee professions must not come to kill me. There are many range-of-range skills for Lords and above.

Brothers, victory or defeat depends on this! The priest gives me a skill that continuously restores blood, and pay attention to my blood volume. Others help me slow down this group of cavalry so that I can hedge against them!"

After saying that, Yun Xiaohan added BUFF to himself and added a [Gentle Wind], so that he would have two states of continuous blood recovery. The continuous blood recovery of spells and the continuous blood recovery of divine spells can be superimposed.

, will not cover each other, but similar types will cover each other.

Then Yun Xiaohan kept moving sideways, looking for the best angle of entry. If he charged head-on, he would inevitably collide with the challenge-level Baron in the front row. Not only would he be seriously injured by the Baron's charge, but he might also be killed.

The charge effect was interrupted prematurely.

Moreover, Yun Xiaohan must control the two barons, otherwise he will be doomed if these two people rush into the group of players, and no one can stop them.

In addition, he also had to hit as many enemies as possible to increase the BUFF of [Lonely Warrior]. In other words, his theoretical best choice was to cut diagonally between the 3rd and 4th Lords.

But considering that this is a perfect situation, it is extremely difficult to achieve. It is very likely that the attack range of [Lonely Charge] will miss the first two barons, which is a very serious mistake and will most likely lead to the collapse of the entire battle.

So he decided to be on the safe side and choose between the 2nd and 3rd Lords to cut in. This way, although he would hit fewer enemies, he would be more confident.

In order to further increase the probability of success, Yun Xiaohan did not charge from a distance, but planned to wait for other players to help him slow down significantly and approach a relatively close distance before starting to activate. As for the additional damage caused by distance, he had already

Completely gave up.

For him, the most important thing is not to make mistakes and hit more enemies to increase BUFF.

At this time, Yun Xiaohan suddenly discovered that six merchant alliance players had arrived not far from the village. Their counterattack plan against the cavalry seemed bound to be interfered by merchant alliance players.


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